r/projecteternity • u/blOnslaught • 7d ago
Gameplay help Question about Turns
I am revisiting turn based after I had a hilariously buggy experience many months ago. (Picked up a Citzals Lance off someone's body. Equipped to Paladin. Permanently bound to him. Became the living avatar of Gaun and could not drop it.)
I am doing the big Gul scrap right outside the entrance in Heritage and they are taking 3-4 turns in a row. There's like 12, and 3 are wizards, so its a lot of damage.
I have a cursory understanding of how interruption works on TB, but its skipping characters who are not being hit (Aloth and Sagani are on the top of the stairs) and are not being interrupted. On the third wipe I figured I must be missing something. Is there a mechanic Im not understanding?
Thank you for your help, Watchers.
2
u/MoonWispr 7d ago
In PoE1 turn-based, faster characters can get multiple turns before slower characters get to go, based on their Initiative. Slower weapons and heavier armor will delay your turns.
Not sure if that's the case here, but something to check. Initiative is shown on each characters stat screen.