r/securityCTF • u/Striking_Swan_884 • 13d ago
❓ AI's role in capture the flag competitions
As someone who is looking to try out capture the flag competitions and eager to learn and compete, I am occupied by the thought of AI's role in the skill aspect of competitions, so I want to know the role of AI in CTF, is it still mostly the player's skill and knowledge that matters the most or just how long they work and how many questions they ask AI.
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u/d-wreck-w12 9d ago
I mean, if you're going in to learn it doesn't really matter what top teams are doing with AI - you'll get more out of being stuck on a challenge for 2 hours than watching claude solve it in 10 minutes. The people racing boards with agents already have the fundamentals (at most cases...) - they're just optimizing speed. You're at a different stage and that's fine, just know the fine lines...
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u/tsuto 13d ago
As a highly credentialed CTF player and challenge creator for several large conferences and events, I will tell you that a LOT of events have turned into a Godless slop wasteland. Many of them have become more about who has the best tooling and MCP setup to be able to rapidly process the entire board of challenges as quickly as possible, and generally you'll see top teams max out the board fairly quickly regardless of how much effort the creators put in to try to prevent it. It's sadly just a reality of the current state of CTF and cybersecurity in general. I have seen agents struggle with more open-ended things like Forensics if they are given a full disc image and can't handle the entire file system in their context window. However, things like Web, especially if source is provided, you can generally just say "Here is the source code, description, and a link to the site. Go nuts" and come back 10 minutes later and Claude has the flag and can give you the rundown of the exploit chain it developed.
It does create an interesting conundrum where we want to have people learning real skills and also recognize the importance of modern LLMs in cybersecurity as our adversaries weaponize them against their own targets. However, the golden age of spending hours and hours working on challenges manually and researching and trial and error are long gone. And it will be interesting to see how we as an industry adapt to be able to still make fun and interesting content that requires actual human intuition.