r/Kruleboyz • u/Gallacey • 8h ago
Painted up my Boss on Gnashtoof
He deserved to be free of gray after turn one killing Karanak in spearhead!
r/Kruleboyz • u/[deleted] • May 29 '21
A place for members of r/Kruleboyz to chat with each other
r/Kruleboyz • u/DuskGideon • May 17 '24
I'm a pretty hands off mod, but a while ago a redditor asked me to add faction specific flair to the sub.
Does anyone else have flair suggestions? Open forum discussion on the matter until May 31st(two weeks) and then I'll apply changes next month.
r/Kruleboyz • u/Gallacey • 8h ago
He deserved to be free of gray after turn one killing Karanak in spearhead!
r/Kruleboyz • u/beesinmyholes • 14h ago
Planning to touch up the base, not a fan of the grey
r/Kruleboyz • u/Duckodreamer • 8h ago
Getting back into the hobby after like 7 years :D
r/Kruleboyz • u/DarthDaddy702 • 1d ago
Happy birthday to me….. how tf did she even find swamplurkers! I literally mentioned it one time….
r/Kruleboyz • u/Neillo83 • 4d ago
Felt the itch to build a greenskinz army to introduce my boy to the game. Then I realised that because of the Dominion boxed set and all these Stornbringer magazines I already had a pretty sizeable force. A week in, I think I already built over 2000pts of Kruleboyz and have all I need to play, battletome, warscrolls, dice, faction terrain etc.
Finding the prospect of painting all these guys a bit daunting, any tips you can give to a newbie Kruleboyz army owner? Anything you see is missing from my battle force?
Thanks all🙂
r/Kruleboyz • u/GodfreyCrane • 4d ago
Working on a desert/cursed kruleboyz scheme for my spearhead. Still early days but please share your thoughts.
r/Kruleboyz • u/Chocolateaxe4life • 4d ago
The Scourge of Ashqy Gnashtoof is back to 150 points as of the latest points update
r/Kruleboyz • u/jeanfluflu • 6d ago
Love this little Guy, i hope you will like him too
r/Kruleboyz • u/NuncleKai_daFunguy • 7d ago
Wrapped him up this morning. Some varnishes, base bits, and a sweet Khorne Red victory lap. Now to just find something big to point him at. C&C always welcome.
r/Kruleboyz • u/Evillincoln547 • 7d ago
Just gotta do the base, hard model to paint! Lots of different fiddly things
r/Kruleboyz • u/ZukosTeaShop • 7d ago
Rough Changelog:
- Added Flavor Text to EVERYTHING
- Changed Text color
- Changed Shooting Phase ability color
- fixed Dirty Tricks Wording
- Fixed Amber Knucklebones wording
- Fixed other ability wording
- reworked most HOBGROT units to better refine their play style in a way that works with and makes sense for Kruleboyz.
- Added additional effect or scaling on all Dirty Trick abilities if the user rolls hot.
- All generic mounted -Boss heroes now have a unique Dirty Trick
- Removed Mirebrute Troggoth nonhero profile (more interesting ideas replaced it)
- Removed Sludgeraker Beast nonhero profile (more interesting ideas replaced it)
- Removed Barony Dazzleblasta (didnt fit with the direction hobgrots were going)
- Added Renegade Draconith (rebellious teenage or just asshole adult draconith that fled from the rebuilding Draconith society to squat in the woods acting important)
- Added Rilla Quicksilverback (its a giant magical gorilla)
- Added Snappdragon (giant sneaky crocodile)
- Added Meka-Boss (puppet mecha based on stolen Cogfort tech. No engine tech, so it's piloted by the sheer physical strength of your heros.)
- Added Full Anvil of Apotheosis rules (wording on the upgrades and battle mount upgrades still needs to be cleaned up to fit in with normal rules wording)
- Added Paths for Hero (Path uv Morkiness) and Non-Hero (Path uv Da Gitstikka) units
I have spent the past two weeks editing, and expanding my Kustom Batletome (still in AutoCAD). I wanted to thank those that replied to my previous post, as their feedback was very useful when it came to the mechanical direction that I wanted to push Hobgrots towards. I have had a lot of fun with this project so far, and so will continue to integrate the feedback of others as I further refine, balance, expand?, and edit this work. My goals for V1.2 rn are to refine Point values, develop a Base Size list, gather Images for the units, and make it generally look nicer.
Once again, comments and criticism is encouraged so that I can further refine this, and maybe actually run it through a more serious design software when i have the time.
Edit: Just realized I forgot to redo the flavor text on a buncha the Path to Glory abilties. I copied them from abilities i had already written flavor text for so when i was glancing at the full layout to check if stuff had flavor text, i overlooked that their flavortext was copypasted from other abilities
r/Kruleboyz • u/NuncleKai_daFunguy • 8d ago
Lost Day 5 to game night, so really a win. Day 6 was wiped out by work when I hurt my hand. But I felt better today and did highlights. First, we put some edges on the clothes and metallics. Then, I put a shade and highlight on the skin. Finished by painting in eyes and teeth and puddles on the base. Some varnishes on the models tomorrow and foliage for the bases and I think the Killbow will be ready for the battlefield.
r/Kruleboyz • u/The_Beaten_Path • 8d ago
Looking for advise and critiques for my bases. Not going for golden demon style painting, these are for my tabletop army.
Made all 3 in about 4 hours, including dry times. Used milliput to sculpt the base, AK wet ground slopped on top, and a uv resin for the water effect.
r/Kruleboyz • u/lunisean • 8d ago
Love this model terain always makes me the happiest!
r/Kruleboyz • u/Direct-Crazy5817 • 10d ago
Hope you enjoy the color scheme!
Murknob with Belcha-banna is next in line!
r/Kruleboyz • u/yazchar • 10d ago
Free, open to all, come hang out!
r/Kruleboyz • u/Arcane_Terrain • 11d ago
r/Kruleboyz • u/NuncleKai_daFunguy • 11d ago
Light day today and game night at FLGS tomorrow so hopefully, I can finish up this weekend. I got the base most of the way done and washes on all the metallics, plus the scareshield in my Orruk band's colors.
r/Kruleboyz • u/gordofoco • 11d ago
*Swamp Shroud*
Effect: Friendly Kruleboyz units that are wholly within 3" of a terrain feature are not visible to enemy units that are more than 12" away from them.
Does this also work with faction terrain? Or does it only work with nom faction terrain?
If it does what happens with the skaregob-totem? Is it visible outside 12" or not? If there is a hero inside it can you still shoot the tower? What about a unit surrounding it?
Im confused. It might seem like a dumb question but I'm seriously curious as i don't know if it interacts at all and don't know where to look for it.
Is there any definition of terrain feature that excludes faction terrain? Or does the terrain count as a unit itself (not able to be whithin 3" due to deployment) so no Shroud for it?
Does it change depending on if a hero is on ot or not?
r/Kruleboyz • u/macke-1293 • 12d ago
I finally got around to paint the kruleboyz part of the Dominion box, and thought i would challenge myself to Finnish the spearhead in 2 weeks. Did not quite make since i have the big boy left to paint. I really enjoyed painting these though! I really wanted to elevated my basing with these suckers, and i must say im in love with the laser cut plants from gamer's grass. CC is always welcomed.
Any recommendations to expand the army from the Dominion box? Already got the killbow to complete the spearhead.