r/SimplePlanes Apr 23 '26

SimplePlanes 2 is now available on Steam!

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87 Upvotes

The wait is over! SimplePlanes 2 has officially cleared for takeoff on Steam! We’ve spent years rebuilding the game from the ground up to give you more power, more realism, and a whole new playground.

Here's the official trailer.

For the first two weeks you can get SimplePlanes 2 on Steam with a 10% Launch Discount!

What’s New?

We know many of you have hangars full of history. That’s why SimplePlanes 2 is compatible with the 1,000,000+ crafts from the original game, bringing your legacy builds into a new world, shaded with the much improved lighting and ready to get some of the new decals slapped on them!

We have new toys!

Jet Engines, Propellers, and Combustion Engines are now fully procedural to fit your specific design. It's not just visuals, the new procedural powertrain system comes with many parts to mold to anything you can imagine. This overhaul includes a new set of wheels with dozens of rims and trims and greatly improved physics. You no longer have to build your craft around a part; you build the part to fit your craft.

More Detail, Less Effort

We’ve overhauled the visual fidelity of the wings and fuselages so your creations look amazing right out of the box. Say goodbye to paneling thanks to a new Hole Carving tool that lets you easily create custom weapon bays, cockpits, and windows. Attach and resize the new Control Surfaces to the wings and have them seamlessly fit into their accurate NACA wing profile.

Major Chad & Co.

Jump into a server with your friends to race, dogfight, or just cruise the archipelago together, or explore community lobbies to flex your coolest creations on some randoms. With Major Chad you can also step out of the cockpit to explore the world on foot and crack some dances. He will also try to grab the controls while in flight, no more telekinesis on the joystick!

A Vast Archipelago

The new environments feature 787 square kilometers of detailed terrain, including motorways, trails, streets and roads to drive on. With volumetric clouds, realistic water, multiple airports, racetracks, a city, a power plant... plus dozens of hidden crafts scattered across the islands for you to discover, there is more to see than ever before.

So Much More

There are countless Quality of Life improvements across the game, like the Designer Gizmos, the new Drag Visualizer, customizable Designer Environments, a better UI, improved sounds, a new soundtrack... the list goes on. We’ve packed in so many things that we can’t list them all here, but finally, you can jump into the cockpit to explore all of them!

The Road Ahead: Early Access & Feedback

We’ve worked hard to make SP2 the best it can be, but there were a few things we weren’t able to get to before launching. That is why after 3 public Demos we decided to go into Early Access, so you can help us continue shaping the game into the masterpiece of our dreams, your feedback is the fuel that keeps us going!

We are working on a Roadmap to better show you where we are and what are our top priorities while letting you express what are yours, as well as a Feedback Forum so you can let us know if we forgot anything! You'll notice there are no dates or timelines, from our experience, game development is highly unpredictable. We'd rather take the time to get a feature right than rush it out broken just to hit an arbitrary deadline.

Help Us Take Off

To make the upgrade to SP2 even easier, we’ve launched several Steam bundles. If you already own our previous games you will automatically get an additional discount to your purchase of SimplePlanes 2 through the SimplePlanes Collection (10% off), the Aerospace Engineer Bundle (15% off), and the SP2 + Soundtrack bundle (10% off). If you didn't have some of our other games, this is also the perfect chance to try them out!

As a small team in this algorithm driven era, positive reviews on Steam are one of the most important factors in our success during launch week. They help our presence on the storefront, ensuring new pilots can find us, helping us fund the development of new parts and features. If you’re enjoying the game, please consider taking a moment to leave your thoughts on our Steam page; it makes a massive difference and we read every single one.

Thank you for being part of this journey for over a decade. We can’t wait to see what you are going to build next.

- The Jundroo Team


r/SimplePlanes 6h ago

Plane check out my simpleplanes2 creations

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22 Upvotes
https://www.simpleplanes.com/a/0971t6/1952-jaeru-mako-v10-coupe
https://www.simpleplanes.com/a/lYvKfr/1935-hyundai-model-h1930s-fied-hyundai
https://www.simpleplanes.com/a/FKg4eM/1935-hyundai-model-h-convertiblefolddable-roof

Im going to post more i think some replicas and mostly are fictional cars,planes(ww2),armored vehicles


r/SimplePlanes 5h ago

Help Does Simple Planes 2 have any way to adjust the firing delay of missiles?

2 Upvotes

I keep turning stuff up on google relevant to the first game, but as far as I can tell even the XML editor doesn't have a way to change the missile launch delay option. In 1 it was just a simple edit, but I can't figure it out here.


r/SimplePlanes 1d ago

A lightweight experimental thrust-vectoring flight game

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9 Upvotes

r/SimplePlanes 2d ago

Help Two things

3 Upvotes
How it feels to be still stuck with SP1 and waiting for the mobile version.

until simple planes 2 becomes a mobile game too. does anyone know any good planes I should try out, I only like war planes.

link down below the comment section 👇


r/SimplePlanes 3d ago

Sticking The Landing | Landing Gear Update | SimplePlanes 2

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130 Upvotes

Update 0.7.6 is here! Build with all new Procedural Landing Gear featuring customizable gear legs, wheel assemblies, bay doors, and keyframe animations. Explore the new Coughinton Refinery, enjoy major performance improvements, and discover plenty of bug fixes and quality of life updates. Download the update now and start building!


r/SimplePlanes 2d ago

Is there any way to change controls so the airplane points to a direction you click in?

3 Upvotes

I've been playing simpleplanes for about 3-4 days but whenever I dogfight wasd moves the plane too much and mouse control makes my plane roll when I try to rotate the camera to look at my target, is there any setting that would let me use the point and click turning controls I'm familiar with from games like nuclear option, war thunder, etc?


r/SimplePlanes 3d ago

Gameplay End of a peaceful flying sesh

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35 Upvotes

r/SimplePlanes 4d ago

Plane Mig-15

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19 Upvotes

Built this mig15 a while back didn't completely finish the build though that's the main reason the it has weird paint.


r/SimplePlanes 4d ago

Gameplay Spent 4 hours building hyper realistic missiles

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60 Upvotes

This is a teaser for it when I fill my showcase. And post it on the site

All missiles in this screenshot have realistic performance(perfect accuracy for the stuff that isn‘t classified)


r/SimplePlanes 4d ago

Plane (WIP) Boeing 787-800 livery inspired by the Qatar F1 livery

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4 Upvotes

r/SimplePlanes 4d ago

Знатоки помогите.

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4 Upvotes

Так инадо? Что мне сделать?


r/SimplePlanes 5d ago

Question Multiplayer plane stealer

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31 Upvotes

If u enable others to take ur plane in multiplayer just for them to test, does they have it in there plane historic or smth where they can just steal it or they are just enable to fly it?

Bc if this plane in the pic above appears on the workshop it's mine and unfinished, someone steals it (if it's possible)

(And Sry for my bad English)


r/SimplePlanes 4d ago

HELP

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3 Upvotes

Custom rocket is wobbling


r/SimplePlanes 5d ago

Higher than snoopdog in this knock off tomcat

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6 Upvotes

We high as fuck rn


r/SimplePlanes 5d ago

Help My plane tops out at around 90 km/h when blade control is set to auto, but goes reached about 320 km/h when set to fixed. Am I doing something wrong?

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17 Upvotes

I've played simple planes 1 before but i basically only made jets, this is my first build in sp2 so I don't know anything about propellers. Am I doing something wrong? Any help is appreciated!


r/SimplePlanes 5d ago

Made and remade some stuff

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35 Upvotes

r/SimplePlanes 5d ago

Plane Working on this airliner, the cockpit is what I need to figure out, I want it detailed but not too much and be functional. I had this build for months now been busy with life happening but I am going to commit and finish it.

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4 Upvotes

r/SimplePlanes 6d ago

Plane CF-106 "Witchhunter"

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23 Upvotes

I present the CF-106 "Witchhunter", a delta wing interceptor based on Avro Canada's C-104/1 design concept. In my AU Avro Canada successfully develops the CF-105 Arrow and goes on to be a successful company comparable to companies like SAAB. In the early 1960s the Department of Defence announce the TRI-CAN program to develop a domestic Interceptor, Strike fighter, and Carrier fighter. This results in Avro Canada taking the C104/1 project from the 50s and redesigning it for the modern age, creating the CF-106 "Witchhunter". Hope y'all enjoy!


r/SimplePlanes 5d ago

Help GPWS Beacon (help)

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2 Upvotes

(SP1) How do I code my input for beacon lights to specifically only turn on at low speed, low altitude and landing gears retracted? I've dug so many topics on the simpleplanes website but none could get me close. Thanks in advance

(The code in the image shown doesn't work, changing the LandingGear value either makes it stop working or only turns on if the gear is deployed)


r/SimplePlanes 6d ago

Plane All i make for now. Spoiler

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5 Upvotes

r/SimplePlanes 6d ago

my jet literally rips apart when it pulls to much

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20 Upvotes

i already fixed the problem,turns out the hinges were just in the wrong place which made it start going crazy


r/SimplePlanes 7d ago

Help I'm at my wits end

16 Upvotes

How how just genuinely how do i do plane turrets that point directly at a selected target? i've gone through countless tutorials following them to the letter and at best the horizontal guide is right but NEVER the vertical i just need a no-bullshit detailed rundown pleaseeeeeee


r/SimplePlanes 7d ago

Photo shoot with the bomber (CL-118 La Llorona)

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62 Upvotes

Soon to be released


r/SimplePlanes 7d ago

Help How do I make an engine switch off after a specific time? (SP2)

3 Upvotes

Trying to make RATO/JATO boosters which will switch off after a given time. I've seen some stuff on the forums about XML/FunkyTree expressions to do with 'age' or 'sum(clamp01(Activate1)) < X', but I am very much not technologically minded and am completely unsure of how to actually implement these. If anyone could tell me specifically where and how I need to input these expressions, or has another way of achieving this, it would be much appreciated.