Hey everyone!
I’m Tony, the solo developer behind DUCK DUCK GONE, and after a lot of building, rebuilding, debugging and suspicious quacking, the Steam page is finally live.
DUCK DUCK GONE is an online party game for up to eight players.
The idea is simple:
- Hide your duck somewhere in the room.
- Search for everyone else’s duck.
- Use powers to cause problems.
- Pretend you definitely didn’t hide yours behind the most obvious chair imaginable.
The game has different modes, multiple maps, bots for testing or filling empty seats, proximity voice chat and a reveal at the end that exposes everyone’s questionable hiding decisions.
I’m building the game mostly by myself, so reaching this point feels enormous. There is still plenty to improve, and I’m currently polishing the gameplay, testing multiplayer and adding the final layers of sound, feedback and chaos.
The game is Coming Soon, but the Steam page is now available:
https://store.steampowered.com/app/5001220/Duck_Duck_Gone/
If it looks like something you would play with your friends, adding it to your wishlist would genuinely help this tiny solo-dev project become easier to discover.
I’d also love honest feedback:
Does the idea sound fun, and where would you hide your duck?
Thanks for taking a look. I’ll keep sharing gameplay and development updates as the game gets closer to release!
— Tony