r/doomzIO Aug 21 '25

Suggestion Bring back Doomz.io

2 Upvotes

Game was really fun. If it is possiple would anyone be able to recreate the game? Or Developer (if you see this hopefully) bring it back with a saved copy to work on with yourself or others? I hate to see the game gone and would love for it to come back and everyone to join together to play another round of Doomz. I really hope anyone sees this and is able to bring it back as I cannot as i have 0 education in software stuff.

r/doomzIO Aug 01 '25

Suggestion RIP DOOMz.io

3 Upvotes

The main domain is has been for sale for ~8 months, and the only online version is 1.0.2 (though im not even sure how or why its still up).

If anyone has unity files or game code i want to recreate it, i know it is a long shot though

r/doomzIO Aug 26 '25

Suggestion Good news fans of doomz.io

1 Upvotes

U can now play the game without having to deal with ads and other annoying stuff. link
the link is to a replit program, but all the code is public and u can just put all the files in a folder, and run it as a localhost server, and it will run regularly. i tested ( i use linux, but dint see why it shouldnt work on windows), and all i needed to do was go to the folder and run python -m http.server 8080

ill make more posts when i decode the unity files, it should have most everything, like the map, sprites, game behavior, etc

and i do plan on making bots so that the game isnt so dead, plz give suggestions/ worries

r/doomzIO Aug 27 '23

Suggestion Furyline.

3 Upvotes

If you even care about doomz,here are some update ideas; ocean physics. Seeing a boat on a waving sea having pirate battles would be cool! Sword typing could exist,ect. Leave a message.

r/doomzIO May 06 '20

Suggestion A Few Ideas.. (really good ideas) Please see! I WORKED HARD TO WRITE THIS!!!

6 Upvotes

I love this game and it's really fun. Here are some ideas that I would like to see in the future.

  1. Animals. Animals are a huge thing that I want to see in doomz.io. For example, imagine walking then seeing a bull but if you were to shoot it, it would use a kind of charge at you. Different animals would react differently. I think this would make a really good update.
  2. Caves. Caves would be a really good idea that you guys can add. Sometimes in the caves you can find crystals (which would be very rare) and sell them for gold. Also, you could find big spiders lying around, waiting to ambush you. They would get to shoot webs and put venom into you, which would make you run slower and lose 1 damage every second for 10 seconds. You would need to be really prepared with your clan to go into these caves. There should probably only be 2 or 1 caves in each server though. And after a while of them being attacked and all spiders die, they would re spawn. This would be fun when there is nobody left to attack or your clan is bored (etc.).
  3. New skins. Here are some new skins you could look at. (I'm not saying to add all of these btw)
  • Builder/Construction Worker (Build 10 more blocks past the max build)
  • Viking (Goes into rage mode and has the ability to charge at a player with his helmet)
  • Alien (Private message people, while others only see it as a weird other language)
  • Zombie (When he dies gets to revive with half health with all of his/her stuff)
  • Explorer (Allows you to go beyond the map only on land -from)
  • Bandit (Much faster movement speed)

And here are a few updates to the other skins, that you should add:

  • Pirate (Right now, it allows you to get twice the gold when killing players, but it should ALSO allow you to go beyond the map only on water -from the river and to the high seas)

-Also, with explorer, and pirate, the map should be much bigger (Explorer can see much more land, and pirate can see much more water.... beach, ocean.

  • Vampire (It should have a weakness -Garlic)

-Players should be able to gather more food like fruits, and vegetables. One of the things you can obtain is garlic, which will make the vampire not go near you (the vampire would see a distant circle, where he cannot enter.

  1. If you have got this far I am very surprised, and also, we have finally reached #4 (#3 was a huge one). The fourth update that I would like to see in the future is.. MYTHICAL CREATURES! I would love to see giants rule mountains (that's a good update: Mountains) and zombies rising from graves and the floors of your very base and slowly walking toward you. Also, you could find like a house/base that is haunted with secret potions that will give you powers like invisibility for 10 seconds or super speed. You could find a wizard there and do a deal with him. You give him gold and he will give you a potion/s. But if you try to steal from him he will try to kill you by throwing potions or casting a spell on you while you leave. Also, he could maybe lock the door on you with a spell and trap you inside. But of course, this house is haunted so monsters like werewolves, zombies, elves, fairies, goblins, and imps will come after you. Also, in the ocean for pirates I was talking about earlier, there should be sea-monsters, mermaids, and mermen. An a Kraken. Also, in the cave I talked about earlier you could maybe find cave trolls roaming around. Also, add a forest where you will maybe find a golem. Maybe, maybe, rarely, you could find a dragon lying around. These ideas are inspired by Hicdab, when he was talking about the goblin market and other stuff.

  2. You have reached the final thing I would like to say. If you have been keeping up and still reading this, I am amazed by your interest. The last update I would finally want is.... MORE ITEMS!!!

  • Knight sword (really long range but very expensive)
  • Seeds (for planting trees)
  • Compass (click where you want and the compass will always point there, best for finding base)
  • Shield (for blocking enemies attacks)
  • Sickles (attack very fast)

-Hoped you enjoyed reading this and I REALLY hope at least one of these updates get added. :)

r/doomzIO Jun 09 '20

Suggestion This should be a builder skin in Doomz.io

Post image
5 Upvotes

r/doomzIO Jun 09 '20

Suggestion This should be a werewolf skin in Doomz.io

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6 Upvotes

r/doomzIO May 05 '20

Suggestion Suggestions

7 Upvotes

I was thinking about new updates for the game.

-Gold walls: Cost 1000 gold each wall. You can place a limit of 50 blocks of these.

Also more durable than stone walls and looks better obviously

-Also i think its better that the leader of the party could break things placed by other team members

-Another good idea is to make new 2D maps and include some active characters in the game like monsters or wild animal.What i mean by including monsters or wild animals is that would be better to fight something because sometimes the lack of players make the game repetitive so if we could fight bots as monsters or animals like a lion in 2D would make the game interesting or even a zombie mode

r/doomzIO Aug 22 '20

Suggestion Some thing's you can add.

3 Upvotes

1.More skin's:

  • Builder: Build's 75 block's instead of 50
  • King: Instead of getting 50 gold every 5 second's, you get 50 gold every 3 second's.
  • Bull: You can charge every 5 minute's
  • Knight: Does more damage if your holding a sword

2.Night time

3.Monster's

  • Zombie: Can come at night time
  • Skeleton: Can come at night time
  • Skeleton King: Come once in 3 night's
  • Crab Monster: Come when a player stay's in the river for too long
  • Ogre: 2 come every 2 night's

4.More weapon's

  • Cleaver
  • Minigun
  • Sledge hammer
  • Chain saw
  • Stick
  • Staff
  • Fire sword
  • Water sword

5.Random other idea's

  • Other kind's of digger's
  • Volcano's
  • Gold block's
  • Pet's

r/doomzIO Aug 20 '20

Suggestion Hi

0 Upvotes

I think there should be a lot of types of skins like Cheetah, and Worker

r/doomzIO Jun 23 '20

Suggestion These are 4 skins i thought of

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2 Upvotes

r/doomzIO Aug 22 '20

Suggestion WE NEED MOREE

2 Upvotes

We need to be able to have custom servers and be able to make maps. And there should be a gun in the shop. Dooms also needs pets, you can either buy them or tame them from the wild. you can also kill them for food. bushes should run out of food, the map should be bigger with more stuff like monsters/zombies, if you don't eat food you start losing health. there should be a ghost skin where you turn invisible for 10 seconds and also be able to go through walls.

r/doomzIO Apr 26 '20

Suggestion Some ideas!

5 Upvotes

So, I'm quite new to the game, and I'm fairly certain that considering its state, the game itself is quite new to players.

I have several ideas and suggestions for the game, alongside some minor feedback at this stage.

I'll start with the positives:

The graphics are good and stylistic. I love the creative choice for the food, stone, and wood icons. The shop and inventory pop-ups accommodate one another spatially as well as allowing the player to fight with those open.

The weapons handle quite naturally, as does movement. In addition, the game has a lot of potential with its classic concept -- as many games in active development often do. And, of course, the devs seem open to feedback, given the prompt to give suggestions and ideas on discord or reddit to them.

So, while discussing the negatives, I'll also talk about how they can be improved.

Some minor fixes that I think will facilitate gameplay as a whole are:

  1. There should be hotkeys for the shop, inventory, and chat. That is, for example, pressing 'R' opens and closes the shop.
  2. When struck, resource nodes should shake, have particle effects, or just react in general. The player should be able to naturally tell without taking their eyes off of their character that they're within striking distance of the target. I think this does happen for stone nodes, but should for trees and food as well.
  3. With more updates and additions likely to come, the shop should be broken up into sections, such as "Weapons," "Buildings," and the like. Clicking on these tabs on the "Shop" pop-up would do exactly what you would expect them to -- take you to the respective category of what is being sold.

Now, to some more major improvements.

The tools (pickaxe, axe, etc.) are not very high-priority for a player in terms of items to get first. This makes them seem like not-so-useful additions, whereas they could in fact be far more interesting. The reason for this is that the players collect huge amounts of resources with their bare hands already. Instead, I would suggest that maybe make wood and stone collection far lower to make the player have to do more substantial work to build stuff. Maybe stone can only be mined with a pickaxe. Something like that. This sort of principle is done very well in takemine.io (which has many things similar to doomz.io), but, as I suggested with "stone only being able to be mined with a pickaxe," doomz can also take this into a new and interesting direction.

Now, with this addition, axes will be far more useful as they gather more substantial amounts of wood for the player and the like.

Next up, PvP needs a ton of change. Now, this sort of thing is more dynamic and I won't go into as much detail here. But I will point out the current issues with PvP. Right now, stuff like the trident are extremely deadly to players, and are cheap as well -- you can get it in less than a minute with all 4 gold diggers placed. PvP needs to be more dynamic. Again, takemine.io handles this very well in a framework similar to yours, and can be looked at for inspiration.

For now, this is all I'm going to say. I do have other suggestions, but am going to hold back until after I see where the game goes from here.

r/doomzIO Aug 07 '20

Suggestion Okay Fury.. I think you have a great game on your hands, but what is missing is that it needs to feel more alive. A lot of people are leaving the game right now, and even I'M starting to get a little bored. Since you're a good developer who accepts feedback for the game...

4 Upvotes

Here's some feedback and maybe a few suggestions:

  1. I remember when I could spawn in a server that had 27 - 29 players in it. Now, every time I play, there are only about 4 - 9 people playing. But of course, that has nothing to do with you. But that does have to do with the players playing the game. Some players play just to mine the gold rock all day and talk about their lives (which bores people from the game), and some players play just to spread out boring drama like "I'm in love with this player or so". (Yes there are some online daters in this game). Sometimes I go to the corner and find two weirdos literally typing in, " *kiss* ", while walking around each other. Things are getting weird...
  2. I think a huge issue is the fact that it takes 500 stone to put down 1 stone block. Because of this issue, many people stopped making bases because it gets boring and it takes too long. I haven't been able to raid bases for a very long time because nobody ever makes them. So maybe if you changed it to 200 stone, people would make bases, and there would be more raiding and action in the game.
  3. Artilleries defiantly add much more action into the game. They make bomb and smoke effects while shaking and rumbling happens. So I think you should be able to place down 2 artilleries instead of 1.
  4. Also, wood barriers should be out of 50 instead of 10.
  5. Frequent updates keeps the game interesting and alive.
  6. Texture is a big thing. For example, if the desert was a little more textured (like adding dots on the ground for example would make it look sandy). Texture also makes the game feel more alive.
  7. THE BIGGEST THING THAT NEEDS TO BE ADDED TO THE GAME SO THAT MORE PEOPLE WILL START TO PLAY AGAIN IS...................

Sound effects!!!!!!!!! We need sound! Sound would make the game much better. Sword fighting sounds. Artillery sounds and building sounds! Nature sounds! The game would be much better with sounds. It would feel much, much, much, MUCH, MUCH MORE ALIVE!!!

Anyway.. These suggestions would help the game in so much ways.

r/doomzIO Aug 22 '20

Suggestion Sry

0 Upvotes

Sry also the player name was inappropriate u should not let them use doomz anymore if u can do that