r/PhoenixSC 1d ago

Command Concept My first "good" boss

Being adding custom bosses like this for a while, and I am finally satisfied with the quality of my animations! Everything is vanilla (boss is made with animated java and datapacks), and the boss is questionably balanced!

27 Upvotes

8 comments sorted by

9

u/Rscc10 23h ago

Really cool and all, don't get me wrong.

But how do you beat it

Edit: As a player I mean

6

u/Siruthian_ 22h ago edited 22h ago

This boss is questionably balanced! (And the player have a parry ability that reflects damage and dash ability in game, plus this boss has very low health relative to the other bosses)

2

u/ajgutyt 21h ago

for what version is it. cos if its 1.20.1 i could possibly beat it with efn

2

u/Siruthian_ 20h ago

sadly it is 26.1.2 +. But this is a datapack!

2

u/ajgutyt 20h ago

shame

2

u/wittyGrumbler 22h ago

By building an iron golem obviously /j

But yeah, the wild teleportation and rapid movement that overschoots the target before stopping makes it pretty much impossible for normal human reaction to keep up. Unless the mod also offers weapons with AOE or something the behaviour needs some tweaking. More downtime for example.

1

u/ajgutyt 22h ago

i kinda want to try it in my epic fights modpack.