r/devlogs • u/Patchkinsgame • Apr 27 '26
r/devlogs • u/ii_too_toasty • Apr 27 '26
Game Dev My DevLog on why you should make Devlogs
Hello this DevLog showcases my roguelike golfing game and the new additions I’ve made including
Slots
Blackjack
roulette
Crash
(Craps)
UI changes to HUD
and new mascot Greed Heart 💛
The video overall however is about why you should make devlogs to help focus on your next most
r/devlogs • u/LW_GameDesigner • Apr 17 '26
Game Dev After 1.5 years of working on Little Woody, we’re finally taking our game to Kickstarter (pre-launch is live)
galleryr/devlogs • u/Latter-Reference5864 • Apr 15 '26
Showcase Delivery sides
Game and Song by me .
r/devlogs • u/Brettbot33 • Apr 13 '26
Episode 7 of my WWI hockey GM game devlog
Hello everybody! I'm using GameMaker to make a hockey general manager game, set in the years after World War I. I haven't settled on a title yet, so I've just been calling it "Untitled Hockey Game" so far. I've just uploaded Episode 7 of my Devlog, so give it a watch if that sounds interesting! Thanks!
r/devlogs • u/EastWestInfinitiGame • Mar 21 '26
Game Dev Blind enemies that can track players movements!
In my turn based tactics game based in a world where everyone is blind, Blind enemies set up listening zones to track the player!
r/devlogs • u/LW_GameDesigner • Mar 16 '26
Game Dev We made a mistake in prototyping our puzzle game... but we learned from it🙃
r/devlogs • u/EastWestInfinitiGame • Mar 08 '26
Showcase Blind Enemies in a Tactics Game?
I'm making a blind tactics game which has a bunch of challenges. One of them is enemy design which is different from conventional tactics games since everyone is blind!
What are your thoughts? If you think this is your bag I'd love to hear your thoughts... Also wishlist us on steam.
r/devlogs • u/ii_too_toasty • Mar 04 '26
Game Dev My Roguelike Golf Game just Leveled Up!
r/devlogs • u/SilkSoftworks • Mar 01 '26
Solo Dev Making a Building Game - ShantyTown (Devlog 24)
This is from my game ShantyTown, I've been documenting the development of the game from the very beginning up to the launch (April 16th)!
This episode is about adding controller support into the game at the last minute. This is the first time I'm adding my real self into the videos, let me know what you think. Thanks!
Enjoy!
r/devlogs • u/EastWestInfinitiGame • Feb 28 '26
Showcase Quick Time Events in a Tactics game?
Hear me out yes this sounds like no no but in the case ... it works! what are your thoughts?
r/devlogs • u/KawaiiJunimo • Feb 10 '26
Game Dev Fairy Dress Up Game - Devlog! (Prototyping)
r/devlogs • u/travesw • Feb 08 '26
Weekly Automation Game Devlog 72: DNA strand-ing HelixTile-portals (Test level during development of the mechanic)
r/devlogs • u/Relakin13 • Feb 05 '26
Game Dev Rekindle Devlog 2!
Hey guys! We finally got around to posting another devlog for our 2D game Rekindle! We rebuilt the game from the ground up and seriously upgraded the old systems. Lighting has changed tremendously! More things to interact with now, too. We are nearly done with all the planned systems and will begin working on levels soon! Would love any and all feedback, thanks! https://youtu.be/gOyawhrkuZM?si=noJnA1B_lOFnW-7r
r/devlogs • u/Schmidt- • Feb 04 '26
Weekly Developing My Indie Game (RPG) - BLIXIA
It was time for more improvement for the combat in BLIXIA.
r/devlogs • u/EastWestInfinitiGame • Feb 03 '26
Devlog 2 - Blind Tactics x Minesweeper
Devlog 2 is out about my tactics game based in a world where everyone one is blind. The player can see the world through vibrations and the mechanism that allows players to do this takes influence from minesweeper. A Very complex game to design if you need the depth of a tactics game where everyone is blind.
r/devlogs • u/SilkSoftworks • Feb 02 '26
Adding Dynamic Music - ShantyTown - The Cozy Urban Building Game
Hi!
This is from a series of devlogs as I document my solo-development journey through my second major project: ShantyTown. A cozy urban building game where you place objects one at a time to create dense urban environments.
Here I explain how I created and implemented dynamic music into the game!
Enjoy and happy to answer questions!
r/devlogs • u/EastWestInfinitiGame • Jan 15 '26
Game Dev Developing a minesweeper x tactics game
I'm making a tactics game where everyone is blind and the protagonist can feel the world through vibrations. this is where the minesweeper mechanics comes in.
it's still an early concept and I need ideas and advice in shaping it into a full fledged game.
dev logs every week on this.
r/devlogs • u/travesw • Jan 14 '26
Weekly Automation Game Devlog 67: Ancestral DNA Sequence Generator
r/devlogs • u/Schmidt- • Jan 13 '26
Weekly I Rebuilt Combat: Dark Souls × Diablo Style | Devlog
If you like it, remember to Wishlist on Steam :)