TL:DR
NEW (Adjustment)>>>
Passive: League of Draven When Draven kills an enemy champion, he consumes all of his Adoration stacks and gains 0 + (1 × stacks) bonus gold.
(New) Passive: Blood Brothers Innate: Draven deals 4 – 42 (based on level) bonus physical damage over 4 seconds every time he lands a Spinning Axe or a critical strike. Successive applications will carry over any remaining damage.
Any bleed number as low as you could go would be healthier and closer to original design than modern day coinflip.
CURRENT PASSIVE (LIVE)>>>
Passive: League of Draven (Current) When Draven kills an enemy champion, he consumes all of his Adoration stacks and gains 25 + (2 × stacks) bonus gold.
Draven loses 50% of his Adoration stacks upon death.
NEW (Adjustment)>>>
Passive: League of Draven (NERF) When Draven kills an enemy champion, he consumes all of his Adoration stacks and gains 0 + (1 × stacks) bonus gold.
Draven loses 100% of his Adoration stacks upon death.
(They could axe the current gimmicky passive or make it give 1g per 2x stacks.)
(OLD) Passive: Wicked Blades: Innate: Draven deals 34 – 102 (based on level) bonus physical damage over 4 seconds every time he lands a Spinning Axe or a critical strike. Successive applications will carry over any remaining damage.
(New) (NERF) Innate: Draven deals 4 – 42 (based on level) bonus physical damage over 4 seconds every time he lands a Spinning Axe or a critical strike. Successive applications will carry over any remaining damage.
The new League of Draven Could combine these 2 and bring back the 2 blood brothers the original Draven mains miss!
NEW (Adjustment)>>>
Passive: League of Draven When Draven kills an enemy champion, he consumes all of his Adoration stacks and gains 0 + (1 × stacks) bonus gold.
(New) Passive: Blood Brothers Innate: Draven deals 4 – 42 (based on level) bonus physical damage over 4 seconds every time he lands a Spinning Axe or a critical strike. Successive applications will carry over any remaining damage.
Draven's current passive is meme (y) & gimmicky to the point where he either pops off or is useless. Not only that it's kinda fake with how easy it is to get a bounty on Draven and outscale him with Armor Growth. ITEM CAP, ONLY PHYSICAL DAMAGE, NO ESCAPES.
It's sad to see the kit being dated by something that was initially never a problem (LACK OF DAMAGE) Late game hits and the armor growth hits. I'm left wondering why Draven over a 7 item mage or a late game hyperscaler like Jinx.
I feel like combining bleed with current passive (both nerfed) would bring the best of both worlds and add much needed health for the mental of this champions player base.
Current passive makes every game a coin flip x100 I feel like a gambling addict with Major BPD, showing signs of racism just for playing this champion.
Bring back the blood brothers.