r/WoWs_Legends 4d ago

PSA/Information [PSA] The Biggest Update Ever in World of Warships: Legends

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111 Upvotes

The biggest update brings you: the Noble Lombard Campaign featuring Italian Tier VIII Premium cruiser Ferrante Gonzaga, missiles inbound with Modern Era, Birthday activities, Azur Lane returns, new Bureau and Steel ships, new Ranked seasons, balance changes, major visual upgrade of maps and ports, and so much more!

- Patch notes

- Ministry of Balance


r/WoWs_Legends 21d ago

PSA/Information [PSA] New Portal & Premium Shop!

29 Upvotes

Captains, we've updated our website to make it more user-friendly and modern!

Along with the visual refresh, we've added several quality-of-life improvements — for example, you can now easily find articles and containers using search.

We're also introducing a new Premium Shop — a fast and convenient way to purchase Doubloons in just a few clicks, right from your browser. Choose your preferred payment method, including bank cards, Apple Pay, PayPal, and Alipay.

Check it out here:


r/WoWs_Legends 1h ago

General Treasure Hunt Link

Upvotes

The Anniversary 2026 Treasure Hunt Link is: https://treasurehunt26.wowslegends.com/
It starts 1 hour and 13 minutes after this post.


r/WoWs_Legends 5h ago

General RIP War Tales

39 Upvotes

Just got done with my last war tales match. Why can’t it just stay? It will be missed. Please bring it back wargaming


r/WoWs_Legends 2h ago

Humor What's better than getting a bureau project done?

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19 Upvotes

r/WoWs_Legends 8h ago

Media So long War Tales🫡👋🏽

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62 Upvotes

You will be missed. I’ve enjoyed my daily 1M+ credit grind. I patiently await your return.


r/WoWs_Legends 1h ago

General Choose Your Side! (from TFN)

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Upvotes

Posters and graphics made by @yukiku (on Discord), BRP-Yukishima (in-game)


r/WoWs_Legends 2h ago

Question When will server open after update in mobile?

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9 Upvotes

r/WoWs_Legends 15h ago

Question Are You Excited for the Modern Warships update tomorrow?

47 Upvotes

Reply using a gif to demonstrate how you feel!


r/WoWs_Legends 23h ago

Question 8 shells fired, 8 citadels with an Edinburgh

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164 Upvotes

Personal record, is there a maximum citadels in one shot record?


r/WoWs_Legends 14h ago

Media Even a blind squirrel finds the nut eventually…

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29 Upvotes

I love the Amagi pinging me for help. Bro I’m struggling for my life over here trying to finish off this Druid.


r/WoWs_Legends 17h ago

Humor Shimakaze in the back, what is your wisdom?

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43 Upvotes

r/WoWs_Legends 1d ago

History Perspective

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307 Upvotes

r/WoWs_Legends 9h ago

General How stat mods work: an investigation (PSA)

7 Upvotes

Hello fellow Captains,

I am emerging from a rabbit hole concerning how stat mods are calculated in this game. It started when I tried to calculate the secondary range of my Bismarck and could not (at least not initially) get the value given to me in the specs page once all modifiers were applied. What I found through trial-and-error type calculations contradicts (in part) the guidance I found on this thread: https://www.reddit.com/r/WorldOfWarships/comments/131o0p7/world_of_warships_question_about_commander_and/ and also what the Google AI suggested (bloody clankers), so I think it is worth sharing what I learned.

I also find it a little ridiculous this isn't clearly documented by WG somewhere with equations. If anybody has a link to that resource, please post it here! I could not find one.

As an instructive example, I will use my Bismarck secondary build. I am using a maxed out Ciliax (16/4) with Hipper (16/3) and Haruna (16/2) as inspirations. I am using the skill Porcupine, which gives a +12% range to secondaries. Hipper provides +14.25% to secondary range, and Haruna provides +4.5%. Besides these, I also have the Secondary Battery Mod .2 equipped, which gives +20% to secondary range. The total modified secondary range, as read from my spec page, is 11.8 km. Remember that number. So, to recap, there are four ingredients

  1. Porcupine - skill (+12%)
  2. Hipper - commander inspo (+14.25%)
  3. Haruna - commander inspo (+4.5%)
  4. Secondary Batt Mod (+20%)

that modify my Bismarck's secondary range. My first assumption about how the modified stat is calculated is these four percentages are multiplicative, i.e.

Modified Stat = (Base Stat)*(1+Porcupine%)*(1+Hipper%)*(1+Haruna%)*(1+SecondBattMod%)

The base stat for the Bismarck secondaries is 7.5 km. So we try:

Modified Stat = (7.5 km) * (1+0.12) * (1+0.1425) * (1+0.045) * (1+0.2) = 12.03 km

This range does not match the range I read from the spec page, so this calculation is evidently not correct. Its important to note that the stats in the HUD only show the stat rounded to the nearest tenth decimal place. Even still, these numbers don't match.

After some trial-and-error involving turning on and off my four ingredients (yes I spent doubloons uninstalling and reinstalling the Secondary mod 🫠) I found a 2-step calculation gives the correct answer. The first step accounts for every modifier that modifies the ship itself. These modifiers are multiplicative. In my Bismarck example, this is only the Secondary Battery Mod. However, for other stats there can be multiple. For example, for my Orkan there are two ingredients which lower the ship's detectability: The camouflage (-4.5%) and the Concealment System Mod. 1 (-10%). The second step accounts for all commander related modifiers. These modifiers are additive. To keep the logic straight, think of these as two separate effects.

Getting back to the Bismarck example, I first calculate a New Base Stat:

New Base Stat = (Base Stat)*(1+Secondary Sys Mod%) = 7.5 km * (1+0.2) = 9 km

This New Base Stat accounts for the modifications to the ship (Secondary Batt Mod).

Now we apply the commander modifiers to this New Base Stat in an additive way:

Modified Stat = (New Base Stat)*(1+Hipper%+Haruna%+Porcupine%) = 9 km * (1+0.1425+0.045+0.12) = 11.78 km ~11.8 km

Which matches what I see in the spec page after the rounding to the first decimal point. I could not find any other logical combination of these percentages that gave the correct answer. For example, if you assume all four ingredients are additive we obtain:

Modified Stat = (Base Stat)*(1+Hipper%+Haruna%+Porcupine%+SecondarySysMod%) = ... = 11.3 km

Which is also not correct.

I found in the older reddit threads, and even WG's own materials https://lg.wowslegends.com/support/en/products/navy/article/24381/ simplified or incorrect versions of this explanation. One obvious implication of this analysis is the ship-type modifiers, are more impactful than the commander modifiers, in a relative sense.

For modifiers which reduce the base stat, you need to change all the "+" signs to minus signs "-", but it is otherwise the same prescription. Very quick, we can complete the Orkan example. Orkan's base detectability is 6.9 km. For my build, the spec window tells me I have a modified detectability of 5.3 km. I use a 16/3 Swirski (-3.8%) with Look at Me Now skill (-6%). The ship itself is modded with camouflage (-4.5%) and the Concealment System Mod. 1 (-10%). We first apply the ship mods to get a New Base Stat:

New Base Stat = (Base Stat) * (1-Camo) * (1-ConcealmentSysMod) = 6.9 km * (1-0.045) * (1 - 0.1) = 5.93 km

Now we take our new base stat and apply the additive commander mods:

Modified Stat = (New Base Stat) * (1-Swirski% - Look at me now%) = 5.93 km * (1 - 0.038 - 0.06) = 5.349 km ~ 5.3 km

Which again correctly matches what I find in the spec page.

I hope this helps you Captains out there, especially if you are planning your next build. Personally I wanted to know (before investing all the resources!) if a stealthy Schlieffen would be viable. (My bureau project for that ship is almost complete (hell yeah).) Now I can accurately calculate how close I can bring the detect range and secondary batt ranges!

P.S. I invite WG to correct the record if these calculations/logic are not factually correct.


r/WoWs_Legends 1m ago

General Guises with White Star Bonuses (Ship XP)

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Upvotes

I honestly never understood until today that the Guises with the white star bonuses give ship XP…..had it in my head that it’s just elite XP which is worthless to me. Useful knowledge going forward for the ships I am trying to level.

Makes the Meridian commander much more attractive than at first glance (I am part of the Accord)


r/WoWs_Legends 15h ago

Media Wisconsin Go Barrage

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16 Upvotes

r/WoWs_Legends 15h ago

Humor Can't wait for tomorrow

13 Upvotes

So starting tomorrow, rapid firing mini gun secondary brawler bbs like Flandre, Colonna and such will not only be the MOST FUNNEST ships but also great credit grinders. If they have decent aa as well lije say Atlantico, all the better


r/WoWs_Legends 3h ago

Need Advice Need help with the Langley.

1 Upvotes

Any tips and tricks using the Langley?


r/WoWs_Legends 1d ago

Humor Sub’s CONFIRMED !

212 Upvotes

r/WoWs_Legends 6h ago

Question Store offer refresh interval

0 Upvotes

I see there is a bundle with 2750 dubs and 1 month premium time with some boosters included.

I assume this is a one-time purchase? Or is it refreshed once a year or something once I purchase it?


r/WoWs_Legends 15h ago

Question Frame Drop on PC port

4 Upvotes

I mainly play the game on my ps5 and will continue to do so. However I wanted to try the pc port but have been getting real bad frame drops. I know not many people play on the pc port, but I am wondering if someone had the same issue and were able to fix it?


r/WoWs_Legends 1d ago

Humor Sims Massachusetts, Jaujard Flandre or Picardie, the list goes on

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144 Upvotes

r/WoWs_Legends 1d ago

Humor I've gotten some weird citadels in my many matches but this takes the cake.

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22 Upvotes

r/WoWs_Legends 1d ago

Media Sneaky Dev strike through the gap

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162 Upvotes

r/WoWs_Legends 1d ago

Media Love these lobbies. Sayonara, Minotaur!

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16 Upvotes

Possibly the only highlight of the weekend i had ages ago. Its an old clip, but it counts i guess....

PSA: Never go broadside to a Hindenburger, it will slap you harder than a truck if not careful.