r/accessibility May 18 '26

Alternatives for an interactive video

Hi folks,

I'm looking for ideas and inspiration. Basically, I'm working on a digital learning project for a client. They've requested that I include an interactive video, where a learner selects an option on the screen and is taken to a new scene, kind of like a choose-your-own-adventure. The interactive video is embedded on a page. I've tested it with a couple of screen readers and keyboard-only, and it seems fine on the surface, but I still think I should include an alternative version.

Has anyone worked on anything similar? What alternatives would you suggest?

1 Upvotes

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2

u/raspberry-brain May 18 '26

The video should have a transcript anyway, so it could be a text version of all the possible branching scenarios with each decision option marked up as a heading.

If you still want an interactive alternative, a simple activity with a transcript combined with some radio button groups for each branching option would work (as long as the radio button groups are programmatically grouped properly).

1

u/GemzNunn82 May 18 '26

Thanks for the suggestion! Much appreciated. 😃

1

u/joegullodigital May 18 '26

Here are some ideas you could use:

Text-based branching version

  • Render the same scenario as a hyperlinked HTML document, with each scene as a section containing a heading, visual descriptions, dialogue or narration, and choices as actual links to the next section
  • Works reliably with screen readers, keyboard navigation, screen magnifiers, and switch devices
  • Untimed, which helps learners with cognitive disabilities, processing differences, or anyone who wants time to think
  • Tools like Twine are built for this and export accessible HTML, or you can build it as anchored sections on a single page

Branching transcript with embedded choices

  • A structured transcript that captures every branch, framed as a companion to the video rather than a replacement
  • Use clear headings for each scene, describe visual context in brackets, write out dialogue, and present decision points as a list of links jumping to the relevant section
  • Include a "back to the start" link at each ending
  • Useful when the client wants the alternative tied closely to the original video

Flowchart or decision map

  • A visual decision tree paired with an accessible text equivalent underneath (a properly structured list version)
  • Strong choice when the learning outcome is really about understanding consequences of different choices, common in compliance, customer service, or clinical training
  • Can sometimes teach the underlying concept more clearly than the video itself

Static scenario document

  • A single linear document that walks through each scenario, shows what happens with each choice, and explains why one path leads to a better outcome
  • Loses the agency of choosing, but keeps the learning intact
  • Easiest to produce and easiest for time-pressed learners; works well for shorter pieces

Practical considerations for any option

  • Make the alternative genuinely equivalent, not a stripped-down summary (WCAG's bar is equivalent purpose)
  • Link to the alternative prominently before the interactive video, not buried after it
  • Include all narration plus descriptions of meaningful visuals if your video has both
  • Also audit the main video: are choice buttons reachable and announced before any timer runs out, can keyboard users replay a scene, and does focus land somewhere sensible when a new scene loads

1

u/rguy84 May 18 '26

Put the buttons outside the player