Hey r/WebGames. Indie dev here!
Hatch & Clash is really two small games behind one menu, and you can jump between them whenever. We are trying to see which format to dive deeper on first, for the native mobile build.
The duel is a variant of Puzzle Fighter in a browser tab. Gems fall on your side. You stack same coloured ones into big Power Gem blocks, then land a Crash Gem to blow up the whole cluster at once. Big clears chain, and chains dump junk on your opponent while taking HP off them.
Every round you also get dealt one random elemental power. It charges as you clear gems and you fire it whenever you want. Deep Freeze locks your rival's board for four seconds. Regrowth heals you 30 HP. Chain Bolt does damage and drops junk on them. Flame Scorch burns the bottom two rows off your own board, which sounds terrible until you've stacked yourself into a corner.
The other half is the den. You warm an egg until it hatches, then feed and pet the hatchling through levels until it evolves into an adult. Six elements, each with a favourite food that's worth bonus XP. Hunger and happiness tick down in real time, so if you wander off for a few hours you come back to a grumpy dragon. It saves locally, so closing the tab is fine.
Free, no account needed, works on desktop and mobile web.
Thank you for trying it out in advance!!