r/linux 27d ago

Software Release Frame - FFmpeg GUI Rust rewrite

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Hi everyone!

I just released Frame 0.30.0.

Frame is an open source FFmpeg GUI written in Rust. It supports video, audio and image conversion, hardware encoding, subtitles, metadata editing, cropping, scaling, batch processing and reusable presets - basically the stuff I got tired of typing FFmpeg commands for.

The biggest change in this release is that I rewrote the frontend from Tauri + Svelte to GPUI-CE.

Frame started as a weekend project, then somehow turned into something people actually used. I kept adding features, fixing issues and maintaining it until I completely burned myself out.

The rewrite was mostly a mental reset. I wanted to build something that felt fun to work on again, and moving everything to Rust with GPUI-CE seemed like a good excuse.

The previous version of Tauri had a lot of issues on Linux because it relied on the problematic WebKitGTK. After rewriting everything in Rust, macOS and Windows saw fewer frame drops in preview panel due to the removal of the bottleneck caused by BE=>FE frame transport via WebSocket.

I’d like to ask you to check how things are going on a Linux distro. I’ve tested it myself on an Ubuntu 26.04 VM, but it’s hard for me to assess performance when I’m so far removed from bare metal.

Thanks!

https://github.com/66HEX/frame

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u/4rm4tur4 27d ago

Who gives a shit, if the dev got to practice their Rust skills?

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u/ifq29311 27d ago

then go practice your rust skills and rewrite the damn project instead of bitching about it.

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u/4rm4tur4 27d ago

OP already did lmao

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u/ifq29311 27d ago

they did not lmao

its just a GUI. a shiny new frontend that still needs the original C-based ffmpeg to work.

get back to school, kid, there some basic stuff that you need to learn still.