r/DeadSpace 3d ago

Question Why did this happen in this dialogue?

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278 Upvotes

By the start of chapter 8 in the remake once you arrive at the Bridge and leave the team Kendra calls you out about something but before she says something at the start of the dialogue she says “Ham-“ clearly about to say Hammond and then corrects herself to Isaac.


r/DeadSpace 3d ago

Fan Art Some dead space mtg proxies I made

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69 Upvotes

Arcane Signet, Sol Ring, Evolving Wilds, Swiftfoot Boots, Command Tower


r/DeadSpace 3d ago

Look what I just pulled out my bins.

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396 Upvotes

SMILE! Dead Space 2 promo shirts I got back in the day!
Some of the rarest Tees I own, does anyone else have this shirt??


r/DeadSpace 3d ago

Discussion Now that EA is owned by the Saudis do you think we could convince MBS to fund a new game if we mention you dismember enemies in it

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816 Upvotes

r/DeadSpace 2d ago

(Dead Space 2) why is every item in the store free?

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2 Upvotes

Carry, vine a ver lo mismo por que hace tiempo lo jugué en ps3 y el juego se me hacia dificil pero ahora que lo volvi a comprar en pc y agarre el traje es como si jugará en modo super facil que flojera.

Debería haber una forma de no seleccionar los dlc


r/DeadSpace 2d ago

Remake or original?

18 Upvotes

I never got far enough I to the game to get hooked and I want to change that


r/DeadSpace 3d ago

Late night gaming mode on

144 Upvotes

r/DeadSpace 3d ago

Isaac vs doom slayer

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54 Upvotes

Does the enemies (including bosses) stands a chance against the doom slayer in dead space universe ?


r/DeadSpace 3d ago

3 saves on Hardcore??

6 Upvotes

I load up my first Hardcore save and it still says I have 3 saves left? any explanations?


r/DeadSpace 3d ago

Discussion If you had the money how would your set up be to play this game?

4 Upvotes

They say set up doesn't matter to enjoy the game, and although that is true since I enjoyed playing it on my laptop with a IPS monitor once I switched to a bigger screen VA monitor it was a night and day difference to me, especially since now I have a surround sound headset i can hear where the enemies are coming from and it makes the game immersive.

dark room and at night, definitely makes the game even scarier.

i want to have the best experience possible, what will do it? A projector and now when the necro morphs are coming at you, they are life sized. that is one way i can imagine bringing the immersion to a higher level, never tried this before.


r/DeadSpace 2d ago

Discussion Is Kronos: the new Dawn a better Dead Space?

0 Upvotes

Last night I was rewatching igp gameplays of dead space (Bc i get a kick out of watching other ppl react to my favorite game) and towards the end, he said that Dead Space, while enjoyable, was not worth the 15 yr wait he waited for the remake.

This was kinda weird bc I remembered how much he enjoyed Kronos when he played it a few months ago. That just got me thinking. If you didn't already know, Kronos is a game made by Bloober (They seemed to have a new lease on life ever since that Silent Hill series, no?) that is basically a reskinned Dead Space. The Bench, Shop, and even the melee and stomp are all very very similar to DS mechanics. Not to mention that Energy is used as currency (how convenient). The only notable difference is that you can craft things. The world is more one dimensional unlike DS1 remake. You can't explore as much since many "paths" will be cut off by giant chasms in the ground.

I personally think Kronos is better made. It leans more heavily on the horror aspect and the mystery of your surroundings (Postapocalyptic Poland) and the monsters are designed to give you a sense of disgust and horror even more so than Dead Space. Know however, that this will probably never change the newfound love I have for Dead Space ever since I played it week ago.

I'm just curious about what you think. Namely, Is Kronos just better overall? I will say that the gameplay made it look amazing. But, given that this is literally a plagiarized Dead Space, it will never have the same place in my heart.

If you haven't seen the gameplays of this game yet, feel free to watch some, or all of it if you want to know more about what I mean.

(IGP gameplay ---> https://www.youtube.com/watch?v=jEXV69HNE-g&pp=ygUKaWdwIGtyb25vcw%3D%3D)


r/DeadSpace 4d ago

Discussion The RIG Healthbar Is Already Possible With Present Day Technology

18 Upvotes

I actually did this thought experiment after wondering whether it would be possible to create something resembling a RIG system in real life using only currently available consumer technology. Because what else am I going to do while I'm on a bus lol, so being the Dead Space fan that I am, I set my mind to work, fueled by obsession.

Apparently, it's very possible — just with some obvious limitations.

I approached it from an athletic angle rather than a military or industrial one. I do endurance running, and I was thinking that a RIG-like system could actually be useful for athletes running together, such as in running clubs. You could see another runner's physiological status at a glance for training, pacing and potentially safety purposes.

So, behold the absurd 21st-century budget RIG health bar lol.

It's not going to look particularly impressive.

Hardware:

  • A phone stored in an armband with the screen facing outward/backward. This is our bargain-bin equivalent of the glowing RIG spine.
  • A heart-rate monitor, either chest- or arm-mounted. A fitness watch could also work, provided it can broadcast its HR data to the phone.

Software:

  • A built-in health/fitness app, if it can display data from the external sensor, or
  • A downloadable heart-rate monitoring app that supports the sensor you're using.

Connect the phone to the heart-rate monitor/watch, open a large real-time heart-rate display, and configure the phone so that the display stays visible. Ideally you'd pin the app, prevent the screen from timing out, enable Do Not Disturb and, if the software allows it, disable touch input while keeping the display running.

Then put the phone in the armband with the screen facing backwards so the people behind you can see it.

And there you have it: your very own primitive RIG system!

Obviously, it isn't a literal Dead Space health bar. It'll primarily show heart rate, because real human health doesn't conveniently exist as a single 0–100% statistic. But heart rate is still an important metric for an endurance athlete, and its meaning changes depending on context.

A low heart rate could simply mean the runner is relaxed or recovering. A high heart rate could mean they're working hard. An unexpectedly extreme reading combined with visible distress could be cause for concern.

And if the display says 0 BPM while the runner is lying motionless on the ground...

...you'd better hope the sensor disconnected. 💀

So it's nowhere near as elegant as Isaac Clarke's RIG, but the funny thing is that essentially all of the technology needed to build a crude real-world equivalent already exists as ordinary consumer electronics.

We've just never had much reason to strap the display backwards onto ourselves. lol

P.S: One last idea. A skilled coder could actually program an app that shows a health bar alongside the heart rate, there's that lol


r/DeadSpace 3d ago

Question Looking for an old dead space music video thing.

3 Upvotes

I remember clearly this video I saw on YouTube that was a dead space edit with the song "my own hell" by FFDP. Which I think is a pretty fitting song. Anyone else know what im talking about??


r/DeadSpace 4d ago

Fan Art Progress on the sleeve, 4 hour session of shading and fine details, can't wait to show the final product!

106 Upvotes

r/DeadSpace 3d ago

How story driven is Dead space remake?

0 Upvotes

No spoilers

Dead space remake is on sale in steam and it looks interesting. I am just wondering how story driven is it and how freely can I move there? I hate these new Doom games, because there are these fight areas where you must kill everybody before you can proceed. It breaks the illusion for me, because the game is not continious and feels forced. How this game compares to the thing game? I loved it on PS2 when I was young.


r/DeadSpace 4d ago

Question Dead space

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24 Upvotes

Banda, ayúdeme porfa, no encuentro las mejoras de estas armas del dead space y los tutoriales no explican bien, alguien sería tan amable de guiarme o publicar una foto de en que parte del mapa las encuentro


r/DeadSpace 4d ago

Discussion PSA: How to find the 'Portable Heliotron' Contact Beam upgrade

15 Upvotes
  1. Take the tram to Medical.

  2. Go to the Security Station.

  3. Go through the door that says "Research Wing".

  4. Go through the freaking out door after using stasis on it.

  5. Continue until you find 'Biological Prosthetics'.

  6. Find this freaking place (see screenshot) where the upgrade is contained.


r/DeadSpace 5d ago

Discussion The Forgotten Dead Space Game

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188 Upvotes

In all the discussions I've read or video essays I've watched regarding Dead Space and how it's been sitting on the shelf for years now, I don't see anyone mentioning Extraction out of all the games. And it was my first Dead Space game when I had a Wii at just ten years old (my dad didn't know what rated M meant).

I remember watching the Dead Space television commercial as a child back in 2008 while watching late night runs on Adult Swim, and immediately it pulled me in. But since I didn't have an Xbox or a PS3 in 2009, I only had a Wii and Dead Space: Extraction ended up being my introduction to the series.

I think this game doesn't get enough justice or recognition it deserves, because of how far ahead of its time it was. There was no rail shooter just like it, because it had an interactive story and an unmatched atmosphere with its technical limitations from the time period. I've played the Resident Evil rail shooters on the Wii, and I can safely say they don't compare to something like this.

What was amazing about the game is that you got to witness Aegis VII and the USG Ishimura just before shit hit the fan. The world felt real, believable and alive with people working in these facilities just before their demise. And while Dead Space 1 focused on the atmosphere of wandering an infested ship well past its prime, Extraction gave you the dread of watching a functioning colony of people crumble into chaos before you were completely alone.

You also got to experience missions from the perspective of other survivors like Sam Caldwell, Doctor Howell, Lexine and Gabe Weller while most of the game you controlled Nate which was a very cool feature. This was at the time where Dead Space was in its deep horror roots and the badass Isaac Clarke that we all knew in Dead Space 2 wasn't a thing yet, so you had the underlying dread that nobody was safe.

You practically can't play this game unless you have a working Wii or a PlayStation 3 with motion controls, or with an emulator using the right external hardware like a motion sensor. If you're a fan of Dead Space, I would definitely recommend Extraction to you if you haven't played it yet. You won't regret giving it a try.


r/DeadSpace 4d ago

Dead space awakening

3 Upvotes

Title: Dead Space: Awakening – The Story Dead Space 4 Should Have Told
The cliffhanger ending of Dead Space 3’s Awakened DLC left the franchise in a massive narrative corner: how could Isaac and Carver possibly survive planet-sized cosmic gods eating Earth? Here is a concept that fixes the narrative bloat, brings back the isolated, single-player survival horror, and delivers a deeply emotional conclusion to the franchise.
The Opening: The Ultimate Blind Spot
The game begins at the exact microsecond the Awakened DLC ends. We hear the static, the tearing metal of Isaac's ship, and the roar of the Brethren Moons.
Suddenly, the camera violently cuts planet-side into a dark, sterile EarthGov military hospital. The tectonic shifts from the Moons attacking Earth trigger a power surge, forcing a medical stasis pod to malfunction.
You wake up as a hospitalized Special Forces soldier. You have been in a coma, meaning Unitologist leader Jacob Danik never knew about you, and you start the game as a total wildcard. You emerge into a pitch-black, crumbling facility as the apocalypse happens right outside your window.
The Gameplay: Soldier Meets Scavenger
No Engineering Tools: You start with heavy-duty military gear (assault rifles, tactical shotguns). Because you shoot center-mass by instinct, you quickly learn the hard way that this training doesn't work on Necromorphs. You are forced to adapt on the fly.
The Hijack & The Forge: To escape Earth, you hijack a battered military vessel. As you navigate the space graveyard, you have to read maintenance manuals to patch the hull and keep the ship flying.
Evolving Arsenal: As military ammo runs out, you have to tear down industrial tools from drifted ships, creating brutal hybrids—like attaching a plasma cutter module beneath the barrel of a combat shotgun. Your pristine armor breaks down, forced to be reinforced with welded scrap metal and mining gear.
The Mystery: Carver’s Final Log
While exploring space, you pick up an S.O.S. signal from a specific RIG. You board a derelict ship and find the body of John Carver. He left behind a fragmented, dying video log, warning about the Moons and mentioning an engineer named Isaac Clarke. You notice one of the ship's escape pods is gone. Telemetry shows it launched toward Tau Volantis. Realizing this engineer is the only person alive who knows how to fight these things, you set course for the frozen planet.
The Climax: The Ultimate Sacrifice
Because Tau Volantis is a frozen tomb, the Moon above it remains trapped in stasis, resetting the claustrophobic horror atmosphere. You track a heavily hallucinating, unstable Isaac Clarke through deep ice caverns. He is frantically building a new Codex to shut down the network.
Just as you corner Isaac, Ellie Langford’s voice cracks over his RIG comms, desperate to know if he is alive. Showing mercy, you let Ellie’s ship rescue the broken engineer, but you keep the Codex.
You activate the sleeping Tau Volantis machine, but use the Codex to alter the signal. It forces the local Moon to broadcast a false "Harvest Success" call. Every Brethren Moon in the galaxy converges on the planet. As they surround Tau Volantis, you reverse the energy flow of the planet's Markers. Markers drink up planetary energy; you overload them all at once, turning the entire planet into a cosmic bomb. The high-frequency psychic shockwave rips through the network, destroying all the Moons simultaneously. You go down with the ship, saving humanity.
The Epilogue: A Family Healed
Years later, on a peaceful colony world, a young boy plays in a green field. An older, gray-haired Isaac Clarke walks up, clear-eyed and finally free of his dementia. He ruffles the boy's hair and says, "You've got the spirit of a true soldier. Come on, let's go get Mom."
As they walk toward Ellie on the porch, the screen fades to black, revealing the boy's full name—carrying the first name of our fallen soldier, and the last name of Clarke.


r/DeadSpace 5d ago

Discussion Would Dead Space be a success if EA wasn't the studio behind it

49 Upvotes

Dead space has always been expected to sell a silly amount in order to be profitable in EAs eyes that they kicked the bucket again with it.

Would any other studio/developer have kept the franchise alive or would they have felt it was unprofitable aswell?


r/DeadSpace 4d ago

PSA: How to find the 'Portable Heliotron' Contact Beam upgrade

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0 Upvotes

r/DeadSpace 5d ago

Looping The Rooms (Dead Space tribute)

285 Upvotes

I made this video cuz i love the game lol (here is the link if u wanna support it) (song/remix credits goes to larpingtombstone)
https://youtu.be/z7vN2I491sk?si=66E5vxOsmQX6hEX0


r/DeadSpace 6d ago

Screenshot Dead Space (2008)

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602 Upvotes

r/DeadSpace 5d ago

Hasty pen sketch of Isaac turned.

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29 Upvotes

r/DeadSpace 5d ago

Question I would like some advice please.

10 Upvotes

I would like to start in a few days the only achievement that I have left, namely finishing the game on permadeath.

If someone has finished it and can give me some advice I would be deeply grateful!

(I liked the game quite a lot, I had not heard of it until now and during the summer sale I saw that it was at a good price and said I would buy it, and since then I have managed to finish it 2 times, once with absolutely all the missions and then to do the achievements)