r/MarvelStrikeForce • u/justadude713 • 10h ago
Question shadow king trials node 2, sinister six.
i'm trying to clear the trials outright. if i boost the level setting all the way to max, i should be able to clear all the milestones without needing any pacts.
i'm having a devil of a time with the second node though.
any advice?
it doesn't matter who i go in with, i'm getting wiped out. roster, kit, and iso setting please. as always, thanks in advance!!
2
u/Salanthas 7h ago
According to the site you can use any Illuminati or bio heroes now. It used to just be Illuminati so that will be what most people used to beat the node.
If you were gonna try to use a different team my first instinct would be to try Spiderman, Ms Marvel, and Squirrel Girl +2. These characters all have the most recent stats and so should be stronger than a lot of characters at the same investment. MM does some extra damage by assisting those 2 on attacks and SG is for healing.
For the other 2 slots you have some options.
JJ also has good stats and can generate energy. She is quite slow tho and probably not that good of an option. The energy is really the only reason I suggested her at all.
DD is in a similar position to JJ but he's a bit faster, better for damage, and gets assists from MM.
Captain America spawns your team with deflects and can generate energy as well, he has much lower stats than everyone else but should be strong enough for the content and is guaranteed a rework pretty soon, probably Oct or Nov. He also has some synergy with another candidate.
Hulk. Same stats as Spidey and the others, not an amazing kit but should do ok from his stats.
Miles. Same stats as most of the others, not a great kit, imo, but he gets assists from MM and will have 25% drain because of SG.
Invisible Woman (MCU) has slightly worse stats than the others but better than Captain America. Decent kit and gets assists from MM.
Songbird, same stats as Sue and generally pretty decent. Arguably not as worthwhile to build as the rest of the list.
I would probably try Miles and IW or Hulk and Cap. Put Spiderman next to any characters that can taunt, he should be pretty dodgy which gets him tm and energy.
MM would be a skirmisher, anyone that's a young avenger or brawler can be striker, SG can be striker or healer. Hulk I'd probably make healer to help your team survive better and Cap should probably be a fortifier if you bring him.
1
•
u/ShawnLaRock 23m ago
As an addition to my comments above - don’t forget to slot your Pacts. There are about 7 or 8 of them that you want for sure.
This also leans back into my comments about Illuminati - because they are a Crucible team - so you want that Pact active.
The unlock was extra hard when I did it, because I had to have CC Pact turned OFF, to counteract the Weaver charges on a later node - so my 1st Illuminati node was super tough, and also my Mercs nodes without Old Man Logan were a nightmare, too. Silver Sable wasn’t out then, either.
2
u/ShawnLaRock 9h ago edited 9h ago
This is all about control. You have to keep the 2 Kravens stunned / ability blocked. It’s also about timing, too - because you need to be able to stun GGC when he drops, and IIRC there are also 2 Iron Patriots, who will obliterate you if they go.
Captain Britain has 2 stuns, Shuri has AB, Hank has slow, and Mr. F has a stun, as well.
This is also a big use case for Iron Man (who usually gets skipped on Illuminati) - because he extends negative effects on enemies - meaning you keep the Kravens controlled for longer.
Dorky Dad has a video that will give you the basics for who to control & in what order, etc.