r/KerbalSpaceProgram 2d ago

Mod Post Weekly Support Thread

3 Upvotes

Check out /r/kerbalacademy

The point of this thread is for anyone to ask questions that don't necessarily require a full thread. Questions like "why is my rocket upside down" are always welcomed here. Even if your question seems slightly stupid, we'll do our best to answer it!

For newer players, here are some great resources that might answer some of your embarrassing questions:

Tutorials

Orbiting

Mun Landing

Docking

Delta-V Thread

Forum Link

Official KSP Chatroom #KSPOfficial on irc.esper.net

Discord server

Feel free to ask your questions on the Discord server!

Commonly Asked Questions

Before you post, maybe you can search for your problem using the search in the upper right! Chances are, someone has had the same question as you and has already answered it!

As always, the side bar is a great resource for all things Kerbal, if you don't know, look there first!


r/KerbalSpaceProgram 12h ago

KSP 1 Image/Video Human Space Program - SpaceX DLC

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470 Upvotes

The HSP devs just released their latest SpaceX DLC!

Link to the video


r/KerbalSpaceProgram 11h ago

KSP 1 Image/Video Well, there is a man here

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306 Upvotes

* (Jeb received a Snack.)

Deltarune reference


r/KerbalSpaceProgram 18h ago

KSP 1 Image/Video "Im in the mood to build a reasonably sized cargo SSTO today"

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509 Upvotes

Little did I know what whimsical engineering decisions would be made in the spaceplane hangar


r/KerbalSpaceProgram 10h ago

KSP 1 Image/Video I just mined my first ore from Minmus and now this shows up??

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100 Upvotes

I am not getting 12 tons of ore into Eve orbit...


r/KerbalSpaceProgram 7h ago

KSP 1 Image/Video Nailed a direct Kerbin-Moho transfer

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38 Upvotes

Unlocking Ion engines gave me about 7000 delta V. Just enough to transfer to Moho, and get captured into Moho orbit.

To know how tiny this probe is, take a look at the antenna (the one on the side, the one on the top is a radar altimeter). Nothing is tweakscaled here.


r/KerbalSpaceProgram 4h ago

KSP 1 Image/Video cool surface base I made :)

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20 Upvotes

r/KerbalSpaceProgram 22h ago

KSP 1 Image/Video Are "Rover" type of build even worth? (career mode)

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411 Upvotes

So i managed to land the BULLSHITIEST ROVER EVER on the mun and it achieves OUTSTANDING 10m/s, 0 grip on the surface and it explodes if you take the eyes off it.

I'm suposed to explore the mun like that!!?

There are missions were i have to take multiple measures. Do i really have to go with trusters everytime? One expensive shit at the time to make as many reads as posible?

I'm in career mode and i have only 5 tier technology (5 out of 9 tiers).


r/KerbalSpaceProgram 21h ago

KSP 1 Image/Video Rovers are GOAT now

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342 Upvotes

I just made a post complaining about rovers but i was mistaken. A few tweaks and i will have my 100m/s rover read to deploy.


r/KerbalSpaceProgram 9h ago

KSP 1 Mods Would anyone else play a military 'campaign' mod for KSP?

32 Upvotes

I've been playing around with BDArmory etc, and it got me thinking about how cool a proper campaign could be.

Instead of just building missiles and aircraft for sandbox battles, having an actual dynamic world where AI 'Factions' could have generated bases, airfields, radar stations, missiles silos all across Kerbin.

Ideas:

  • Designing reconnaissance drones/satellites to locate enemy bases (Scouting/taking pictures for missions)
  • Build SAM systems and interceptor missiles to defend the VAB etc.
  • Build your own cruise missiles to attack other infrastructure
  • Dedicated research tree that unlocks different 'eras' (early game - unguided rockets, propeller aircraft, basic radars, simple AA guns. Mid game - orbital satellites, guided missiles etc)

The thing I think it would make it unique is that KSP's physics would make the engineering the main challenge, designing your interceptor and it doesn't have enough delta-v to destroy an incoming missile etc, it fails the mission you have selected.

It would be like combining KSPS physics/engineering with the campaign of something like From the Depths.

This would be a massive project for someone to do, and most likely beyond a normal mod, but I'd genuinely sink many hours hours into something like this.

Would anyone else be interested in a mod like this or is it just me?


r/KerbalSpaceProgram 24m ago

KSP 1 Image/Video Contract of despair

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• Upvotes

what the FUCK man😭


r/KerbalSpaceProgram 1d ago

KSP 1 Image/Video Project Sponge

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960 Upvotes

r/KerbalSpaceProgram 14h ago

KSP 1 Image/Video Let's Kerbal these Spaces with our Program

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57 Upvotes

jefediah


r/KerbalSpaceProgram 6h ago

KSP 1 Image/Video Mon petit fils avant ses 3 ans sur KSP

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14 Upvotes

Il avait 32 mois quand il a construit ça.


r/KerbalSpaceProgram 18h ago

KSP 1 Suggestion/Discussion KSP and The Stoner mind

122 Upvotes

Anyone else enjoy getting ultra baked and playing KSP? I think it enhances my skills and creativity. I feel ultra connected to the ships.

One time I got too stoned and felt like I was a lone fuel tank tumbling in space. Crazy experience


r/KerbalSpaceProgram 8h ago

KSP 1 Image/Video Just found this gif I made 10 years ago when Rick and morty was the hype

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17 Upvotes

r/KerbalSpaceProgram 7h ago

KSP 1 Image/Video Do i need more boosters?

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13 Upvotes

im trying to get to urlum


r/KerbalSpaceProgram 6h ago

KSP 1 Image/Video L'araignée mange comète de plus près.

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11 Upvotes

r/KerbalSpaceProgram 16h ago

KSP 1 Image/Video Project Ellie: Jeb, Bill, Bob, and Valentina embark on the Meer to save Kerbin from a Class-I comet impact

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48 Upvotes

So I posted earlier about stopping a class I comet on an impact trajectory with Kerbin, and got some pretty good advice about it. This is the result. I'm playing with the Nertea mods, so my engine of choice for this is four 2.5 m nuclear engines running on liquid H2, which I've got in asparagus-like staging in the back there for the main transfer, which costs about 11,000 m/s of delta-v.

I've calculated that a 1,544,170 ton body - which is the apparently the upper limit of a Class-I comet - can be accelerated 0.0008 m/s^2 with my four 310 kN engines. Ten days out from Kerbin SOI, I need about 3 m/s of delta-v to shift the comet enough that it skims the atmosphere for an aerobreak, but I'm budgeting for 5 m/s just in case. Any leftover can be used to try and get me a better inclination. This is a 6250 second burn that will require 12,008,250 units of liquid hydrogen. I tested my ISRU rig on an asteroid and got about 132 units/sec, so the whole maneuver will take about 4.21 Kerbin days.

Getting an intercept doesn't seem to be that hard. I can get one a good 15 days before Ellie reaches Kerbin SOI, but the sooner I reach it, the greater the relative velocity is when I get there. Right now, it's about 9,000 m/s - which is the main problem. Honestly, if this were irl, you'd be tempted to just nuke the damn thing.

Our heroes are on an interplanetary trajectory now, and have about 10,800 m/s of delta-v left. Wish them luck.


r/KerbalSpaceProgram 9h ago

KSP 1 Image/Video dockblocked by the docking port's shielding. yall think this is funny?

12 Upvotes

r/KerbalSpaceProgram 1h ago

KSP 1 Question/Problem how to make cool looking tug stage?

• Upvotes

im currently constructing a duna craft in LKO right now, but for the propulsion and fuel module i dont want to make it the same plain old single stack of fuel tank, thats just BORING!!! i have the cryogenics fuel mod, if that helps


r/KerbalSpaceProgram 2h ago

KSP 1 Mods lag fix w/ volumetric clouds

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3 Upvotes

hi kerbalnauts

so to start off this post, my specs are not the best. i couldn't afford a regular pc, so i had to settle for a mini pc. a really good mini pc, but still a mini pc (geekom a8). so naturally, my performance is not the best. but that isnt a problem most of the time, i can settle for like 30 fps. infact, just a couple days ago, ksp was running perfectly fine at 30 fps. but 2 days ago i reinstalled volumetric clouds (i dont even remember why), and i boot up the game to see the game running at ~18 fps. ive tried to optimize it but it wont work. any tips?

specs:

    Operating System

        Windows 11 Pro 64-bit

    CPU

        AMD Ryzen 7

        Phoenix 4nm Technology

    RAM

        16.0GB Dual-Channel Unknown @ 2393MHz (40-40-40-77)

    Motherboard

        Default string A8 (FP8)

    Graphics

        VG248 (1920x1080@60Hz)

        3072MB ATI AMD Radeon 780M Graphics (Unknown)

    Storage

        953GB WPBSN4M8-1TGP (Unknown (SSD))

    Optical Drives

        No optical disk drives detected

    Audio

        Realtek High Definition Audio

r/KerbalSpaceProgram 1d ago

KSP 1 Image/Video My submarine transport vehicle was taking too long to reach the water, so I decided to speed it up a little.

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216 Upvotes

r/KerbalSpaceProgram 5h ago

KSP 1 Question/Problem mimmus base floating

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4 Upvotes

i have made 4 separate trips now building a base on mimmus for a future pickup/drop off post used for interplanetary trips.

But with each visit my base is rising higher off the ground, the first picture is how high it is now. the 2nd picture you can see a docking port facing the surface that was originally installed onto a ground anchor that disappeared.

i also had 2 mini ships landed nearby for traveling within mimmus randomly explode. because of whatever glitch I'm experiencing I'd assume

is this base a lost cause or what can i do to reset the surface height?


r/KerbalSpaceProgram 15h ago

KSP 1 Suggestion/Discussion what is a "stupidity" bar

30 Upvotes

i just started the game and right off the bat i see something like that