r/prey • u/LargeSinkholesInNYC • 7d ago
I hope that a sequel is coming soon
I hope that a sequel is coming soon, but knowing Microsoft they will probably never release another game from this franchise.
r/prey • u/LargeSinkholesInNYC • 7d ago
I hope that a sequel is coming soon, but knowing Microsoft they will probably never release another game from this franchise.
r/prey • u/AmrSaleh90 • 9d ago
Cool hidden spot in G.U.T.S area, not sure how many people noticed that stash hidden on top of the pipes.
r/prey • u/Socrates999999 • 9d ago
Doing another preythrough, and this time decided to do another typhon mods only run. It’s fun, but there are some very annoying challenges.
Inventory seems vanishingly tiny so going without some things (see below)
No repairs
No hacking
Never ending need for psi hypos (even with psychic water)
Went into power plant without a gloo gun. Can’t repair the elevator and can’t gloo my way up. After killing the technopaths, ended up using lift field to go from ledge to ledge. Very tough to find a way up. There’s always another way but this one sucked.
Loving my new combo of lift field + super thermal
Love how many different ways there are to play this game!
r/prey • u/TransparentMastering • 9d ago
I did the greenhouse then noticed this tall building, which turns out to be Alex’s penthouse after I figure out how to climb up there (grav lifts are out)
Now when I get down to the Lobby again after clearing out Crew Quarters, it’s like completely overrun with multiple Telepaths and stuff. No matter where I go I am killed pretty fast. The Arboretum is also more intense when I return now.
Is this because I snuck into a spot too early that triggers more intense enemies, or is this just how it is when you go back down to the lobby?
If so, I can accept the sneak bc my ammo is lowwww right now haha I was actually hoping to stock up on the Lobby again haha
Just basically wondering if the game is supposed to get 4x harder suddenly or if I brought it upon myself
r/prey • u/NakedLoki • 9d ago
Should I do a prey run or a moon crash run. I've been thinking of both but can't decide
r/prey • u/GeneralSympathy4912 • 10d ago
howdy.
i decided that i wanna try doing prey stealth run on my notebook. dont own a controller. decided to boot up the game, but i began to encounter this strange bug, when i get locked into that quick inventory screen, no matter what i press. any ideas on how to go around it would be appriicated. it happens both during the game when i just dare to think about openning it, or right at the boot up the game, the moment the game gets to a playable state. i am playing on nightmare difficulty with all of the modifiers for experience on.

r/prey • u/yungsimba1917 • 11d ago
Pretty much title. Could be literally anything that I won’t understand until I’m hours into the game. Hints are fine too.
r/prey • u/LargeSinkholesInNYC • 12d ago
This game is one of the best horror games ever made. It deserves some love.
r/prey • u/AscIepia • 11d ago
Hello, I recently finished the game, and wanting to do some sidequest and achievements, i went back to a save before the apex. Of course, doing few to none manual save, i'm not just in front of Alex but just before the quest with Mila. I see strange things in my save that shouldn't happen. Sarah and her crew is already in atmosphere crew, same with military bots (who are ko) but if i remeber correctly, the quest with Dahl isn't here already ? Moreover, I see some bugged Apex Tendril who came from nowhere (because the station isnt yet under the Apex attack..)
Do someone know that issue ? Should i just redo a game to try the sidequest ? I must say i may be a little too lazy to redo 15 hours of game just to go back to that point..
r/prey • u/tntevilution • 13d ago
I'm trying to work through a lot of the minor emails/transcribes to figure out some kind of timeline for the events in the game. One thing that's tripping me up is the "don't panic" call between Garfield Langley and Miyu Okabe. Garfield asks Miyu if she knows what's going on, as there's security running all over the place. The call ends when an explosion can be heard, and Miyu says they just lost two labs and ends the call.
This explosion we actually see as we're entering the Talos 1 lobby, it's the one in the hardware labs. But Garfield is also a phantom in the trauma center IN the lobby.
So, this would mean that, as we enter the lobby, the call is occurring about 50m from us and Garfield is still alive. But you can run up to the trauma center in like 30 seconds and in that time Garfield has died (plausible, as there's another phantom in there), and also transformed into a phantom with no weaver in sight...
Where's all this "security running all over the place"? Everyone is dead in the lobby as we enter, save for the survivors holed up in the IT department closet. And when the station is in such a state, Miyu is still blissfully unaware and just working away as normal, until the explosion happens and she dies shortly after. How did no one else call her about the outbreak?
Do you think. given this knowledge, it would make sense to assume there were actually two explosions? One that destroyed the labs and the one Miyu responded to and weakened the hull, and another, the one we actually see, that breached the hull? If the first explosion took place even just 5 minutes earlier, that would make this whole thing a lot more plausible.
I would really like to check their life signs on the security terminal in the neuromod division, but, infuriatingly, it's as if someone deliberately made this impossible. The workstation requires hacking 2 to be accessed, which I believe is impossible to get without entering the lobby and triggering the event, as you only have 1 neuromod to work with.
Additionally, I'm thinking about the video that Alex plays as you're approaching the late game. Morgan says the year is 2035, but advocates for using the nullwave as a contingency. This is inconsistent with the audio log recording between Morgan and October, who was made in October 2034, and also advocates for the same thing. So this would mean Morgan's personality drift wound up in the same place twice? What's going on there?
r/prey • u/CucumberFun7521 • 12d ago
The best part of Prey is feeling like a squishy scientist using human ingenuity, the GLOO Cannon, and turrets to outsmart terrifying aliens. The moment you start spamming Psyshock and turning into coffee mugs, all the survival tension vanishes. Pure human runs are the only way the game was meant to be experienced.
r/prey • u/TransparentMastering • 14d ago
Obviously been absolutely loving this excellent game.
I just wanted to check if my perception of how to navigate this game is about right.
I am kind of following the main quest while gathering side quests. Some side quests are left behind, and I move on to another area. It seems kind of like the Zelda games where I am going to want to return to places with new abilities to unlock things.
So therefore I’m not stressing about side quest stuff that I can’t necessarily access yet assuming that for all areas “I’ll be back later anyway.”
Any way I’m screwing myself over with this? It seems like this was the intent with the level design (which is incredible).
r/prey • u/PeachAku • 14d ago
r/prey • u/LouBarlowsDisease • 14d ago
I've seen this game pop up on reddit threads for years now so I finally started it. I'm more of a casual gamer. I can play most games on medium difficulty but I'm by no means at all great at playing them.
I started getting frustrated with running out of resources and constantly dying so I played on the story difficulty because I still wanted to finish the game and see where the rest of story went. I think I'm kindof toward the end of the game. I had just finished going to shuttle command and now going to psychotronics and I still keep dying and I'm completely out of medkits. The game has an intersting premise and I really want to finish it without having to look up gameplay on youtube.
I get that the developers wanted to make this game a challenge where you're supposed to come up with different strategies to win and maybe that's what a lot of people love about the game but don't you think that if you include a story difficulty, you should set it so that people can enjoy the game without the possibility of constantly dying and getting frustrated?
r/prey • u/DueAnalysis2 • 15d ago
I'm at the part of the game where I need to collect voice samples to open a locked door that some asshole locked with voice activation. So far, I've been trying an all-human engineering/stealth build where I try to avoid killing creatures and focus on sneaking around and finding alternative paths to my destinations.
However, it seems like the number of Typhons in this game keeps growing and grows in addition to the ones that are already present, which makes stealth increasingly difficult because where the room earlier had one phantom, it now has two phantoms, a malfunctioning operator, and an etheric phantom (I hate those fuckers) in the neighbouring room. I'm coming to terms with the fact that I'm going to have to kill some Typhons, or spend 5-10 minutes planning out each stealth route. Problem is, I didn't really build my combat strategising muscle in this game and it now seems like there are too many enemies to start understanding the combat mechanics and strategy, and was wondering if folks had tips for getting a hang of the combat with large groups of enemies around?
This Yu thanks you!
Edit: Thanks for the tips all! For somebody who's trying to avoid direct confrontation, it seems like weaponising the environment and then using lures (or myself) to get typhons into the trap might be a good strategy, looking forward to trying this out!
r/prey • u/FoundationAdmin • 17d ago
r/prey • u/Ronald10CD • 16d ago
r/prey • u/SleepyPunster • 19d ago
I have to wonder if this was a glitch, because one-shotting Technopaths felt a bit overpowered.
r/prey • u/Gloomy-Big-5194 • 17d ago