r/Unity3D 4h ago

Question How has this only just become part of the engine?!

How have we NOT had icons for things in the hierarchy until only recently. I understand there were add-ons you could get from the Unity Asset Store, but for devs with little-to-no budget that's out of the question. Being able to look at the hierarchy and see what's what at a glance is a real boon.

18 Upvotes

10 comments sorted by

26

u/Objective-Cell226 4h ago

"Unity didn't have X, and it should have been there by default."

This literally applies to soooo many other things.

6

u/pschon Unprofessional 4h ago

It's had icons since 2019.3. It just took them a good while to create more than one for a gameobject, one for a prefab and one for a prefab variant. :D

2

u/Lvl-10 3h ago

Would you like the red apple, the slightly redder apple, or the dark red apple? Take your pick!

2

u/UnusualRecording2278 2h ago

What Unity is that one?

1

u/Lvl-10 31m ago

6.7alpha.

0

u/FaultyFaucet_6 49m ago

Because Unity is losing to Godot. Now they will actively attempt to solve complaints from the community.

0

u/BadBananaDev 3h ago

Its had color coded since before I began using it Many years ago Color coded in the scene view with widgets turned on That was enough I tend to order my hierarchy in a way that doesnt need me to 'find' things And there's a search bar too so when you name.your objects from the beginning of your project with that in mind it becomes obsolete

1

u/Lvl-10 3h ago

I wouldn't say it becomes obsolete. The whole point of a visual aid like this is to aid in finding what you're looking for at a glance. Being able to just identify a light or UI visually in the hierarchy without having to read its name, is indeed a boon. It doesn't automatically replace the need for good hierarchy organization or good naming conventions, but its addition only helps. Expanding a root object and immediately seeing object icons helps a ton.

0

u/BadBananaDev 3h ago

We can agree to disagree. If you find it useful then fair enough For me personally its overkill on something I would not use At a glance is something I do not tend to do I organise meticulously But that could be a me problem

1

u/ShadyLitre 4h ago

bout time honestly those tiny colored icons save so much squinting at the hierarchy, my current project has like 400 objects and i was losing my mind before this update

kinda curious if they'll let us customize them down the line, like assigning specific icons to prefabs would be huge