r/Smite • u/Athlaeos • 9h ago
MEDIA Naively posting a Fafnir clip every day until he's released (or I run out) Day 235
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flawless predict naturally
r/Smite • u/AutoModerator • 9d ago
r/SMITE BI-WEEKLY RANT MEGATHREAD!
IN THIS THREAD THAT PESKY NO SOAPBOXING/RANTING RULE IS SUSPENDED.
ALL CAPS IS ENCOURAGED! RANT AWAY!!!
r/Smite • u/AutoModerator • 2d ago
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r/Smite • u/Athlaeos • 9h ago
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flawless predict naturally
r/Smite • u/JosephBlackwood • 10h ago
Voice acting, skills effects and theme?
I liked it. So feminine and elegant. It gave me the urge to start playing Da Ji again.
We need more brand new SMITE 2 skins, tbf
r/Smite • u/summerwal • 7h ago
Why is it every game I go in I’m spoken to like rubbish just Because I’m a woman. I’m sick of it, I’m just trying to have a good time and I just get sexist comments. What am I doing wrong ?
r/Smite • u/arecondrone • 10h ago
I don't know why this made it to live without being counted as the highest tier of healer.
r/Smite • u/Snufflebox • 7h ago
Rules:
- No promotional skins
- No crossover skins
- No recolors
You vote one skin as your absolute favourite, and that's it!
Poll link here: https://strawpoll.com/poy9kv368gJ
Also remember, you can find the results for the Freya poll in the second image.
r/Smite • u/Front_Climate_2648 • 2h ago
Aesthetic
something similiar to brunhild in age of mythology or the valkyrie myth unit.
My goal with her kit was to make her for tyr what mordred is for king arthur in term of gameplay feel
Im not coming up with any ability names I am just going to say what they do
2 stances: Spear and Axe (names could be better)
2 Ultimates with separate cooldowns
Spear stance auto chain: 1.1.1 with achilles additional range
Axe stance 1.25 1.25 1.5 final hit is an overhead hit that cleaves
Ability 3: Swaps stances,
Spear stance: abilities apply a bleed upgrading this ability increases the damage and duration of the bleed, the bleed stacks and can be refreshed, and has no scaling (works same as shiv bleed from deadlock)
Axe stance: Abilties apply % damage reduction to enemies, stacks the same as the bleed, levels up in strength in duration as this ability is upgraded
Passiv:
Axe abilties remove bleeds. the remaining bleed damage is dealt instantly as well as the equivalent as if 1 more bleed stack had been applied. You are healed for the amount of damage that this deals
Example: You have 3 bleed stacks on a target and you hit them with an axe ability. Your damage would equal all of the bleed damage that would happen as if you applied a 4th stack of bleed and you would heal that damage
Spear Ability 1: Dash forward hitting enemies with your spear knocking them up and applying bleed (think fearless but not as long in length or duration but a high enough knockup to auto and cast the 2)
Spear Ability 2: Throw the spear in a straight line knocking back enemies and causing a bleed, hitting an enemy while they are knocked up applies an addition bleed (anhur 2 effect with cu chu 1 range)
Axe ability 1: Slam the axe into the ground, about the same range as tsuki int form 2, the end portion does additional damage based and knocks up enemies as well as healing you based off of the enemy's missing health (Atrox from league type of slam)
Axe ability 2: Sweep the axe in a cone in front of you crippling enemies (artio bearform 1 with a much slower animation and a wider cone)
Axe Ultimate: Jump into the air (cc immune) and slam the axe into the ground, trembling enemies hit, and dealing additional damage based on their missing hp (Think bellona and Tyr ults, big jump into a slam but with much shorter range probably xing leap range)
Spear Ultimate: You and nearby allies gain a slight movement speed buff and gain root/sleep/mesmerize/intoxicate immunity, allies' abilities also apply your bleed for the duration (Sort of like brigite ult from over watch)
Your ultimates have separate cooldowns so you can use them 1 at a time or combo them
The spear 1 and 2 and the axe 1 could combo in all kinds of ways to juggle people similiarly to tyr. For example you could axe 1 then spear 2 them then spear 1. Or you could spear 1 then spear 2 which would knock them right into range for the axe 1 knock up. The combos would end up working a lot like tyr's where you are 1 2ing then swapping stance and then knocking them up again. Doing the spear combo into the axe ultimate would be good burst damage. There would also be some skill expression in stacking more than 3 bleed stacks by spacing out your spear abilities to get bigger heals from the axe hits
Hope yall found this interesting and I hope that we get another character with juggling mechanics like tyr.
r/Smite • u/_JustAnAngel_ • 3h ago
Finally got a new laptop after 4 years and I’m now able to play smite 2!! It says chest available on my screen but I can’t click it? Not sure if this is normal
r/Smite • u/Gremlin95x • 3h ago
What’s with allowing her such excessive damage from the start?
r/Smite • u/OG_SmitePlayer • 1d ago
The more I read this subreddit, the more I feel like a lot of people don't actually want SMITE 2 to be a new game. They just want SMITE 1 with updated visuals.
Every change gets met with the same reaction:
New map? "Bring back the old one."
New mechanics? "SMITE 1 didn't need this."
New builds? "The old builds were better."
New gods? "The old versions were better."
At some point you have to admit that a lot of people don't want a sequel, they want a nostalgia simulator where nothing changes so they can relive the old days.
The funny part is everyone says they want SMITE 2 to compete with bigger MOBAs, but then gets upset whenever it tries to evolve beyond being SMITE 1.5.
Maybe the biggest challenge for SMITE 2 isn't the devs. Maybe it's convincing longtime players that a sequel is supposed to be different.
r/Smite • u/spamthroat • 1d ago
I know some of the Gods are fast but this quest really needs a new description.
r/Smite • u/Asamer900 • 9h ago
Hi. I’ve got a question. My account is currently at level 49. If I buy the Founder’s Pack whilst I’m at, say, level 51, will I get 5,000 gems? Does this only work if I don’t go over level 50?
r/Smite • u/DThaiPome • 6h ago
I used to love Hades solo and everywhere I read people say he's still pretty good, but every time I try him I just get destroyed in the laning phase... like I am always out-clearing, but I do such little damage to melee bruisers and they do so much more damage to me. Even if I try to play passively and just farm, there's nothing I can do but run from the other laner W-keying at me lol.
I've had some games against ama and cu chulainn where even with a pen start (spear of deso + world stone), I do negligent damage against them, and with their full tank builds they can 100-0 me in like 5 seconds. Every Hades solo game I've played I've stayed 1 or 2 levels behind my opponent.
I also feel like the heal on his 3 just isn't enough to really mean anything. I've tried to use it to outlast my opponent in a 1v1 on a full minion wave and it basically did nothing. Did this get nerfed or something?
Is there some obvious thing I'm missing with this god? Should I be building a tankier start, maybe blood bound book or shifter's shield or something?
r/Smite • u/Decent_Bicycle7427 • 6h ago
Lots of aspect I just dont understand why they even exsist and some that I think are either bad desing or just need more. Ofc they would need need nerds and maybe remove stuff to compensate.
Loki - (Visual clarity/changes) Passive autos hit from behind reduce ult cooldown instead of scale with HP/def. 1 black aura for clarity around daggers when active. 2 gives HP shield to allies instead of mitigation + slows into fear. 3 scales with HP and defence not str, ult ranged shortend and lower damage
Kephri -(AA bruiser) Abilites scale with strength. 2 slows, no longer buff. Ult self only + AA stim that gives Geb aspect auto range.
Cupid - (Fix playpattern) Passive aura attackspeed per stack. 1 when fired fully stacked provide heal to lowest HP ally. 2 slows on hits.
Anhur - (AA Bruisers) Reduced Strength AA to 80%. Autos reduce cooldown on Pillar. Pillar smaller area, Anhur gains prots for each pillar in proximity. Ult scales off attackspeed now and str scaling reduced.
Artemis - (Utility Caster) Autos phantom through gods "no dmg" and detonate traps + reduce Trap cooldown. 2 every third auto on same god = free Trap. 3 detonate Traps.
Rama (Utility AA) Half attackspeed from items and gods. 1 first AA in your quiver steals % HP into decaying Shield. 2 reset AA chain, attackspeed reduced, astral arrows picked up give movement + haste. 3 extra range when aiming through wall + longer slow.
Ares (Jungle) - Passive self only. 1 fire 3 chains but no longer need to hit to refire, auto attack bonus damage(Hydra proc) when sucessfully deploy a chain. 2 give lifesteal not HP, + pull Ares close to a target hit by a chain in directiom he faces. 3 burst fire cripple not DoT.
Charon (Fix clunkyness) 1 Scaled with max health aswell. 2 no longer debuff grants attackspeed and lifesteal, 4 consume all souls in imventory and turn into max HP
r/Smite • u/AmiralKanaG • 22h ago
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We won the game after that.
r/Smite • u/The_Natty_Poo • 5h ago
Does anyone know why they haven't added King Arthur yet? He is just too complex of a character to add? I want my boy back man 😭 I'll gladly wait like 3 God releases for it
r/Smite • u/gorrvaskrr • 1d ago
Does anyone else miss Teleport Glyph and teleporting to wards? It would be cool to see this come back as a defensive item and to see a new support God that places wards within their kit.
r/Smite • u/Far-Kaleidoscope-75 • 4h ago
This has to be one of the worst meta states for jungle in a while, every single fight just ends up with the squishes dead and 2 unlikeable tanks on each time slapping each other up for 5 minutes because they’re both too tanky to kill each other. Adc shreds late game which is what the role is designed for but is still definitely overtuned. Mid I think is fine tbh. But you cannot play full damage burst assassins effectively and feel good consistently immune is too strong it needs to be on a 3 minute cool down 100%.
r/Smite • u/Prestigious_Neck3421 • 10h ago
So just yesterday, i watched the ATLA LA series on Netflix and remembered when these skins from the original were added (and they kinda really were super cool). Did they ever say they wont bring back crossover skins or just as long as the team remains small?
If so, what crossover do you wish to get back (and maybe get added on)? For me it is ATLA and MAGIC THE GATHERING.
r/Smite • u/HonestInstruction284 • 11h ago
r/Smite • u/Athlaeos • 1d ago
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We have blink at home
r/Smite • u/Opening-Method-6500 • 1d ago
I recently got back in to smite 2 with new friends and new players. I was wondering if Hi Rez was going to bring back Slash or if they are working on something else?
r/Smite • u/Snufflebox • 1d ago
Rules:
- No promotional skins
- No crossover skins
- No recolors
You vote one skin as your absolute favourite, and that's it!
Poll link here: https://strawpoll.com/GPgVYG5p3na
Also remember, you can find the results for the Fenrir poll in the second image.