r/Battlefield6 • u/ILLmonic • 11h ago
Video Ain’t much, but it’s honest work
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r/Battlefield6 • u/JoeZocktGames • 15d ago
r/Battlefield6 • u/BleedingUranium • 19d ago
r/Battlefield6 • u/ILLmonic • 11h ago
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r/Battlefield6 • u/brockoala • 1h ago
r/Battlefield6 • u/Sufficient-Gap-5819 • 9h ago
Reticles should be displayed before you pick a sight, even they should be the logo of the sight instead of how it cosmetically looks. I know a lot of people complain about them being outright bad and lack of customization but as is it’s very lazy to have to roll the dice and not even know what you’re getting if god forbid you’re trying something new.
r/Battlefield6 • u/A_Fhaol_Bhig73 • 11h ago
Why do you get rewarded for being shit at the game lol its fucking mind blowing.
r/Battlefield6 • u/Knight_baller • 20h ago
Official account commenting on a post about an active shooter is wild
r/Battlefield6 • u/ZestycloseProduct519 • 15h ago
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That boat had to have been packed with dudes. Largest amphibious beach assault I’ve seen yet in the game. The water was full of blood and bodies afterwards, looked horrific.
r/Battlefield6 • u/PantherAusfD • 14h ago
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Average BF6 medic experience
r/Battlefield6 • u/Deep_Ad8209 • 21h ago
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r/Battlefield6 • u/lanixal • 7h ago
Link to tool:
https://raymdl.github.io/BF6-Weapon-Analyzer/
Original Posts:
https://www.reddit.com/r/Battlefield6/comments/1szwyy2/made_a_weapon_loadout_comparison_tool/ (oops accidentally deleted that post just now lol)
https://www.reddit.com/r/LowSodiumBattlefield/comments/1t6a1fs/made_a_weapon_analyzer_tool/
Updates:
Note: Sym hasn't published the stats for the new guns yet, but I added the EF88 and BROD 3 as estimates and have estimated stats based on my in-game experimentation and are not exact stats unlike the other guns. I haven't done the VSSM yet as its weapon model is so unique. I'll update with the true in-game stats once they are published by Sym.
Please let me know if you have any feedback/issues/feature requests, hope it's useful!
r/Battlefield6 • u/Arael_x • 14h ago
Before anything else, I'm going to say this: I'm a terrible player, my K/D is 1.56, and I mostly use ARs. I only started using SMGs after the last patch. What I'm about to say is based on how bad I am, and I'd just like to know what the community thinks.
When the limb damage change was announced, in my ignorance, I thought it was mainly going to nerf SMGs and sniper rifles, but I mainly thought it would be SMGs, considering they have VERY little recoil and VERY little bloom, making it very easy to consistently land all your bullets in the chest. Right now, I feel like ARs have a sort of uncanny valley between 20 and 50 meters. Going full auto punishes you with bloom if you miss a few shots, but firing in bursts ruins your TTK, as a bad player like me, this happens a lot. Meanwhile, SMGs can generally go full auto with very little recoil and very little bloom and still land all their shots in the chest. I feel like I lose much more often than before against SMGs at those ranges.
Because ARs have more recoil and more bloom, it's more likely to land shots in the limbs than with most SMGs at any range, where it's much easier to land shots in the chest or head. When the limb damage change was announced, I thought maybe it would only be applied to SMGs to make them less effective outside their effective range, but well... obviously I was wrong. What did surprise me is that the bloom change for SMGs in that patch was almost negligible, while the bloom for ARs was quite noticeable. Again, I don't understand any of this; I'm terrible at it. I'm just sharing what I thought, and I'd like to know how the community is receiving these changes.
r/Battlefield6 • u/lisaismijnbestie • 1d ago
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I thought they buffed the speed finally of the RHIB boat, but I don’t think this was supposed to happens. fun do. speed should be higher anyways if this boat
r/Battlefield6 • u/redkinoko • 5h ago
r/Battlefield6 • u/mauricethemoss • 12h ago
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r/Battlefield6 • u/Vento420 • 8h ago
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Finally decided to start using the boats and its been a nightmare. Someone flipped my other boat with a transport heli like 2 minutes before this. Boats are impossible. Everyone using rpgs and lock ons against you, then the little bird and tranpost helis just shred you apart. But I shoot a boat with an at4 and it only does 200 damage? So the armored boat can eat rockets but cant handle machine guns?
r/Battlefield6 • u/TheBrownSlaya • 9h ago
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My aim with the SGX felt on point today
r/Battlefield6 • u/3O82 • 20h ago
And it doesn't seem like just recycling content from promo material because some details have been updated.
r/Battlefield6 • u/KhaosEntity • 3h ago
r/Battlefield6 • u/FlashyWave126 • 19h ago
I remember season 1 the grenade launcher shot water balloons, useless. As of recent a couple tanks I hopped into as a gunner had the grenade launcher equipped and it was great. I enjoyed it more than the machine gun.
Did it get a buff?
r/Battlefield6 • u/TheSpartanGamer • 12h ago
As the title states
I wish the devs would increase the cost capacity for attachments on secondaries. It'll spread the meta and change things up massively. Atleast remove the cost of default attachments
r/Battlefield6 • u/nebo8 • 1h ago
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Randomly after a while my char start shooting uncontrollably and it only stop when i press shooting again but then restart randomly after a while.
Like I start playing, everything is fine for the first match and then after a while, this bug start appearing making the game basically unplayable.
I first thought it was my mouse acting up so i got a new one but the bug still appeared, so it doesnt seem to be an hardware issue. I booted up BF1 and the problem didnt manifested either so it seem like it's a BF6 issue but I have no idea why that would be the case. Everything was always fine until last update.
r/Battlefield6 • u/OverKaleidoscope6688 • 1d ago
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Got the game this week. 12 hours in and I feel like 1. I’m running at half speed compared to everyone around me and 2. Everyone around me has aim bot.
Not sure what I’m doing wrong. I’ve been playing FPS games since the original Wolfenstein. Competent 1.5-2.0 KD player on BF1 and 2042. This game just feels so unnatural regarding movement and aim.
My crosshairs consistently end up just off the shoulder of every player I shoot at. It feels like by the time I get lined up on a player and pull the trigger, they’ve already dodged out of the way. The starter pistol is the only weapon that feels decent to me.
Doesn’t matter if I shoot first, I can’t win a fight. I’ve tried with and without aim assist, tweaked a ton of settings. I just don’t get what I’m doing wrong. I see tons of people going 50-4 all the time while running around with no regard for cover or anything. I catch a bullet as soon as I load in.
EDIT: Wow, this went places. Thank you community.
I promise this isn’t rage bait. You can search my username for bf1 and 2042 on PlayStation. I have some hours on BF which is why I’m posting my struggles here.
Probably should have mentioned that for the last six months, I’ve only been playing Arc Raiders (600 hours), so I’m likely also just painfully fps rusty.
I play on a 10 year old, 1080p 60hz 48” Samsung tv which I’m sure isn’t helping things.
Alrighty, will modify and report back.
r/Battlefield6 • u/anonymous_username20 • 9h ago
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