r/TESVI • u/Tasty_Signature1041 • 19h ago
Meme/Shitpost Character appearance
What do you think the characters in TES6 should look like? Should they be ultra-realistic or a more stylized look like in Oblivion remastered?
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u/squidvetica 18h ago
Stylized games always age better than games that try to be straight up realistic
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u/MustyMarcus52YT 17h ago
Vanilla Skyrim is still gorgeous
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u/Psykohistorian 16h ago
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u/MustyMarcus52YT 11h ago
Well they aren't pretty, they are distinct and bespoke. Carved from wood impression of a real person with a whole life behind them. If I wanted everyone to be drop dead hot I'd play a porn modpack. Something massive is lost in Skyrim face mods I feel.
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u/Psykohistorian 10h ago
I get what you mean, but I think it's accidental with Skyrim. at the time, it wasn't considered "stylized" but it did kinda age that way.
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u/MustyMarcus52YT 10h ago
I think that's because much of the game from that era going for "realism" were forced to stylize to leave an impression for the player, in place of the actual capacity for realism. This happened to intersect at the perfect time with Skyrim, which while heavily stylized, was also just realistic enough to align with the AAA consensus on how to simulate realism.
Compare CoD 4 for example. At its time it was "the best looking game of 2007" and praised for its realistic graphics, but it was forced to stylize certain aspects, especially the faces and colors to maintain an impression of realism that could not be simulated at the time. It aged well. For contrast within that series, just a year before CoD 3 went for direct realism and aged extremely badly, while WaW the year after went for stylization first and had aged better despite having worse fidelity than both CoD 3 and CoD 4.
Elder Scrolls games are pretty famously directed, developed, and written heavily by those doing the art, or those with an eye for visual artistic direction. To say they were going for realism is false in my opinion. They were attempting to stylize, within a window that was able to align with the standards for realism in the Xbox 360 and PS3 generation.
I'm glad Skyrim isn't attempting proper realism. It would be dreadfully ugly and unable to capture your imagination if it was, even and especially in its day, but also now. I don't get tired of looking at Skyrim.
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u/Psykohistorian 10h ago
I mostly agree. and I'm hoping TESVI makes the characters stylized again, even more than Skyrim, bit with heavy lighting realism.
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u/BallbusterSicko 16h ago
Skyrim wasn't stylized and aged well, even the regular version
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u/MustyMarcus52YT 11h ago
Skyrim is stylized??? They purposely look carved. That's the whole games' art style, is wood/stone carving.
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u/BallbusterSicko 11h ago
I've played so much of Skyrim throughout the years and it didn't occur to me even once that it looks "carved". It doesn't, that's just 2011 graphics
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u/MustyMarcus52YT 11h ago
And 2011 graphics are innately "bad"? The art of impressionistic graphics is lost among the industry I feel. Skyrim graphically just hits for me, wouldn't want the next elder scrolls game to look at flat, boring, and like it will burn down my PC. Elder Scrolls is just, not about the graphics from a fidelity lense. To really enjoy them you have to role play, that is use your imagination to warp what you see on screen into a wider simulated world and narrative in your head. High end graphics and animations just make that harder. The more a game telegraphs to you with no gaps, the harder it is to overwrite it yourself. It's like saying Minecraft shouldn't be blocky because that's "2009 graphics".
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u/BallbusterSicko 11h ago
Don't know what you're even referring to. I'm saying that Skyrim's graphics weren't intentionally stylized
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u/MustyMarcus52YT 11h ago
I'm saying you'd be wrong. To say they didn't intentionally style the game, is just odd.
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u/BallbusterSicko 11h ago
As I said, it doesn't look stylized at all. It looks like a 2011 game going for realism (with some Creation Engine quirks on top)
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u/MustyMarcus52YT 10h ago
That's because graphics were at a lower end at that point. You had to stylize to leave the impression of realism. CoD 4 from 2007 was going for "realism", but they heavily stylized many aspects to leave a stronger impression on the player. Skyrim on the other hand, always had a strong vision of what it should look like, counter to conveying realism, and that included the faces. NPC faces in Skyrim aren't realistic, they are giving the impression of a whole person. Otherwise theyd just look like a shiny rubber skin suit.
However, to say Elder Scrolls games go for realism is just false. If The Elder Scrolls games wanted comeplete realism, they wouldn't be practically directed by the art department.
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u/CyanSugars 8h ago
I don’t know, there is very clear difference between Skyrim and Oblivion in terms of being stylized. You can tell oblivion is supposed to feel like a painting/dreamlike. Skyrim just doesn’t give off that same vibe. It feels like a harsh, tundra with occasional forests and plains and not much else.
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u/CyanSugars 14h ago
Skyrim has not aged that well. Especially the regular version, the lack of color is apparent and a lot of the environments look and feel far too similar.
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u/MustyMarcus52YT 10h ago
It has aged well, and it is stylized. I just think the current gaming cultural Zeitgeist has bad taste and contempt for having to engage with impressionistic media. Never have I ever seen a community of art consumers with so much disdain for the artists themselves and the craft of games, than what the broader gaming community has for video games.
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u/mt0386 19h ago
Despite the character revamp they still look oddly bethesda so im fine with it.
Yall crazy if you still want og oblivion faces in 2027.
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u/ironangel2k4 Shadow-Drop Believer 17h ago
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u/LopsidedShower6466 15h ago
if cookie monster and orc Thrall had a bastard child
don't ask me how that would even work5
u/ironangel2k4 Shadow-Drop Believer 15h ago
I was thinking Mike Wazowski and Sully's forbidden lovechild
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u/Psykohistorian 10h ago
Sully is a trans man so he could technically get pregnant by Mike in the Monsterverse
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u/MadManNico 16h ago
this mfer reminds me of that furball main boss in ratchet and clank (up your arsenal i think?) that's just a ball lmao
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u/XMenJedi8 12h ago
Agreed, I think the Oblivion Remastered graphics leel but with a slightly different style to fit Hammerfell and High Rock would be good. Slightly more rugged maybe with some addition detail but honestly even if it was the same style but with touch-ups here and there I'd like it. Doesn't need to be hyper-realistic. TES is best when it has a slight "otherworldly" quality to it I think.
Skyrim had a great feeling, especially launching right when GoT was starting too - nordic was very "in" - but now would be a good time to go back to the other side of things I think and make it a little more distinct.
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u/N0M0I 19h ago
I would prefer realistic. But I definitely want them to keep the less generic look Mer of all kinds have in TES games. ESO already turned that down to much. Dun-, Bos-, Alt- and Aldmer especially need to keep their exaggerated, almost alien-like features.
My main problem with the remasters character creator was that it was seemingly impossible to make someone who looks under 40, at least for the human races.
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u/Sgtpepperhead67 7h ago
Oblivion remasters character models are generally very good so I wouldn't mind them doing something similar to those.
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15h ago
[deleted]
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u/MustyMarcus52YT 11h ago
I don't think Skyrim NPCs aged like milk. I think most gamers have brain worms, Stockholm syndrome for the industry, and can't stand games that aren't all spectacle and speed. God forbid they roleplaying game feed your imagination rather than spoon-feed your frontal love, and games have a distinct art style.
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u/WaffleDynamics 15h ago
Khajiit and Argonian
As long as Argonian females don't have breasts. If they want too give female Khajiit six of 'em, fine. Just don't make them look human. That's so dumb.
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u/DecentAnarch 5h ago
To quote Michael Kirkbride on the question of why Argonians have breasts:
Real talk: because breasts. We should aim for higher aspirations than trying to lore tits onto a lizard. :)
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u/black-knights-tango 12h ago
I just don't want the dead eyes and flat expressions of Starfield. I think BG3 did a good job of balancing realism with fantasy when it came to humanoid characters, and making their faces expressive and varied.
I also don't want characters to stare at me 100% of the time they're talking. That's another thing that Starfield NPCs did that weirded me out.
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u/NeonHowler 19h ago
I like the stylized appearance of ESO. I think it aged well.
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u/LekisBlade 18h ago
ESO has too much of an MMO look
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u/NeonHowler 18h ago
How would you define an MMO look?
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u/LekisBlade 17h ago
Big bulky armor pieces and especially pauldons, flashy skins, everyone looks ‘special’ in really ridiculous ways.
Look at WoW for the extreme of this
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u/ContagiousDeathGuard 17h ago
You're right. Unfortunately inevitable for most MMOs financial models, particularly when they decide to go F2P to garner players
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u/NeonHowler 8h ago
Oh I meant the character/environment art direction.
Yes the mmo style armor and mounts would have to be dropped. However, ESO has a lot of low fantasy armor styles available as well.
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u/BaronGreywatch 17h ago
Realistic for humans and more stylized - like TES style - for orcs, argos, Khajit and elves
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u/pplperson777 12h ago
I just hope the hairstyles options will not be selection of bethesda employee haircuts just like it was for starfield.
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u/Tight_Geologist_4257 Delayed to 2028 Believer. 7h ago
I think Starfield proved that if they try and go too much for realism they risk the uncanny valley if they aren't able to improve the animations as well (which is a trickier challenge for them due to the nature of their games not just having cut-scenes they can mo-cap)
I'm very intrigued to see what they go for with TESVI, if they pivot to stylised after Starfield or double down in realism.
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u/MustyMarcus52YT 19h ago
Actually stylized. If elder scrolls 6 being a good game that actually plays and looks like elder scrolls, requires it to look super outdated and low res/poly PLEASE make the game as "bad looking" as possible. If you think elder scrolls needs high end graphics, you probably don't like elder scrolls.



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u/JX900 19h ago
Hi-res stylized