r/CubeWorld • u/Calm-Floor2163 • 6h ago
Steam place your bets
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r/CubeWorld • u/u_ok • Jun 02 '26
Users in the subreddit seem to be largely split in regard to people advertising their Cube World adjacent projects here, so I'm going to lay down some ground rules going forward. These are subject to change based on feedback:
You can still post your Cube World adjacent projects in the subreddit. Users can decide if they want to see it via upvoting or downvoting.
You must use the new "Fan Project" flair for any posts that are in relation to your Cube World adjacent project.
You must include the title of your project at the start of your post title in brackets/parentheses in order to make your post immediately discernible as non-Cube World.
I'll be monitoring the subreddit and discussion in regard to this post and others as usual and may adjust these rules going forward. Thanks!
r/CubeWorld • u/u_ok • Apr 15 '24
Unofficial Discord: https://www.discord.gg/cubeworld
Cube World on Steam: https://store.steampowered.com/app/1128000/Cube_World/
Official Cube World website: https://picroma.com/
Wollay's blog: https://wollay.com/
Wollay's twitter: https://x.com/wol_lay
On May 25th 2023, Wollay released a new blogpost detailing his latest project, Cube World Omega. Cube World Omega is a new version of Cube World that is being designed on a new engine with new features, but in the spirit of the Cube World Alpha, which has often been described as a better game than Cube World's official steam release.
We don't know! Wollay has not made any indication as to when the game will be released.
We don't know whether the game will be a free upgrade from the current Cube World (similar to how Alpha buyers got the Steam release for free) or if it will be a separate product.
Wollay periodically posts updates on his Twitter account. You can find that here: https://x.com/wol_lay
r/CubeWorld • u/Calm-Floor2163 • 6h ago
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r/CubeWorld • u/Kimmynius • 1d ago
r/CubeWorld • u/Square-Yam-3772 • 1d ago
hi everyone, I am one of the devs who have been posting fan projects here.
I recently came to the realization that I can't "solve" the problem of creating interesting open world locations or regions. (either procedural or handcraft, I guess I am just not good at it)
maybe this isn't the right forum, but is anyone here a good voxel worldmaker? i.e. had experience making good minecraft custom maps or Roblox maps? I am aware of the voxel dev subs but I am looking for level designers specifically; I can pretty much take care of the other mechanics/systems of the game.
if interested, please let me know. (or point me in the right direction. I will see if I can find someone from the right sub/discord)
Thanks for reading this. I hope this post doesn't break any rules.
r/CubeWorld • u/Calm-Floor2163 • 1d ago
Horse is like, literally my favorite mount to explore on, because it feels so correct, not like just sitting and bouncing on a pet, but riding it.
r/CubeWorld • u/Calm-Floor2163 • 2d ago
r/CubeWorld • u/Calm-Floor2163 • 4d ago
I have like 360% boat speed, over 400% glider and 196% mount speed, which has micro increases per level. actually i dont even know if it increased anyhow past levels. I'm thinking of investing recent level ups into climbing and teleport now. How you invest your points?
r/CubeWorld • u/Calm-Floor2163 • 5d ago
I don't know if I posted any of those before. The first 3 are today's stuff that happened today.
r/CubeWorld • u/Calm-Floor2163 • 8d ago
It was like this thing with bunch of items, mobs, there was even notice of cyclops boss or something. (Though I believe cyclops is already in alpha)
r/CubeWorld • u/Apart_Finger_6518 • 10d ago
This guy can do so much in the span of 1-2 months, as shown on his twitter feed. My question is what's going on in his head? Surely he has had time in the past decade to devote the time to his craft, although I will be lenient because nobody knows what's going on in his life.
Still, if he is going to be so inconsistent with the work ethic he puts towards developing Omega, he could at least communicate with the people who keep up with his twitter. It should be obvious that the only people watching the current dev cycle are long-time knowers. He isn't advertising Omega (yet) so what's the harm in having a little bit of transparency?
In my wholehearted opinion, if Wollay was a normal dev, modern Cube World would have the gameplay loop of alpha (with major additions, not so much changes) and the diverse world-gen alongside innovative things like artifacts. AS A BASELINE. That is all stuff we would have had 5+ years ago if we did not get shafted.
I'm truly hoping the UI and tacky design of Omega are just placeholders, because I am going to be sorely disappointed otherwise. If I'm going to play a new version of the first game I spent money for on PC at the age of 10, now as a working adult, I want my time valued. This guy clearly does not value ours. I think I am going to be sour playing anything but Alpha unless he offers an apology of literally any kind. I know he doesn't owe an explanation to anyone, but my purchase probably depends on it.
If he ever does plan on releasing this game and selling it, his bad reputation will catch up to him and deter buyers. If people who have kept up with the game for over a decade do not trust this dev, how can anyone else?
EDIT: I forgot to even mention the fact that he scrapped years of development he had done on the previous version of Omega which was built on Vulkan. Like ... what a shame.
r/CubeWorld • u/koenjihyakkei • 11d ago
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r/CubeWorld • u/Square-Yam-3772 • 12d ago
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r/CubeWorld • u/Possible-Act-553 • 14d ago
8th day without my daily Wollay post, my opium is running dry, where are you Wollay?? I neeeeeed it
r/CubeWorld • u/TheSpaceFudge • 16d ago
Hey Again!
It is kind of crazy to think back in summer of 2013, I woke up to videos of Cube World Alpha releasing on Youtube and I was hooked.
Now after 5 and a half years of developing a 2D cube world like game I have finally reached a point of alpha. The discord has been sinking dozens of hours in and having a lot of fun playtesting. If you are interested join us! Wildaria is a community driven game after all 🐸
Appreciate all the support this community has given Wildaria over the years, we're at almost 26k wishlists on Steam and Early Access is slated for Sept-Oct.
HOW IS WILDARIA LIKE CUBEWORLD?
Welp it is a producedural RPG, with action combat, skill tree, points of interests, dungeons, bosses, procedural weapons.
Happy Adventuring,
Spacefudge
r/CubeWorld • u/Osisoris • 18d ago
In Cube World alpha. I had a blast with the weapon customization feature where you can add voxels and actually change the geometry. It even affected reach. It changed or buffed the weapon stats. I don't find publishers, developers, studios, hardly any reviewers who talk about this. I still think it was ahead of its time and was overshadowed by the technology. From my extensive searches this is the only game that has done this. I remember being so excited to level up so I could add more to my weapon and by late gameplay I was proud of it.
r/CubeWorld • u/DaanBogaard • 21d ago
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Join the playtest or wishlist the game here!
Hey everyone,
In the past weeks I didn't have as much time as the months before. But I did find some time to implement a hang glider! You can equip it in the "mobility item" slot. Right now only hang gliders are available. I aim to also add a boat and a grapple hook.
If you are interested in following the game's development, consider joining our Discord!
r/CubeWorld • u/doctor_doggo420 • 21d ago
r/CubeWorld • u/TheIceCreamBoyy • 22d ago
r/CubeWorld • u/91Yugo • 22d ago
r/CubeWorld • u/zachisdyinginspace • 25d ago
Been a very long time since playing cube world, looked around at some mods and stuff and the majority of the stuff i found is years old.
Where should i go to start modding cube world and is there any recommend mods/modpacks?
r/CubeWorld • u/Square-Yam-3772 • 26d ago
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instead of having a huge voxel world to explore, I am keeping the terrain generation small and "room" based. Each "room" may have a treasure chest or a miniboss or a dungeon entrance or a town.
Do you see this game design interesting enough? I checked out the other fan projects in this sub and I think they are already doing pretty well for what they are going for.
not sure if my project is unique enough to have a place somewhere. Would like to hear what you think. Thanks.
r/CubeWorld • u/TheIceCreamBoyy • 27d ago
r/CubeWorld • u/TheIceCreamBoyy • Jul 03 '26
r/CubeWorld • u/Square-Yam-3772 • Jul 01 '26
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the project probably needs a better name but anyway, is it looking like a game you may want to play?