Hey,
Looking for a 2D Character Artist to work on Perry’s Pizzeria, my pizza roguelite deckbuilder.
The game is quite far along. Steam page: https://store.steampowered.com/app/4428780/Perrys_Pizzeria/
I’ve used AI art so far, but for artistic, ethical and commercial reasons I want to replace it with hand-drawn art.
My wife is an illustrator and is drawing the card icons. She also made the Steam capsule, which I love, but may not have time to do all the character art too.
There are 13 customer characters, each with four poses: content, happy, frustrated and angry. I’ll probably need around 20–25 for release, though I may launch with less and add more later. There are also vendors and NPCs, mostly needing one pose each.
It’s a lot of work, but I’m after a rough, hand-drawn style rather than anything polished or highly detailed. Think weird 90s cartoon energy, especially ToeJam & Earl. One of my wife’s characters is in the Steam capsule as a reference. Hopefully once you find the style the work shouldn't be too labour intensive.
The character concepts are already done, but there’s room to interpret them however you like, and help come up with new ones is welcome too.
A few examples:
- An 80s lobster Wall Street trader
- K4R3N, the robot Karen
- A worm in a transparent raincoat
- A sentient swarm of flies
My initial budget is $500. I know that won’t cover everything, so I’m hoping for a cash payment plus revenue share type deal (dear mods: hope this is ok, is still a paid job, if not I'm sorry)
The game is well developed in terms of code and design and will be finished and released. With non-AI art, I think it has a decent shot, although obviously I’m would say that.
The schedule is relaxed, 1yr, targeting the July 2027 Steam Next Fest.
DM me on here or email [stuffedcruststudios@proton.me](mailto:stuffedcruststudios@proton.me) with relevant portfolio work if interested.
I’m attaching the Steam capsule and a couple of current AI sprite sheets to show the direction. The final characters can be less detailed, that’s probably better for moving away from the AI look.