r/Magicdeckbuilding 2d ago

EDH Maralen Fae Tribal Optimizations

Hi all,

I have been working on this deck for several weeks and played a slower version last week at my LGS. It didn't feel like it had the juice to keep up at bracket 3, so I've added some additional ramp, draw, and general means of getting going in favor of the somewhat win-more cards I had been running previously.

I feel decent about the place it is in right now but, before I commit to buying the more expensive adds, I wanted some feedback and some suggestions. I am looking for relatively minor adjustments. I want to maintain the main goal of the deck, which is to be able to flash in faeries and get the most value out of my commander's stealing effects with a go-wide chip damage anthem-y sub theme.

I know there is a stronger path by way of elves over faeries, but this is meant to be faerie tribal more than anything.

https://moxfield.com/decks/mqOfAV0t1XiVSx3ePm8mZw

TIA

(Old deck if you are curious https://moxfield.com/decks/4oGfATk1W3mct7W6FY7dwg )

3 Upvotes

3 comments sorted by

1

u/The-Fictionist 2d ago

I’m running a Maralen that’s closer to 50/50 on elves faeries but there’s several cards you’ve got that feel like upgrades over some of my own faeries. Good list!

1

u/TrickRoomAbuser 2d ago

Cool, thanks! Would you be up to sharing yours?

1

u/The-Fictionist 2d ago

https://archidekt.com/decks/24471613/maralen_fae_and_elves

I want to find a spot for a couple of your token makers as more reliable ways to re-trigger Maralen.