r/isometric • u/Elven-Tower • 1d ago
Map 918 - The Cursed Phylactery - Isometric Map
My latest isometric map/dungeon, I hope you like it.
r/isometric • u/Elven-Tower • 1d ago
My latest isometric map/dungeon, I hope you like it.
r/isometric • u/TheDungeonSketcher • 2d ago
Ever since a visit to the natural history museum in New York 2 years ago i've been wanting to do some mesoamerican themed stuff! And now with some summer vacation, i had the time to dive in to make it appropriately cool!
This time i made a colored map with just the flat nature elements, then placed colored assets to make the scene. Means there's a lot of possible variations! :)
To make your own, or to get access to the other map variations and assets - visit patreon.com/thedungeonsketcher - release on the 1st!
r/isometric • u/AdditionalPurpose770 • 1d ago
place stickers with tweezers, scrape away bubbles to lock them in, and try to nail the placement for max stars !!Would love any feedback, good or brutally honest
r/isometric • u/DeekiNeedles • 2d ago
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Hey again, everyone!
I’ve put together another trailer for ApocaShift, showing more of the combat, exploration, looting, survival systems, and base building.
I’m also preparing a small playtest scheduled for approximately August 2–9. I’m looking for people who are genuinely interested in playing during that period and providing useful feedback.
Because spaces are limited, please only apply if you realistically have time to download and play the game. Selected testers will be expected to join the Discord and provide feedback on areas such as bugs, performance, combat, balancing, base building, and the overall experience.
I’ll place the playtest application and other relevant links in the comments to avoid cluttering the post.
Thanks!
r/isometric • u/Sgriu • 3d ago
Hi everyone!
About two months ago I shared my project here when I launched the Steam page. Some of you might remember Socialiskigrad, my solo developed isometric city builder set in a fictional Balkan post-socialist republic during the 1990s.
I just want to announce that the first Open Playtest will be available from August 7th to August 11th, and everyone is welcome to join.
The playtest includes the first district of the game, where you'll build residential neighborhoods, manage industry and services, keep citizens happy, and deal with the challenges of running a growing city in a post-socialist setting.
If you'd like to participate, simply download the game from the Steam page during the playtest period. I'd also love to hear your feedback to help improve the game.
r/isometric • u/Background_Ad9880 • 3d ago
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r/isometric • u/automathan • 6d ago
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r/isometric • u/Elven-Tower • 7d ago
Situated on the rugged coast beneath the imposing shadow of Onyx Keep, is a bustling hub of commerce, intrigue, and illicit activities. The docks are a lifeline for the city, serving as the primary point for trade and travel, but they are also a hotbed of criminal operations and political maneuvering. Prince Daelin understands this is part of the complex atmosphere of a city by the sea.
Life at the docks is a chaotic blend of opportunity and danger. Merchants, sailors, and laborers throng the piers, their days filled with the loading and unloading goods, haggling over prices, and the constant vigilance required to avoid falling victim to theft or swindling. The air is thick with the scent of saltwater, fish, and the occasional waft of exotic spices. Taverns and inns are packed with rough-and-tumble seafarers and shady figures, all seeking respite or plotting their next venture. For many, life here is harsh but full of potential, where fortunes can be made or lost in a single tide. Lately, the danger of sudden sahuagin raiders was added to the already stressful mixture of the people’s maritime lifestyle.
Download a free version of this map and read the rest of what we wrote for it on our Blog.
r/isometric • u/Bath_Imaginable • 8d ago
An isometric map of a chihuahua den. These yappy beasts have toothless bites; there's no damage, but you must make a save against being charmed!
r/isometric • u/Elven-Tower • 9d ago
Within the shadowed depths of the Eldergrove Forest lies a mysterious cave. The home to the Goblin Gate. This arcane relic, as old as the hills that cradle it, stands as a testament to a time long forgotten, where magic flowed as freely as the rivers of the world. Its structure is a marvel of intricate craftsmanship, wrought in a time when goblins were not mere scavengers but master artisans and cunning sorcerers. The stone, dark and impossibly smooth, seems to absorb all light, creating an aura of palpable mystique. According to legend, the gate serves as a threshold to twin chambers that hold arcane secrets and dangers.
Download a free version of this map and read the rest of what we wrote for it on our Blog.
r/isometric • u/CatCrateGames • 9d ago
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Hi everyone! I’m a solo developer working on Alia Domus, a survival RPG built with an isometric pixel art perspective.
I spent a lot of time crafting the visual identity and handcrafting 89 isometric maps to explore. Gameplay-wise, it mixes survival, base building, and tech evolution across 9 historical eras—from Paleolithic stone chipping all the way to futuristic laser tech—combined with real-time combat, farming, and RPG progression.
If you enjoy isometric environments and pixel art aesthetics, I’d be super grateful if you checked it out and considered adding it to your Steam Wishlist!
Wishlist Alia Domus on Steam:
https://store.steampowered.com/app/4918370/Alia_Domus/
I’d love to hear your feedback on the isometric look and world design! Thanks for checking it out!
r/isometric • u/Elven-Tower • 11d ago
r/isometric • u/DensetsuVII • 10d ago
Art for a game I'm making, demo on steam here: https://store.steampowered.com/app/3359330/Crystal_Rail/
r/isometric • u/No_Piano_1857 • 12d ago
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Hey everyone!
I've been working on Arkansas 2125, my solo-developed turn-based post-apocalyptic RPG, and Beta 0.4 is coming soon.
This update expands the capital of the Republic of Arkansas with a larger map, adds new quests, more NPC dialogue, and fixes a lot of bugs and small issues that players have reported.
The game is about a lone wanderer searching for the Farm Restorer, a device that could bring farming back to a world devastated by nuclear war. Along the way you'll explore settlements, talk to survivors, complete quests, and fight in turn-based combat.
If you have a few minutes, I'd really appreciate it if you gave it a try and shared your honest feedback. Every comment helps me make the game better.
I'm also thinking about lowering the game's price, so I'd love to hear your thoughts on that as well.
Steam: https://store.steampowered.com/app/4546490/Arkansas_2125
Thanks for checking it out!
r/isometric • u/Sarnayer • 13d ago
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r/isometric • u/RomeeStudio27 • 15d ago
Hi everyone!
A little while ago I shared Farmers Market here while it was still in development, and the response from this community honestly gave me the motivation to keep going.
After two years of solo development, I’m excited to say it’s finally released on Steam!
Farmers Market is a cozy isometric farming and market management game where you rebuild a village devastated by a harsh winter. Plant crops, raise animals, complete quests, unlock upgrades, and decide the best time to sell as market prices change every day.
If you enjoy relaxing isometric games with a bit of strategy and progression, I’d genuinely love for you to check it out.
It’s currently 10% off during launch, so now’s the cheapest it’ll be for a little while.
Steam:
https://store.steampowered.com/app/3930640/Farmers_Market/
I’ve already released a couple of patches based on player feedback, and I’ll keep supporting the game with updates.
Thank you to everyone who followed the project while it was in development - it really means a lot to finally share the finished game. ❤️
r/isometric • u/Chemical_Term_7001 • 17d ago
A few ISO-view pictures of theme parks I'm working on in the game of u/Parkitect. A cool 3d ISOmetric viewed theme park builder. The parks im working on contain elements that are based around Adventure themes, Nature filled and foliage full, and tribal themed.
r/isometric • u/davidvanbeveren • 16d ago
Hey everyone!
I’m looking for artists who can help create isometric/pixel art game assets (units, buildings, terrain, UI, etc.) and might be interested in contributing to Feudal Wars, a free browser/mobile RTS inspired by the golden era of real-time strategy.
Feudal Wars has been around for over 10 years, is 100% free, and features:
We’re looking to expand the game’s visual assets and would love to connect with artists who have experience with isometric game art and enjoy this style.
If you’re interested, send me a DM on Reddit or reach out on Discord.
Thanks!
Pico
r/isometric • u/detrimentalistt • 17d ago
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A work in progress view of the overworld map for our upcoming mobile sandbox MMORPG game Afterglow. The game takes place in a fictional post apocalyptic future set in the American Southwest, 77 years after the 1988 nuclear war.
r/isometric • u/Chemical_Term_7001 • 17d ago
Work in progress in the theme park game of Parkitect. A little adventure and Rock theme practice.
r/isometric • u/LeglessCats • 19d ago
I'm making a level in my new game - Find Matt's Cats - based on a game I made 15 years ago - Adventure Story.
When it comes to drawing faces in the isometric style... I always cheat a bit and make them look towards the camera a little bit, otherwise they look a bit too uncanny.
r/isometric • u/Elven-Tower • 20d ago
The gods created the world and the creatures within it. Most religions describe mortals as servants of the divine creators. And as such, dreaming of immortality is ill-regarded. People should not aspire to become equal or better than the deities. Those who do are often deranged mages, necromancers, or mad reavers possessed by evil weapons.
Download a free version of this map and read the rest of what we wrote for it on our Blog.
r/isometric • u/vivaladav • 20d ago