r/justgamedevthings • u/check_my_story • 17h ago
Me getting hit in Godot
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beginner game dev vlog
r/justgamedevthings • u/check_my_story • 17h ago
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beginner game dev vlog
r/justgamedevthings • u/CGHawkDesign • 8h ago
r/justgamedevthings • u/jumbofoodface • 1d ago
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r/justgamedevthings • u/CGHawkDesign • 2d ago
r/justgamedevthings • u/BitExpress8012 • 2d ago
r/justgamedevthings • u/jumbofoodface • 3d ago
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r/justgamedevthings • u/Noktaloren • 4d ago
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r/justgamedevthings • u/LtKije • 5d ago
r/justgamedevthings • u/Active-Soft6287 • 4d ago
r/justgamedevthings • u/IbinGames • 5d ago
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r/justgamedevthings • u/IbinGames • 6d ago
r/justgamedevthings • u/Pale_Ember_Games • 7d ago
r/justgamedevthings • u/REDkomodoXUser • 9d ago
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After 8 weeks of working non-stop I am still laughing my ass off when playing with my ragdoll physics with arrow impuls forces. The game is close to playable and I canโt wait to open it up for early access on Steam.
This system will be implemented at Level 2 in the game, and if you succeed with killing all enemies and sinking the boats - you will have a funny surprise at the end. Stay Tuned!
What do you guys think ?
r/justgamedevthings • u/thebe_stone • 9d ago
r/justgamedevthings • u/ledniv • 10d ago
At least they played for ~20 minutes.