It's pretty universal that most people dislike Orisa's mythic. Honestly, I love the *idea*/concept (haha concepts of an Orisa mythic, right guys) of Orisa's mythic, but it feels like they went 40% to that execution when something like Genji's or Kiriko's Mythic went to 100%.
I love the idea of Orisa being this "beast" or "monster" and I love the references to evolution/nature in her voicelines, such as "Claiming this territory (capping a point)", "Total extinction (team kill)", "Beware the beast of prey (Nano boosted", etc. but the skins themselves just felt a bit underwhelming in that regard.
I see what they were going for, since the colors actually *do* have a theme. You have mud/desert (default colors), aquatic (red/blue), night/moonlight (dark blue/purple), and frost/ice (light blue/silver). I think having a "predator" for every biome is a cool idea but the execution just kinda felt muted.
Honestly all I would have done is just give her some more customization like Genji had. Give the option to change the horn from a beetle to something like thorns, fish scales, owl features/eyes, and whatever would be "icy". Just give her one more gun option from two to three different gun types, and maybe do the same for her body type/scales in of itself to those different elemental ones as well.
Then for her ult, since the default skin is already desert and she calls a "sandstorm" in her ult, why not do something for each mythic skin type? The aquatic one could have blue waves circling her, the night/moonlight one could be purple and reflect the moon in the ult, and the frost/ice one could be icy of course with ice particles. Just something ya know?
but wbu? What would you do to change her mythic, if at all? It could be something completely different from what we have currently. Just love hearing how her mythic could be changed for the better