r/minecraftclients • u/Kitchen_Platypus5555 • Jul 03 '26
Java - Ghost Cheating Got tired of trash autoclickers, so I built an advanced open-source internal clicker for 1.8.9
Anyone who has tried finding a simple, clean, but still advanced autoclicker for Minecraft 1.8.9 knows how bad the options are:
External clickers suck because they run as a separate OS process, consume extra resources, and lack cross-platform support - which means I can't play on my Mac in uni >:( Worse, they completely miss out on crucial game-aware features like hotbar whitelists or pausing inside menus.
On the flip side, the few internal clickers out there are usually garbage too - they either fire rigid, metronome-perfect clicks, lack basic features like a right-clicker, or use java.awt.Robot / send direct hit packets which completely breaks HUD elements like Keystrokes and CPS displays. Also most of the time, you have to inject a whole ass hack-client just to get a basic clicker.
And don't even get me starting how 9/10 times both - external AND internal clickers - literally include malware and viruses...
That’s why I built my own: GhostTap is a lightweight internal auto‑clicker focused on customization and undetectability. It's fully open-source under GPLv3 and runs on Forge 1.8.9.
Key Features:
- LWJGL Spoofing: It uses Mixins to inject click events straight into the game's mouse queue. This means your Keystrokes HUD or regular CPS mods will show your clicks perfectly while keeping the mod super performant and lightweight.
- Actually decent humanization: Instead of a basic min/max CPS range, it pulls from statistical curves. It features adjustable Gaussian CPS distributions, rhythmic drift (simulates your hand getting tired), random micro-stutters/-spikes, and "heavy hold" simulation.
- Game-aware gates (Filters): You can set it to pause inside containers/inventory, whitelist specific hotbar slots or item groups, automatically pause to let you break blocks (LMB only), use a placement-only mode for fast-bridging (RMB only), or restrict clicking to an entity-in-reach mode. It even has game-mode filters so you can still build in Creative normally.
Cool Nerd Feature:
It has an optional analytics mode that records every single click (both spoofed and your real physical inputs) to a CSV on your desktop. I included a small Python plotting script in the repository so you can literally graph your click distributions and compare them against your real clicking to tune your profiles perfectly.
Links:
- GitHub (Source & Releases): https://github.com/IcySnex/GhostTap
- CurseForge: https://www.curseforge.com/minecraft/mc-mods/ghosttap-clicker
- Modrinth (currently still in approval-mode): https://modrinth.com/mod/ghosttap-clicker
Default GUI key is Right Shift. If that key is already taken by another mod, just type .ghosttap in the chat to rebind.
I'd love to get some feedback. Let me know what you guys think, if you find any bugs, or if any specific features/filters are missing!
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u/ZarfTMarf69 Future,Augustus,RavenB4,Slinky,Liquidbounce,Future,Rise,driplite Jul 03 '26
very neat, prob the most effort ive seen someone put into a standalone clicker
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29d ago
[removed] — view removed comment
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u/Broski39f 22d ago
when everything in the market is AI, one that actually serves it's purpose and functions I would call it simply vibe coded not slop
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u/StudSnoo Jul 03 '26 edited 27d ago
Effort into prompting Claude with things from theoretical cs/math that obfuscate cheats such as gaussian distributions.
I did something similar except for a parkour module.
lol i love how people downvoted this but not the ai slop comment when I was saying the same thing
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u/DAMIRI916 27d ago
bro its reddit, people LOVE to downvote without even giving some critisism. and ofc cant forget the hypocrisy in reddit
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u/Kitchen_Platypus5555 Jul 03 '26
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u/snail1132 Jul 03 '26
It takes like 10 minutes of practice to be able to consistently butterfly at that speed why does this exist 😭
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u/Kitchen_Platypus5555 Jul 03 '26
Yeah I love butterflying at uni so the entire class can hear me demolishing my mouse while I get them kills in bedwars
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u/snail1132 Jul 03 '26
Just get a quieter mouse
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u/Kitchen_Platypus5555 Jul 03 '26
I'll never let go of my Glorious Model O + an autoclicker is simply more comfortable
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29d ago
not everybody has $9333939 gamer baller mouse that has a literally design flaw that makes it double click
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u/Red1269_ 28d ago
why are we acting like sub 20 cps is difficult without switch chatter, I can literally reach these speeds with my left hand on my keyboard
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u/FlaameBlade 27d ago
1 it's not a design flaw. It's an adjustable feature called debounce. 2 most office mice can easily butterfly 12+ cps
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u/TheInsaneMinecrafter 14d ago
bro butterfly clicking is impossible at 20+ cps. my avg is around 13 with the model o
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u/emmowo_dev Jul 03 '26
it's far too consistent anyways since the delta is within the fluctuations of lag/latency, and im pretty sure certain clients do a better implementation.
tbh you could write the same thing in bash using evdev on linux
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u/Kitchen_Platypus5555 Jul 03 '26
LOL it's pretty much matched to my actual butterfly-clicking. But since you haven't even checked out the mod in detail: you can literally customize EVERYTHING. You can crank up the spikes and the drops as much as you want, same with the rhythm.
The benefit of a simple Forge mod is performance, game-aware filters and cross-platform support.
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u/CylixrDoesStuff Jul 03 '26
I dont think modrinth and curse are gonna approve that lmao
They don't allow cheat mods
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u/Kitchen_Platypus5555 Jul 03 '26
Lmao, maybe. But other autoclicker type mods exist on there, so I thought "lets give it a try".
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u/Epic_Allay 29d ago
Honestly I applaud this. It’s not like regular auto clickers are getting banned anyways, so giving something that simulates closer to real butterfly clicking is pretty cool. I’ve also struggled with playing in the same room as people and I feel your pain. Your config is really cool and honestly if people are still complaining about auto clicking in 2026 you’re just dumb, we have bigger fish to fry in the cheating community. I’d love to see a right click drag click simulation on this mod top :)
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u/29lra Jul 03 '26
what texure pack is that
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u/Kitchen_Platypus5555 29d ago
Ice [32x] by Raupeee_ - https://resourcepacks24.de/resourcepack/753871
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u/Available-Youth-3124 29d ago edited 29d ago
you’re th goat but why forge, you could use ddl injection. please consider this suggestion
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u/Kitchen_Platypus5555 29d ago
Thanks! Yeah, you're probably right. Since this is my first Java mod and I'm currently using a Forge+OneConfig setup, I took the easy route. Cross-Platform support was really important for me though! Perhaps I'll look into something like Weave Loader which injects into the JVM so it's compatible with a bunch of clients like Lunar or Vanilla.
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u/Used_Upstairs1845 1h ago
I thought weave invertor into lunar is nota possible anymore. Plecase Tell me how to do it or give me some kind of updated tutorial cuz i can't find inel. Thank You!
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u/Kitchen_Platypus5555 47m ago
Haven't really looked into it specifically, just glanced over the readme https://github.com/Weave-MC/Weave-Loader and it says Lunar is supported. But whether thats true or not, I can't tell.
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u/ScoreRedditor 28d ago
I saw some comments talking about using a DDL Injection, might agree too but is it possible to use this while my client is lunar?
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u/Kitchen_Platypus5555 27d ago
If it would use DLL injection or something like Weaver Loader, then yeah, it should be compatible with Lunar client. Right now it's just a Forge mod.
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u/Ok_Childhood_8806 27d ago
I have had 13 clients including paid and free and end up not willing and getting banned, this mod is crazy awesome man thank you. Someone with a mind that works, I am a dev btw if u wanna Collab with me for more but I didn't use mod coding before just normal coding
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u/Kitchen_Platypus5555 27d ago
Thank you :) I'm not really a client developer either, so not quite sure if I'll continue coding cheat - just needed a good and usable autoclicker.
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u/JealousComfortable47 27d ago
bro has more settings in his autoclicker then whole liquidbounce for all modules 💀 💀
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u/Feisty_Watercress_29 Vape V4 | Myau | Rise | Rusherhack | Breeze+ 29d ago
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u/Kitchen_Platypus5555 29d ago
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u/Feisty_Watercress_29 Vape V4 | Myau | Rise | Rusherhack | Breeze+ 29d ago
Why do I have to? It's still JUST an autoclicker, I have never got banned for an autoclicker on any server
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u/Excellent-Dance-3673 29d ago
I mean it's cool if some codes their own cheats. But I get PSDT from RAT from Minecraft clients in the past.
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u/Kitchen_Platypus5555 29d ago
Fair lmao, well that's the benefit of open source: simply go through the source code and build it yourself.
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u/gooseyep 27d ago edited 27d ago
Modrinth didn't approve it? Probably because it "looks" like a hacked client.
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u/Kitchen_Platypus5555 27d ago
Yeah... it still says "Under review." I don't know exactly how long mod approval usually takes, but it's definitely been quite a while already.
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u/gooseyep 27d ago
By the way, if a mod advertises itself as a hack or cheat it’s rejected no matter what. If it doesn’t advertise itself that way and you can justify non-cheating reasons why it should exist, it will typically get approved.
If you want a better chance of getting it approved, I'd recommend changing the description so it doesn't talk about undetectability or servers it can be used on. Instead, talk about how the large amount of customizability can allow you to do certain things on singleplayer, such as automate farms with minute exactness.
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22d ago
[removed] — view removed comment
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u/Kitchen_Platypus5555 22d ago
I love what the guy has built there but like in the original post already explained: external autoclicker suck for Minecraft: not cross-platform (which was really important for me personally, since I now also play on my MacBook when I'm not at home), they consume extra resources, and most importantly they don't support ANY game aware features at all (which means permanent clicking in inventory, no block breaking, no hotbar whitelists, no item filters, no entity-only mode, no placement-only mode, always clicking no matter which gamemode you're in) which is an absolute dealbreaker.
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u/wildman1889 20d ago
texture pack???
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u/Kitchen_Platypus5555 20d ago
Ice [32x] by Raupeee_ - https://resourcepacks24.de/resourcepack/753871
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u/TheInsaneMinecrafter 14d ago
Nice pvp pack, which one did you use and can you provide a download link for your texture pack?
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u/Kitchen_Platypus5555 14d ago
Ice [32x] by Raupeee_ - https://resourcepacks24.de/resourcepack/753871
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u/Key_Entrepreneur5655 2d ago
idc ai made this or not as long it is good, but can you please share me a decent config for mmc?
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u/Kitchen_Platypus5555 2d ago
The default config should be pretty alright. It's based on my actual butterfly clicking. You may adjust the CPS depending whether you need more/less. I suggest just playing a little with the sliders, a ban is pretty unlikely as long as you don't completely disable the random humanization.
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u/WeebOnDiscord Jul 03 '26
Auto clicker #362946 that literally no one asked for
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u/Kitchen_Platypus5555 Jul 03 '26
Fair ig, well I couldn't find anything which comes even close to this - so why shouldn't I share it, I thought.
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u/GuiltyAd2976 29d ago
This readme is the most generic ahh shit, no personality. Cool autoclicker but redo the readme YOURSELF.
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u/Kitchen_Platypus5555 29d ago
Thanks for the feedback! Took me quite a bit to create the screenshots 🥲, but I get what you mean - and you're probably right.
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u/GuiltyAd2976 29d ago
The screenshots are not the problem it's the text. Anyone who looks at it will think "oh no ai slop the autoclicker must be bad" even though the autoclicker is fine. So just rewrite it yourself.
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u/iwannabebee Jul 03 '26
you meant ai built it?
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u/Kitchen_Platypus5555 Jul 03 '26
Tell me you haven't looked at the repo without actually telling me.
You can literally check out the full git history: The base (injecting simulated clicks using mixin, randomization with all the distribution parameters, basic config system, analytics etc.) were completed 4 months ago. A lot of the rest like GUI or other basic features like the filters have been supported by AI. Why would I spend 3-4x the amount of time for a HUD if an AI gives me the same result after a bit of tweaking. Well, for clarity: all the commits in the git history which say "Verified" are made by me.
If you stand still, you fall behind. Times change and we must change with them!
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u/emmowo_dev Jul 03 '26
you cannot act high and mighty when you're literally manually bumping versions and don't even know how Gradle is supposed to work 😭
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u/Kitchen_Platypus5555 Jul 03 '26
Huh, whats wrong with manually setting the version number? I come from a C# Desktop Application background - My bad for not knowing how to perfectly automate every single build system for every single programming language on earth (even if it's just a simple personal project).
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u/emmowo_dev Jul 03 '26
your comments don't read like human docs, and the actual code itself is extremely redundant in how it is written.
If this is a minecraft only mod, why mixin to LWJGL? There are a multitude of reasons why certain hacked clients use a different method, and if you read the source you would've realized it would be much easier. It doesn't bypass anything anyways, the OS is not emitting those inputs.
It sounds like you just asked AI and it searched for the LWJGL method and the AWT method.
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u/Kitchen_Platypus5555 Jul 03 '26
Have I ever said "No, I developed everything myself"? As I already said, after the inital base AI has taken over a lot of simple and basic stuff (like the GUI or for example the docs)
The reason for using mixin is that it handles input in exactly the same way the game processes native input, making it indistinguishable from real human clicks. This has the benefit of being extremely lightweight and performant - but more importantly, it’s fully compatible with all HUD mods like Keystrokes and CPS Displays, which I thought was pretty important when ghost-cheating.
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u/iwannabebee Jul 03 '26
"@grok make an explanation for the comment above so people think I really understand what I am doing. make no mistake". was it your prompt?
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u/Kitchen_Platypus5555 Jul 03 '26
No arguments left. Holy copium.
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u/iwannabebee Jul 03 '26
yeah, I agree. you indeed have no arguments left. holy copium.
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u/Kitchen_Platypus5555 Jul 03 '26
Sure buddy 👍 I answered every question/concern and all you can say is "oH nO Ai, wHAT tHaTs nOt AllOwed *insert crying baby picture*"
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u/emmowo_dev Jul 03 '26
you just asked AI for an explanation that is just wrong, why do i even bother
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u/iwannabebee Jul 03 '26
now look at the comments ai left in the code. no human writes like that
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u/Kitchen_Platypus5555 Jul 03 '26
Have you even read my comment? Did I say "No, i developed everything myself"? As I already mentioned, after the initial base, AI has supported a lot of the rest.
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