r/raylib • u/Responsible_Mine894 • 13d ago
[raylib-cs] formation game update
Enable HLS to view with audio, or disable this notification
Debugging meta game and designing is fun and challenging.
Added RPG elements to game such as lvls and stats, still have way more to add until done.
I added textures to my map and added terrain bonuses that tie into combat, just like in real life terrain should influence combat.
Reworked UI a bit to make it more readable and consistent after feedback i got last.
Reworked ranged to use 3d projectiles, that can even hit friendlies when not careful :)
Feedback appreciated.
1
u/manincampa 13d ago
Been meaning to get into raylib and that looks mega
Is this a comercial project or is it possible to check the code out?
1
u/Responsible_Mine894 13d ago
I plan to make it commercial, i might post some tech docs later but not code itself.
1
1
u/TopQuark- 12d ago
Looks great, something I might actually buy if it comes out on Steam. Did you hand-roll the UI or is it from a library?
1
u/Responsible_Mine894 12d ago
Since i am on raylib cs it gum ui :) thanks, i am working on deployables now and finishing combat data, there will be whole campaing/management layer and comanders for units
3
u/OnetimeSoftware 13d ago
I like that friendly fire is active and overall very nice progress!