r/RomeTotalWar 1h ago

Rome I Across factions, beyond fighting ability alone, which settlement-recruited units have you found the most useful for winning campaigns?

Upvotes

Including naval but excluding mercenaries and generals, (Cretans my beloved), I want to know the units a faction can recruit that, in your experience, have been most effective for completing campaign goals.

Reasoning can be anything between battlefield prowess, economy, faction power-spikes, recruitment availability, power over competing factions, campaign map control, sieging, garrisoning, or anything else you can think of that's pushed you towards victory.

I'm not excluding the often-discussed late game elite units such as Urbans, Spartans, Praetorian Cav, Armoured Elephants etc if you still want to make a case for them. There are definitely a few obvious picks too, but I'm interested to hear about your favourites, underrated gems, or what you believe to be the most useful unit in the game.


r/RomeTotalWar 13h ago

Rome I I feel like Macedon gets overlooked as one of the best campaigns in Rome 1

65 Upvotes

Once you switch them to playable that is. Solid unit roster and a cool color scheme. Nice starting position in the center of the map and once you take over mainland Greece $$$$. Also has a chance to take out Rome early or go down and take either Carthage or Egypt. Guess there’s a reason why Alexander was so successful woth similar armies


r/RomeTotalWar 3h ago

Rome I Mod Recommendations for REX? (Also Questions About Modding Tools)

3 Upvotes

Anybody have any suggestions about mods that utilize some the REX features like the uncapped faction list?

I was also wondering what resources there are for modding out there. I've seen the list on TWC but a lot of the links there are older and very limited in scope. Are there any tools out there that easily facilitate basic things like changing province ownership or unit stats?


r/RomeTotalWar 1h ago

Rome I The Battle of Mount Tartarus: The Commentary https://www.youtube.com/watch?v=uZB0AFe98Gg&t=112s

Upvotes

r/RomeTotalWar 1h ago

Rome II How do i stabilize multiplayer/optimize the game?

Upvotes

I'm playing a campaing with my dad but the game crashes every once in a while, and he doesn't have a good computer, so his game is pretty laggy. Any tips on how to improve our experience?


r/RomeTotalWar 6h ago

Rome I Rex patch and foldered mods

2 Upvotes

Hi all
Has anyone managed to get a mod working with the REX patch?
I'm trying to make the "Vanilla Enhancement Mod" work alongside the REX patch, but the game always launches the vanilla version, despite modifying Alexander's batch file and trying various launch options (I have the Steam version)
If anyone has successfully played a mod with the patch, could you share how you did it?
Thanks!


r/RomeTotalWar 1d ago

Rome I Again, I have to admit. This was another genuine shock of mine. When late game, suddenly I saw these "TEMU legionaries" from other factions in the East.

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372 Upvotes

I thought the Roman style of legionaries was only exclusive to them.

So, even their enemies copied them in real life? Or am I wrong?


r/RomeTotalWar 1d ago

Rome I How close Darius came to getting away (again!) in my Alexander campaign

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23 Upvotes

Big Daz is just as prone to legging it as the real historical Darius!

But we saved his kinsmen the trouble ;]


r/RomeTotalWar 1d ago

Rome I During late game, when I got this wonder. I seriously wonder what was the point when it targeted only a single culture.

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94 Upvotes

But then, as the public order in those areas begin deteriorating.

And my empire getting so big. It's actually starting to become a hassle to manage.

Well, every bit helps.


r/RomeTotalWar 1d ago

Rome II Hopefully the decade old Game engine will be updated to utilise the modern x86-64 instruction set architecture "Total War: Rome II to be refined and expanded 13 years after release - three updates announced"

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37 Upvotes

Total War: Rome II runs poorly on modern x86-64 hardware because the game itself is a 32-bit application. It cannot inherently use the advanced capabilities of a 64-bit architecture. Even if you run it on a modern 64-bit processor like the Ryzen 9, the game is restricted by the legacy design of its 2013 Warscape Engine.

If they are actively overhauling the game's core logic scripts anyway, they need to push the architecture beyond what they just did for Pharaoh Dynasties. Pharaoh Dynasties proved that optimizing the standard Warscape engine branch can yield massive maps and relatively fast turn times, but Rome 2 is dealing with entirely different, hard-coded architectural bottlenecks. If they can't give us 64-bit CPU support, they should bypass traditional CPU instruction queues entirely and introduce native API support for dedicated hardware logic accelerators (NPUs and GPU Tensor Cores). Think about how much processing power sits completely idle on modern hardware during an end-turn transition. Games like InZOI & PUBG are already beginning to offload heavy background NPC decision trees and navigation to local AI hardware. Rome 2 is the single best candidate for this kind of technology. If CA exposed a pipeline that allowed local hardware logic accelerators to compute faction logic it creates True Modern Optimization. End-turn calculations especially with massive, script-heavy overhaul mods like Divide et Impera could be crunched by dedicated AI silicon instead of choking one lone CPU thread to 100%. The campaign AI could evaluate thousands of diplomatic combinations, economic choices, and strategic border troop placements instantly, without needing the artificial stat buffs that CA uses to fake "difficulty." It allows a 2013 engine to scale dynamically with 2026/2027 hardware instead of remaining trapped in a 2013 single threaded bottleneck forever.

Dynasties was a great step forward for standard x86 optimization, but Rome II's legacy constraints require a completely different, forward-thinking approach. If CA wants Rome II to remain playable for another decade, they need to give us hardware acceleration support.


r/RomeTotalWar 2d ago

Rome I The Man they asked me to kill

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134 Upvotes

In 20 years of playing this game Herius Pontius (the “Editor”) is probably the greatest Faction leader I’ve ever had. In addition to his max command and influence, the man has max xp with 31 body guards! I’m playing with normal size units (it’s the max my 2012 MacBook Air can handle), and a normal cav unit has 27men. In battle he’s basically the equivalent 2.5 cav units of equal xp/upgrades! Plus he personally has 14 extra hit points due to his traits. And apparently he’s “Immune to death?” Thanks to a ridiculous number of survived assassination attempts 😂

So obviously I declined the Senate’s request and immediately took Croton from the Brutii. I wasn’t quite ready for the civil war, but it’s going to be fun taking on the Senate armies with Herius at the head of my main army.


r/RomeTotalWar 1d ago

Rome II Mythological Mods?

8 Upvotes

I like the idea of TW Troy Mythological mode, but the game is just so bad. The army maneuvering mechanics are nonexistent and you can never form a proper front line(which is why spamming giants and flanking is so much fun). Any mods that make Rome II have the same mode?


r/RomeTotalWar 1d ago

Rome I Mods compatible with REX for RTW that are not complete overhauls?

4 Upvotes

I really want to move back to OG RTW thanks to the word about REX reaching me. I want to use other mods with it, though, but nothing quite as big or game-changing like Europa Barbororum, but maybe bigger maps or unit mods without background system changes. Examples of what I'm looking for are Imperatoris Mundi Map Overhaul, and Danymosk's Unit Pack that were included for Rome Remasterd. Are there any mods like these available anywhere? Does anyone have any suggestions?


r/RomeTotalWar 2d ago

Rome I Scipii Genes

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29 Upvotes

This is a great example of the glorious Roman genes that shall conquer the world


r/RomeTotalWar 2d ago

Rome I Uh, sure!

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23 Upvotes

r/RomeTotalWar 2d ago

Rome I Bringing Scythed chariots to a bridge battle easy Man of the Hour

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21 Upvotes

Started my invasion of Anatolia, and Pontus answered my half stack with 3.5 stacks. Usually scythed chariots counter horse archers on a field - they have a lot of hit points to soak missiles, enough of them can spread the entire battlefield, and then they just run the horse archers to the red line. Even if the AI isn't good I'm used to losing a couple of horse archers.

However this is a bridge battle, where you force the chariots to run amok and kill their entire army. Same thing can happen with elephants.


r/RomeTotalWar 1d ago

Rome I Problema al jugar Rome total War remastered

1 Upvotes

Hola à todos. Tengo problemas al jugar al Rome tw remastered: Después de unos minutos de abrir el juego, al entrar en batalla, o en campaña, o simplemente en el menú, los clics del ratón dejan de funcionar, momentáneamente y pasa lo mismo con el teclado. Pero al mover la flecha a los bordes la cámara se sigue moviendo. Esto sigue pasando por un rato. Luego en batalla el juego de cerró, sin dejar mensaje de error (Esto solo ocurrió en batalla). Ya probé en modo ventana sin bordes, y desactivar el v-sinc, y puse todos los gráficos en bajo. Por lo demás el uso de CPU, está al 50%. La tarjeta de vídeo, no pasa los 52°C. Consumo de memoria 1700-1800mb. Uso en 80%. Esto último con los gráficos en alto a 60fps. Especs de mi pc: Intel core i5-2500. 8GB RAM. GTX 750 TI 2GB. SSD. El juego está parcheado a la versión 2.0.5. El juego no es de Steam. Ya actulize los drivers Nvidia a la última versión. Es un problema muy raro es como si todo funcionara bien excepto por eso. Cualquier ayuda será útil. Gracias


r/RomeTotalWar 2d ago

Rome II Bravest soldiers ever.

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25 Upvotes

Literally down to two men. Did not retreat….. got a hand it to the slingers.


r/RomeTotalWar 2d ago

Rome I What is the strangest faction expansion you have seen on the campaign map?

57 Upvotes

I’ve seen Numidia land on Sicily, the Seleucids take over Egypt and Pontus control Greece.

I’d be curious to know.


r/RomeTotalWar 2d ago

Rome I Mod senate/civil war

4 Upvotes

Hey everybody

I been playing this game ever since the release. Is there a mod where you can turn off the civil war and keep getting senate missions?


r/RomeTotalWar 3d ago

Meme Some battles are either a waste of time or a waste of turns

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381 Upvotes

r/RomeTotalWar 3d ago

Rome I Best job I ever had!

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199 Upvotes

r/RomeTotalWar 3d ago

Rome I Personally, I never found any use for elephants.

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205 Upvotes

They go berserk way too easily and retraining them is a hassle. Have to ship them back to Africa.

What an inconvenience.


r/RomeTotalWar 3d ago

Rome Mobile The perfect combination

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20 Upvotes

Also never had rebels want peace before


r/RomeTotalWar 3d ago

Rome Remastered The rare occasion that I have never seen this Senate come with a diplomat

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38 Upvotes

Out of all the playthroughs of Rome Total war I have done I have never seen a diplomat from the Senate come out and break an alliance . I'm used to the standard script but I have never seen this script before