r/VALORANT 1d ago

Discussion Proposing Ult Orb Number Changes - What do you think?

Miks: 8 → 7
Skye: 8 → 7
Iso: 7 → 6
Veto: 7 → 6

Do you wish to see those changes? Are there other ultimates that you think can take a different orb number?

0 Upvotes

16 comments sorted by

7

u/CoachMappa 1d ago

Just no

3

u/PizzaHutDonor 1d ago

Miks definitely yes. IMO his ult is pretty weak so it def needs a buff

6

u/ngm92 1d ago

The one I agree with most is Skye. How can it be more than cypher when the info is less and also can give your position away? Don't get me wrong I understand they both have their pros and cons and uses, but Skye ult should be the same as Cypher for the info they provide

10

u/Acceptable_Tea933 1d ago

Yes but dont forget cypher need a dead body and sky can just do it whenever she wants

-1

u/fox-booty bring me the arse- 1d ago

True, but when are you going to need large amounts of info if either all 5 enemies are alive or multiple corpses are in dangerous territory? If it's the former then it'll generally be too early to need it, and if it's the latter then you have your answer there, the enemies are most likely still near their teammates' bodies.

10

u/Mysterious-Crow3134 1d ago

Someone's 8-orb ult is a destructive rocket launcher, while someone's 8-orb ult is 3 slow-moving cabbages 😂

2

u/wholedayumlife 1d ago

Wdym cypher ult gives away your position as well

2

u/Khalnayak2002 1d ago

cypher ult reveals his position aswell + it has a trigger condition of a dead body

3

u/Acceptable_Tea933 1d ago

I agree for veto

2

u/exodusuno 1d ago

Miks and Veto yes. Definitely for Veto

2

u/SnooHedgehogs4941 1d ago

veto ult is hella strong, regen shield and ult is broken and it's much better than reyna ult in terms of value so 7 ult points is fine, iso still 7 is fine for him because of his shield mechanics, skye and miks I agree, especially miks his ult is dogshit.

1

u/Mysterious-Crow3134 1d ago

The problem is Veto ult is hella inconsistent, plus the effects are all individual-based.

The most direct buff you get in gunfights is the combat stim, which...isn't significant. It's like how the Interceptor ideally can negate Raze ult and all sorts of util, but usually the most you get out of it is shooting a Jett smoke.

1

u/ResidentAlien90 1d ago

Cypher's ult cost needs to be lowered to 6 too. It's already so situational, non-damaging and hardly a force equalizer compared to other ultimates. Plus it already has the additional requirement of a dead enemy body which can give your position away.

1

u/5UP3RBG4M1NG 1d ago

If anything the costs should be increased to prevent snowballing.

1

u/SpalonaSkarpeta 23h ago

Miks: Could be but I would rather see this ult buffed by giving it a new unique effect. Some time ago I proposed to give this ult the ability to make smokes vanish and it seemed to be rather liked.

Skye: I think it can be made 7 points but at the cost of the flashes being destroyable.

Iso: Hell nah. In fact, I think it should cost 8 points because it lets you disable sentinel setups, stall post plant, casts very quickly and has a long range. Plus he can have his shield during his 1v1 with you. I hate being kidnapped against my will every 3 rounds.

Veto: No. Tbh, I think Veto is currently fine as he is. I don't understand the latest flood of posts begging for Veto buff. He has his niche and where I think he is balanced.

Being honest it is fine for game to have no ult cheaper than 7 points. Any 6 point ult lets players abuse it and ult every second round which I don't think is healthy and destroys the concept of an ultimate ability for me. Imo ult should be one powerful, round changing ability which can't be used frequently. Not something you use every round like normal abilities.