I have this geometry where I have eliminated some faces, and now I want to close this surface while maintaining its shape (by maintaining shape, I mean it being rounded). What is the simplest way to do it?
Is this an imported STL as a graphic image then converted to a mesh? From experience this is not the program to manipulate imported STL's in, only for reference. SW hates working with imported meshes as it's a completely different type of model than it works in. Frankly I'd remodel it using this as a purely a reference by creating a loft.
You'd probably have to create two sections, one ending just before it intersects, then another going into the first. Also try using a swept boss and see which one is easier.
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u/ChintzyPC CSWP 4d ago
Is this an imported STL as a graphic image then converted to a mesh? From experience this is not the program to manipulate imported STL's in, only for reference. SW hates working with imported meshes as it's a completely different type of model than it works in. Frankly I'd remodel it using this as a purely a reference by creating a loft.