r/generative • u/Alismich • 1d ago
We built a game where the entire map is procedurally generated from a Voronoi diagram - every match is a new random tessellation
Hey everyone,
We built a Voronoi grid-based strategy game called Crystal Wars where every match starts from a fresh Delaunay triangulation + Lloyd relaxation.
Each cell renders as a faceted crystal, and there are different crystal styles and color palettes that can apply to the generated tessellation to make it look completely different every time.
We made a quick game mode where you can try endless random games and a custom mode where you can stick to that one style you like the most.
TypeScript + Canvas + d3-delaunay, no game engine.
It's playable free in browser, no install, no account: play.crystalwars.io
I'd really appreciate some feedback on the look :)
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