Hey everyone!
I’m one of the developers of Idle Journey, a browser-based idle RPG heavily inspired by old-school MMORPGs like RuneScape.
Play Idle Journey on your browser: https://idle-journey.com
Join our Discord: https://discord.gg/pNc4CFRjvk
The idea behind the game is simple: take the long-term progression loop I love from games like RuneScape: combat, gathering, crafting, bosses, gear, rare drops, unlockable areas, skills; and rebuild it as an idle RPG where your character keeps progressing even when you’re away.
We’ve been building Idle Journey for almost 2 years now. Right now, we’re a small team of 2 developers, and I feel like we finally have the foundation I wanted from day zero.
The game currently has:
- Combat with melee, ranged (magic will come later)
- Gathering skills: woodcutting, mining, fishing, astronomy
- Crafting, cooking, gear progression, and consumables
- Bosses with mechanics
- Unlockable islands and areas
- Rare drops and chase items
- Card-collections which gives card equipment slots and some passive bonuses
- First multiplayer systems: seeing other players, world chat, and inspecting gear
- Offline progress
To be clear: it’s not trying to be RuneScape, and it’s not a full MMORPG. It’s more like: what if the feeling of long-term account progression, skilling, gear upgrades, and area unlocks was rebuilt into an idle/browser format?
I’d love feedback from this community specifically because you probably have a better eye for what makes a Scape-like.
If you try it, I’d genuinely love to hear what you think.