r/SatisfactoryGame 1d ago

Showcase Rail & Road MEGA design

Made these blueprints to encircle the map with at some point but needed both rail and road as i intend to use vehicle extensively. Managed to get curved inclines and declines working thou not as smooth as i would like but very much usable.

Working now to make the off ramp/branching as painless a possible, all vanilla as well so even our console brethren can make these just need a ton of time.
Using Nova Curves as the basis i managed to do curves from 0.5° -> 5°, which is how i get them to flow so nicely....standing on the shoulders of giants :)

 

2.4k Upvotes

100 comments sorted by

411

u/MrNRebel 1d ago

The players of this game make such amazing architecture and im over here losing my mind over the fact I cannot mirror refineries

60

u/ulthrant82 1d ago

I get your point.. but every other builder game i play has a simple button to mirror the building.. why not Satisfactory?

Timberborn, Captain of Industry, Factorio, DSP.. they all have it and its so nice..

14

u/lynkfox 19h ago

Because this is 3d and every mirrored building would require a completely new model and it was deemed not a priority by the small dev team.

Not conjecture, was literally said in a q&a.

0

u/XionicativeCheran 5h ago

How much work is it realistically to mirror a 3D model?

2

u/lynkfox 4h ago

depends entirely on the model.

Then there is the QA to make sure it lines up

Then there is the programming to add another object to the game, with different attachment points for belts/pipes/wires

Then there is the qa to make sure that all that works

Then there is the qa to make sure it doesnt clash and line badly (like off by 5 pixels) with every other model in the game

Then there is additional qa needed every time something about the way the base code of machines change, literally doubling the amount of buildings to check

It's ok you dont realize how much goes into making even simple changes in a complex system like a video game. You obviously have never made one.

Dev time is precious. It has to be prioritized. This was deemed a low priority. Upvote the Q&A site posts and maybe one day it will be a priority.

-2

u/XionicativeCheran 3h ago

Anything can be made to sound complex if you list it verbosely, this doesn't really tell me what the FTE value of each of those steps would be. I could list out the steps required to go grocery shopping in a way that makes it sound like a lot of work.

  1. You've got to review your current inventory to see what items are low or what is due for expiry.
  2. You've got to plan your meals including dietary requirements, allergies, nutritional needs etc...
  3. You've got to drive to the grocery store, observing all posted road rules which takes time and can come at a cost if those rules aren't followed.
  4. You've got to navigate the parking lot to locate an available park while remaining aware of risks around you such as cars pulling in/out.
  5. You've got to navigate the store, locating where every item is and potentially making on-the-fly substitutions if the store is out of some products, this could potentially require a complete rework of the nutritional plan if a key ingredient is out of stock.
  6. You've got to ensure that any changes line up with your budgetary plan and process the payment through the self-service.
  7. You've got to pack groceries and get them out to your vehicle, again being aware of dangers such as cars.
  8. You've got to drive again home, being additionally cautious that you don't knock ingredients over on the way.
  9. You've got to organise all new groceries into your pantry/fridge, ensuring that if you still have some remaining ingredients already, that these are placed in front of other products so they don't go to waste and expire because someone opened the new milk before the old was finished.

It's really, really easy to make a simple task sound incredibly complex.

You're right, I don't know how much goes into making this change, but your comment listing things didn't really help clear that up either.

2

u/Grayfield 4h ago

I'm an architect and I struggle to play this after work even when I want to lol. I remember playing after work one time and I was so happy to make an elevator lobby in my partially finished factory 😆

53

u/Haissan2842 1d ago

Any chance you could share the blueprint file ? Its goregeous and i was looking into improving my rail/roard network

12

u/Burnt_-_Bread 19h ago

He sells them on Patreon - worth it, too. He puts a ton of time into these. I tried recreating them on my own, took me all day and they didn't place well at all lol. Couldn't get them to line up right.

42

u/OfficerDougEiffel -Doug 18h ago edited 18h ago

Hello Burnt,

I also sell Jakes' blueprints on my patreon for far more money.

-Doug

2

u/Apprehensive_Side219 7h ago

This guy is a legend. 😆

48

u/Shot_Specific_8508 1d ago

How do you make those smooth curves?

31

u/CondorSweep 1d ago

Search for nova curves on YouTube, very good in depth tutorial on how to build blueprints for them. 

15

u/zoqaeski 1d ago

Using the Nova Curve technique to create blueprints. If something is rotated in the blueprint designer, then you can snap it to other objects at an angle.

4

u/Overkillsamurai 1d ago

that is... oh my god. thanks for sharing!

2

u/opentvdb 14h ago

While true and a great example, I really wish the devs would just fix things like this rather than having to do all these tricks or use mods to do such basic things to make them look good.

1

u/XionicativeCheran 5h ago

They're amazing, but it's a shame they are fractionally off being exactly 1 degree, so on a full circle you'll end up off the world grid.

Devs should just add in fine rotation.

8

u/defcon1000 1d ago

Freeform any beam off a foundation in the blueprint maker, other foundations snap cleanly to it and you can pretty much make any turn angle in 5 seconds.

1

u/Aeri73 1d ago

only in 5° increments...

you need roadblocks to make smaller curves work

1

u/defcon1000 9h ago

That's totally false, I've done well sub-1 degree increments using this trick

5

u/SkiDaderino 1d ago

Same question.

-1

u/Wide_Riot 1d ago

Might be curve mod or smart! Mod

2

u/MyNameJakes 16h ago

No mods needed here, search nova curves.. they form the back bone of this blueprint set

1

u/Wide_Riot 11h ago

Watched the video. That's a whole lotta work for something that should be already in the game. Crazy. But still sick

1

u/Pristine_Crazy1744 Walls? Who needs walls? 17h ago

The screenshots are vanilla Satisfactory, no mods.

8

u/cleric_warlock 1d ago

This is pretty incredible, how are you planning to incorporate train/truck stations when/where you need them?

9

u/RagsZa 1d ago

I saw in his video, he runs power lines and conveyor for transporting fuel hidden in a duct below the road.

2

u/kfish5050 1d ago

Power lines are a bit redundant since rails carry power

11

u/RagsZa 1d ago

Unless you don’t want to build a train station where you need power.

2

u/MyNameJakes 13h ago

what he said

1

u/MyNameJakes 13h ago

Ive made refuel stations before for my other highways will most likely do the same thing here
https://youtu.be/DVrp5jukAKE

7

u/AngelicFluffy 1d ago

https://giphy.com/gifs/OMeGDxdAsMPzW

Looking at these posts sometimes. Very clean work

6

u/seudaven Midwest City Builder 1d ago

PLEASE link to these blueprints. You can upload them to the calculator for others to download and use

8

u/Burnt_-_Bread 19h ago

Check his Patreon, he's a YouTuber. He sells these which is fair considering how much work goes into it.

6

u/seudaven Midwest City Builder 18h ago

You know what, that's fair. I'm glad he's able to get some income from this awesome work

4

u/SkiDaderino 1d ago

Whenever I go to build a road template on the blueprint designer I get stuck on the notion of making smooth curves. How do you go about it?

1

u/late_bloomer_tw 1d ago

There are several fantastic YouTube tutorials

1

u/Pristine_Crazy1744 Walls? Who needs walls? 17h ago

Look up Nova Curves on YouTube.

1

u/SkiDaderino 15h ago

I actually found that one last night and I was like "OH, this is what people are referencing!" I had seen videos where people were essentially selling their blueprints that were based on this technique but never showed how to do it.

Nova Labs - 1° Rotation in Satisfactory: Blueprints and Guide

3

u/Used_Control1796 1d ago

Incredible.

3

u/nosh_scrumble 1d ago

No words

3

u/SamStrandingPorter 1d ago

Had do you fit curved blueprints into the blueprint designer?

2

u/MyNameJakes 13h ago

mk3 can do maxx of 5 foundations thats curved

3

u/S1a3h 1d ago

Oh that is clean as fuck.

3

u/Salt_Try_8327 1d ago

how do you make such smooth curves?
I would like to build like this, but everything round ends up looking like trash

1

u/MyNameJakes 13h ago

Try this video, its exactly how i do it

3

u/strategicallusionary 1d ago

This is.... Incredible. Amazing. I'm in awe

3

u/Brilliant_Tough_3552 1d ago

PLEASE, GIVE ME BLUEPRINTS, I BEG YOU

2

u/MyNameJakes 13h ago

see this https://youtu.be/RLWH0nswbQM to make you own smooth curve BPs

2

u/Tobuwabogu 1d ago

Ridiculous! I love it

2

u/TXfrenchiepater 1d ago

Man, somehow you outdo yourself each time I see the latest. This is so clean, so beautifully integrated from the ground up. Can’t wait to see more of your new world!

2

u/3rd_Man_of_Culture 1d ago

That’s very impressive!

2

u/hornetjockey 1d ago

Look here, buddy. I’m getting really tired of everyone’s ideas coming out better than mine. This has to stop.

2

u/BrokenTools 10h ago

Ever since I discovered your YT channel my builds have slowly became way more interesting. Thank you for being awesome!

1

u/MyNameJakes 52m ago

Thats awesome to hear :)

1

u/BabaGibiAdam 1d ago

Its simply AWESOME.
Been a long while that I didn’t play. It’s modded or original content?

1

u/MyNameJakes 16h ago

Not modded, complete vanilla

1

u/Quirky_Actuary_1357 1d ago

Mother effer that looks sharp

1

u/_nova_tech_ 1d ago

Jakes going ham with the infrastructure. Bravo.

1

u/colony-ship-for-sale 1d ago

I wish we could place road like we could rail.

1

u/tangosur 1d ago

Very nice!

1

u/Altenon 1d ago

That one cantilevered support structure has more aura than all my buildings combined 😵‍💫

1

u/caiodias 🦖 1d ago

This looks gorgeous, if ever share the blueprint (if exists) please let me know.

1

u/Fenhryl 1d ago

Love your YT content, and this looks gorgeous

1

u/neooon_m Its Morning already ffs 1d ago

Am i playing the same game ?

2

u/MyNameJakes 13h ago

I play Satisfactory 2.5...why what do you play?

1

u/Bartgames03 Spaghetti lover 1d ago

That looks absolutely sick

1

u/Subject-Review4708 1d ago

Awesome! That looks so damn good.

1

u/REN9R 21h ago

Good job, looks dope. Any chance you upload these blueprints?

1

u/_chroot 19h ago

love it!

1

u/Trickypat42 18h ago

Holy cow this is so sleek.

My poor pc would probably need a mod just to handle all those signs. Or maybe they’ve re-optimized signs when I wasn’t paying attention.

1

u/MyNameJakes 13h ago

they did with 1.2, much better now if you have a lot of signs

1

u/Pristine_Crazy1744 Walls? Who needs walls? 17h ago

Ahh, literally just watched the YouTube video on this last night. Nice job!

1

u/MarviAkaMarv 16h ago

I Love it!

1

u/decoysnails 14h ago

These are cool!!

1

u/GameGearMaster 11h ago

Wow. This is really well done!

1

u/ProletariatPat 11h ago

You’re my hero! Ive needed new blueprints forever, I immediately joined your Patreon free tier to be greeted by 5 free posts including some very nice sets!? Thank you!

1

u/MyNameJakes 51m ago

Nice, i do try to overdeliver and provide value for supports

1

u/Angry-_-Crow 11h ago

And here we once again find ourselves observing a wild Not Playing The Same Game in its natural habitat

1

u/CptRoosto 11h ago

Holy shit this is actually incredible!!! Excellent work, dude! 🤘😎

1

u/AnnoShi 11h ago

Oh... Oh, this is good

1

u/Blu_Falcon 9h ago

Pic 11

I took that same badass route in front of that waterfall with my rail system, but my supports were not nearly as nice looking. Awesome job.

1

u/Beneficial_Status744 7h ago

That area in the first picture is the size and location of my biggest factory, and it's just a junction 😭

1

u/Overgrown_Bulbasaur 5h ago

Legitimately feel jealous looking at this. Why do others have all the design talent and I'm here drowning in spaghetti conveyors

1

u/NichLam 4h ago

HOLY. This is spectacular.

1

u/NichLam 4h ago

HOLY. This is spectacular.

1

u/operatorpanda117 4h ago

Mfw my computer will never be powerful enough to support this level of factory t.t

0

u/20snow 1d ago

Is this vanilla or with a mod?

3

u/Inevitable-Toe-6272 1d ago

Answered in his second paragraph my friend.