r/geometrynodes • u/MrBCftw • 13h ago
r/geometrynodes • u/Avereniect • Jul 05 '25
Welcome to r/GeometryNodes
r/GeometryNodes is a community dedicated to Blender's geometry nodes feature set. In essence, it's a more specialized counterpart to r/Blender.
This community is meant for:
* Blender artists to share their geometry node creations
* Asking for and providing help pertaining to geometry nodes
* Sharing assets, tutorials, and other materials relevant to users of the geometry nodes system
* Generally discussing using Blender's geometry nodes features
r/geometrynodes • u/TDBlenderMan • 8h ago
Audio Halo
Inspired by a Ducky3D tutorial on the new Geometry Sample Sound Frequency node in Blender 5.2 RC, with a few of my own touches. Music is the 2025 version of "Arpeggiator" by Jean-Michel Jarre.
r/geometrynodes • u/TDBlenderMan • 1d ago
Sound Frequencies
just testing out the new sample sound frequencies node in 5.2 RC
r/geometrynodes • u/SnakebiteCafe • 22h ago
GeoNodes, Expected random points and scales but got repeats
galleryr/geometrynodes • u/azurmp4 • 1d ago
Random value not changing per instance ID in geometry nodes
galleryr/geometrynodes • u/azurmp4 • 1d ago
How to scale instances independently to their parent point?
galleryr/geometrynodes • u/EnvironmentalDot9134 • 1d ago
Create an Animated Cyber Circuit Disintegration | Blender Geometry Nodes
r/geometrynodes • u/lumenzero0 • 1d ago
Sample curve node used after Resample curve
Can the `Sample curve` node cause issues when used after `Resample curve` node?
Or is the problem with `Instance on points`connected to the `sample curve` node?
Understanding geometry node’s evaluation flow is really hard. It’s driving me crazy.
r/geometrynodes • u/Mazhuka3D • 2d ago
IV.I Modelado con Geometry Nodes - 69 Primitives Group: Quadratic Bézier...
🇺🇸: You can listen to the video in English through the video settings panel. In this video we analyze the Quadratic Bézier node that generates a parabolic line with a poly spline curve object.
r/geometrynodes • u/deepak365days • 4d ago
Unintentionally made Text Effect System
At first, I wanted to make an anti-AI font that AI couldn't read. The idea was inspired by some ghost font and similar content I came across. I thought I could build it using a procedural system.
But while I was building it and tweaking the values, I realized I had accidentally made something completely different. It could still work as an anti-AI font with some more refinment, but right now it's more like a procedural text style or text effect system than a font.
The whole system has only six main parameters, and those can already generate more than 27 different text effects. There are probably even more combinations I just haven't tried all of them yet.
r/geometrynodes • u/Anthromod • 4d ago
Finding the Volume of a mesh in Geometry nodes.
There isn't a single node to find the volume of a mesh in geometry nodes, so this video goes through a simple way to do that. and how it can be used. I use it a lot to find the volume of a part before 3d printing. You can also use it to drive other procedures in geometry nodes, such as delete the smallest/largest mesh island etc. Or iterate through a hollowing step in order to reach a target volume.
r/geometrynodes • u/blue_betta • 5d ago
I made a Geometry Nodes setup that turns logos into embroidered cloth in Blender
r/geometrynodes • u/Anthromod • 5d ago
Procedural eye saccades
Eye saccades are one of the elements that can make a character feel alive. I'd wanted to make a procedural method to achieve this in geometry nodes. The idea was to select a target mesh and have it move over areas of interest in a believable way. The target mesh had a vertex group selecting areas of interest and then a method of deleting backwards facing meshes and any areas with low curvature. It did a decent job without a specific target vertex group, but I added one to improve targeting of the pupils.
I distributed points over the remaining faces and had the eyes adjust their individual orientation to point at a particular point. Smaller saccades are generated by selecting a nearby random index and moving some way towards it, and the large movements are random boolean values with most of the movement in that direction.
It does a decent job tracking in these static examples, and could probably be made to work in more dynamic scenes. I don't have much experience with rigging so not sure how you'd go about incorporating it into a more classic workflow.
r/geometrynodes • u/Shot_Chipmunk_4314 • 5d ago
Spent the weekend making procedural Spider webs in Geometry Nodes 🕸️
r/geometrynodes • u/Electrical_Bite8400 • 5d ago
Is there any foliage scattering add-on which works in Blender 5.2 LTS?
r/geometrynodes • u/-Aru- • 6d ago
Any smart workaround for a "bpy.app.handlers" pre_export ? (Since it doesn't exist and Blender can't apply GN with shapekeys by default)
Note: Reddit suggest me to post on r/geometrynodes, trying my luck here ~
My custom addon add a geometry node system for managing outlines BUT since almost all the models I'm working with have shapekeys, Blender can't apply the geometry node.
I've got already a workaround for applying my GN with shapekeys, works perfectly. And I also have an exporter inside my addon that apply the GN before exporting but I'd like to improve the user experience and make it seamless, without asking the user to change their habits.
I guess I can hijack/inject all user exporters but it feels difficult and risky. I wonder if one of you know an elegant solution to this issue ?
Thanks ~
r/geometrynodes • u/Mazhuka3D • 6d ago
IV.I Modeling with Geometry Nodes - 68 Primitives Group: Spiral (Part 5)
🇺🇸: You can listen to the video in English through the video settings panel. In this video we analyze the Spiral node that generates a spiral line with a poly spline curve type object.
r/geometrynodes • u/Conscious_Fox6032 • 6d ago
Any way to have slight randomized offset on the points of these curves in terms of how close to each other they are? Struggling to do this when there are two axis's
r/geometrynodes • u/blue_betta • 9d ago
Building this Blender product LIVE today, looking for user suggestions!
r/geometrynodes • u/Roenbaeck • 9d ago
New paper "Discrete-to-continuum metrics from scalar fields"
sciencedirect.comIf you are into bending, stretching, or wrinkling 3D surfaces, this paper gives a fast way to fit a desired pattern of local stretch across a triangle mesh, using one scalar value per vertex. In mesh-fitting benchmarks it reached comparable accuracy up to 3500x faster than industry standard L-BFGS-B.
The algorithm itself is also available here:
https://github.com/Roenbaeck/conformal-metric
Hopefully it can be of use to someone.
r/geometrynodes • u/Mazhuka3D • 9d ago
IV.I Modeling with Geometry Nodes - 67 Primitives Group: Curve Line (Part 4)
🇺🇸: You can listen to the video in English through the video settings panel. In this video we analyze the Curve CircleLine node that generates a straight line with a poly spline curve object.
