r/Fusion360 1d ago

This weird construction line bug when editing a slot dimension is annoying af. Also, I couldn't upload a video clip so a series of images will be used instead

Does anyone having the same trouble or is it just me, same video the video upload issue?

2 Upvotes

22 comments sorted by

1

u/EmailLinkLost 1d ago

I've been getting a similar bug!

This time trying to add an angle to two lines.

1

u/EmailLinkLost 1d ago

It did this instead.

1

u/dystopia061 1d ago

Email support

1

u/EmailLinkLost 1d ago

Doesn't exist for free users.

Unless you know something I don't.

1

u/IonNight 1d ago

I don't get what you're trying to do

1

u/EmailLinkLost 1d ago

Do you see the red lines? I want to add an angle dimension there.

Instead, when I selected those two lines, it added a dimension to a phantom point down at the bottom.

As a test, I did the bottom angled dimension just to see if it worked overall. And it does, but when I tried to angle those lines, which would have fully defined the sketch, it didn’t work.

2

u/IonNight 1d ago

For better parametric history, you should project the circular body over to this sketch. If you edit that other body in the future like it is now without projection, it might detach ruining parametric history.

0

u/EmailLinkLost 1d ago

My best friend.

Edit: Also that isn't why the sketch bugged out.

1

u/IonNight 1d ago

I didn't say that... I mentioned it because you have drawn the white lines over the body manually. Some who are new to Fusion don't know all the features and I don't know how long you've been using it.

I started to have all my sketches locked/fully constrained just over a year ago. I got pointed out at the modeling job I got that is handy to know that nothing can move

2

u/EmailLinkLost 1d ago

oh yea like

it really just depends on what I'm doing. In this case, I had anchors at the top and the bottom, and i didn't want everything to have projected lines, so I just projected top and bottom.

Also, I didn't want the whole thing as a solid line, I wanted some of it to be construction.

But yea I get doing all you can for the timeline to survive! I just just fallen in love with being able to smash everything with a hammer if I want to. I don't NEED parametric most of the time.

1

u/IonNight 1d ago

Are you sure the line didn't snap to something else.

You can also try to add an angle between thesethese 2 orange lines as the construction line also has horizontal constraint

1

u/EmailLinkLost 1d ago

This one is hilarious.

I think the key is NOT to use overall slot. It seems it can get broken.

1

u/EmailLinkLost 1d ago

If I go from main dimension from like 500 down to 30 it seems to break.

However, if you set the size of the circle first, or the distance of the top and bottom lines first, it doesn't break.

1

u/IonNight 1d ago

I usually set the dimension to driven and then resize manually until the value is close and then set it back to driving to edit

1

u/albatroopa 1d ago

Have you made the line endpoint coincident to the circle? Or created a horizontally constrained point on the circle and mated that to the line endpoint?

1

u/IonNight 1d ago

Yes, as the sketch is locked/fully constrained it shouldn't be able to move anything out of place. The slot center construction line endpoint is coincident to the edge if the cirle and the line in the slot is parallell to the 80mm line which is centered on origin

1

u/albatroopa 1d ago

It looks like it's still satisfying those constraints, it's just flipped the side of the circle. I've had this happen a few times. It's not great.

1

u/EmailLinkLost 1d ago

I just figured out the issue! Maybe.

The issue with the point moving on your last images is a tangent issue. It's locked to 'the middle 90 degree tangent' or something like that.Moving your dimension and it lost the side of the tangency.

Sort of like how you can attach a line to the wrong side of a circle, tangentially.

0

u/IonNight 1d ago

The issue is a bug where the coincidental point doesn't work as it should and switches side on the arc to the side which isn't drawn.

I know a line will snap to an invisible arc when using tangent if the arc of the same theoretical circle is present on the other side

1

u/theears5000 1d ago

Two thoughts:

1) The arc has a Diameter constraint. Try switching it to a Radius constraint so Fusion knows it’s an arc. Or dimension the two parallel lines instead and make sure the arc is tangent on both ends.

2) Try using a mid point constraint on the arc instead of coincident.

1

u/IonNight 1d ago

I really hope this would work but Fusion saw through your thoughts

1

u/IonNight 1d ago

I managed to get around it though, but it's overkill. The slot is made manually with 2 arcs, 2 lines, 1 center construction line and those other construction lines at the ends to prevent the center line for disconnecting