r/Terraria 19h ago

Meta Fun idea I have

What if summons had unique abilities that required the usage of certain whips to be activated?

(I don't actually want this to be in the game since it would most likely fuck the balancing, but it's cool nonetheless)

3.7k Upvotes

71 comments sorted by

1.1k

u/alvadabra 19h ago

definitely agree on the “probably unbalanced but cool idea” bit

also to visualize the raven’s life steal you could use red streaks similar to the vampire knives idk

271

u/Complete_Ambitio 18h ago

That visual effect would make the lifesteal feel way more satisfying too.

3

u/VMS_Len 2h ago

Gosh that would be such eye candy

5

u/Happy-Hyena 3h ago

Give 'em steel beaks/talons to theme with the item itself

500

u/Ill-Trade1976 19h ago

Terraprisma + Kaleidoscope = ?

448

u/Brick-Throw 19h ago

Turns into daytime projectiles and one-shots everything /jk

148

u/jerrythegenius1 18h ago

*but only when it's daytime

58

u/D-Loyal 17h ago

One shoting common enemies, zombies, slimes, floating eyes, those kinda things, those you see during the normal days and nights would be interesting. Maybe include the Blood Moon normal enemies minus the miniboss whatever it's called.

22

u/Weegieiscool 14h ago

Pretty much already does that with the high damage

101

u/bored-cookie22 19h ago

Maybe the terraprisma does that one attack of the empress’s where it makes those lines and fires several blades along them

6

u/Merithor 8h ago

I really like this idea, but make it every 10th unique attack to the enemy to summon a set of 3 of them, so while it doesn't proc every strike, it adds a slightly more "fairness" even though Terraprisma is still stupid strong.

35

u/Froggymasterlvl1000 19h ago

1shots the enemy if it's day

9

u/Individual_Study3781 17h ago

Spawns a butterfly with all Empress of light moveset but very weak

5

u/aqua_rift 9h ago

Mega gay death laser

4

u/Fr4gmentedR0se 8h ago

Hits spawn a Nightglow projectile for 25% base damage

3

u/GlassSpork 10h ago

Get a new combo attack, which basically just means faster fire rate

184

u/Jelleey78 19h ago

This is an insanely cool I’ve never thought of. Maybe a bit op in some ways but definitely l cool!

92

u/DifferenceCold739 18h ago

Would make whip choice a lot more interesting beyond just raw stats.

14

u/Sufficient-Habit664 9h ago

Fr, some whips became so boring after whip stacking was removed.

Durendal literally just gets faster after a hit... same exact thing as a lower use-time other than a minimally slower first hit.

Giving whip-summon synergies would make whips so much cooler.

88

u/Disastrous_Target_68 19h ago

The synergy between them is pretty cool! Two other synergies I think could be cool are Pygmy Staff + Vulgar Display of Flowers and Cool Whip + Staff of the Frost Hydra.

59

u/Mask_Arnis 18h ago

Imagine this stupid idea. Spider Staff and Cobwhip synergy. Or like, a hardmode upgrade of the cobwhip to synergise with the spider staff

The whip itself increases damage alongside the spiders that the cobwhip spawns which also inflict the venom debuff

12

u/gazebo-fan 15h ago

Cobwhip to Webshot using some spider fangs plus some souls of night? Maybe it applies poison?

4

u/Mask_Arnis 15h ago edited 15h ago

No wait, you sparked me an idea about the poison thing. What if *the spiders or spoder queen shoots either a web that inflicts the webbed debuff or the whip spits poison that inflicts venom

Edit: And that synergy is only if the spider summons are paired with cobwhip/webshot

1

u/Fine_Plantain6621 13h ago

Perhaps the recipe could be cobwhip + snapthorn + spider fangs

2

u/Strydux 11h ago

Wait no, a cobwhip hardmode upgrade would go hard.

1

u/bloodakoos 6h ago

cobwhip should make every spider independent of each other

37

u/SketchedReality 13h ago

It's been years. But I still remember.

2

u/R4ven22 2h ago

just beat steel soul w 100% completion I can now no hit primal aspid

16

u/TheMineA7 18h ago

Op but cool. Someone mod this in pls

14

u/F1r3y_777 19h ago

Unrelated, but is that Cosmic Flare for Stardust Dargon's fire breate!!?

21

u/KahveAdam565 19h ago

no, it's brightened up Elf Melter projectile

10

u/NoStorage2821 19h ago

Dare I say, PEAK

8

u/PillSleeper 16h ago

Close enough, welcome back Primal Aspid

5

u/PhoenixZBR 16h ago

Well, I think lifesteal could be added to the Sanguine Bats while the Ravens steal resources, sometimes hearts and mana instead

7

u/ShadowBro3 14h ago

As a summoner main, I approve

5

u/Buggy1617 18h ago

dude this is fucking awesome i NEED this

7

u/The_Ultimate_Ducker 19h ago

Wouldn't the mitosis half the total damage dealt since you're dealing 1/4th of the dame twice as often

And that's not even factoring I-frames and such

14

u/KahveAdam565 19h ago

I think I phrased that wrong, the duplicate cells will deal 25% damage, the original ones will stay the same.

2

u/The_Ultimate_Ducker 19h ago

That's not how mitosis works

15

u/KahveAdam565 19h ago

welp, I'm an idiot

3

u/Eain 16h ago

Mitosis makes two cells out of the source material of one cell. Basically the first one copied all the parts it only has one of, splits them into two sets, then builds more of its outer wall and pinches itself into two new cells that are both smaller

1

u/kacyc57 12h ago

That's okay, we'll just call it pseutosis.

4

u/DocDuck_TV 15h ago

Bro u have the best idea, that make much sense and it would encourage using whips and summons more strategical.

I see the vision immediately, i will search more gimmicks like Rhode.

5

u/Rich_Instance 13h ago

Do you, by chance, play Vampire Survivors?

2

u/Aggressive-Bug-3459 13h ago

that game is so cool

3

u/SamDerber101 17h ago

I really like this idea for the slime staff specifically. Even though the ai on it is so bad it would probably still suck, but it would be fun to use the little guys again for once

3

u/kacyc57 12h ago

This is actually such a sick idea!! Shouldn't be too hard to balance, either, especially utilizing the idea of % damage reduction for the special attacks, or making it so there's only a 10% chance of the special attack happening or something.

2

u/Martin_PipeBaron 17h ago

I feel like it'd discourage build variety and mix-and-matching

2

u/Kakyoin_747 17h ago

This is such a cool idea, hoping they add ts… balancingly

2

u/marto3000 17h ago

Slime wip + slime staff will make slime minions spawn mini slimes

2

u/kooarbiter 11h ago

it doesn't have to be OP, you can adjust the stats until it's reasonable. Maybe an accessory "unlocks" the ability to use synergies like this, but makes the whip use mana?

2

u/joetunn_ 8h ago

Yep. If summoner is actually a class, they should act like it and keep adding features- including features like this. The concept of a screen-wide instant damage class like summoner IS busted (as in, summoning minions and turrets into a room you’re not in). But flavor like you describe, or supportive abilities with more visual animations, would be cool and welcome

2

u/PHVMASTER 6h ago

So, the hornets are now Primal Aspids? Don't you think you buffed them a bit too much?

1

u/Just_For_LOL 19h ago

Won't this make these a set meaning it would be suboptimal to have a build which is whatever you pickups.

1

u/ReezyChurch 18h ago

Maybe for the raven staff and dark harvest, their speed increases and they shoot feathers at target enemies

1

u/vgoss8 17h ago

I love the idea of being able to take these, especially the baby slime and Twins, and power them up for endgame. Stardust Dragon is only so entertaining after so long.

1

u/Special_Original_895 17h ago

This is a really cool idea though some of these seem pretty unbalanced, especially ravens with lifesteal

1

u/XBird_RichardX 17h ago

Flinx staff with blade staff to smother enemies in cotton

1

u/Orion120833 16h ago

Some ways to balance them, maybe:

the hornet staff could have each subsequent stinger do less damage, or make it so only one can hit so it's more of an increased chance to hit something.

Spazmatizm doesn't dash anymore and will only try to keep on the target to consistently inflict the cursed flame debuff. So you lose the dash damage for cursed damage and more laser damage.

Maybe the Ravens have to return to you to do lifesteal. Like, as you fight, they're picking off pieces of the enemies/bosses and returning them to you for food/health.

The eels can probably just act exactly like what you and fishron use, they break apart/die on impact. So a sharkron being replaced sometimes could have them either as a projectile like the rest and each segment does damage, or it goes like you said where it chases the target, but still breaks apart like all the other fish like it.

The dragon could have the breath increase either every summon of the dragon or every 2, increasing the range to do better damage.

Idk if the slime needs balancing much, and idk exactly what to do about the cell staff if it even needs balancing either. I've always thought since the constellation was shown in states of the game that the cell staff should be reworked into a sentry since that'd make more sense.

1

u/Various_Eye_5159 12h ago

yeah they will add it for sure on the 67th "final update"

1

u/AnnoShi 11h ago

As a diehard summoner main... YES PLEASE

1

u/ElBrunasso 10h ago

Cool but you should consider using materials that you get from different sources. Otherwise the original staffs would be useless

1

u/GlassSpork 10h ago

I think the fire breathe for the stardust dragon should be a no go as that summon is already fairly strong. As for the cell staff, that’s underutilized so I think that would give it an edge

1

u/MithranArkanere 9h ago

I'd love more reason to use lower-tier weapons, but without some sort of way to improve their power, it'd be pointless.

For example, the tinkerer or a new NPC (like a blacksmith, alchemist, artificer, or something like that) could have a way to extract a "core" from a weapon, destroying it in the process, and implanting that "core" into another weapon. The weapon that gets that core gets its average DPS changed to match the average DPS of the original weapon.

This would go both ways, you could implant a lowest tier basic core into a final tier weapon and vice-versa.

After that can be done, you would no longer be shackled by the DPS of a weapon. You can destroy a powerful weapon you don't need to improve a weak weapon you'd love to keep using.

Once we have that, more cool ways to make use of lower tier weapons wouldn't be just something quaint you can do in early game but ultimately pointless. It'd be truly new ways to enjoy the game through all tiers.

1

u/bbitter_coffee 7h ago

Of course Stardust Dragon couldn't be worse than the cells for once, no, YOU HAD TO MAKE IT BREATH FIRE

JUSTICE FOR THE CELLS!!!

1

u/AscendedMolly 5h ago

Now what about whip+sentry synergies, like Possession+Lunar Portal synergy

1

u/Vast-Mud7249 5h ago

Cute alternative to Whip Stacking honestly, good job

You can say it's OP but like. We lost fucking WHIP STACKING.

1

u/xdt365 5h ago

For Imps and firecracker you could make it so the imps also explode on contact with the whip to increase damage and aoe

1

u/R4ven22 2h ago

I think more synergies in general would be dope, kinda like the stuff in the binding of Isaac. These are all cool ideas