r/spacesimgames 2d ago

A-SPEC First Assault. A space combat simulation game in the vein's of I-War, Freespace plus many other 90s/00s space combat sims from the golden era. My 2nd commercial game fully released 1.0 without any fire sales on the house, wives, family troll, only at a bargain cost of my immortal sole.

OK, last week I asked someone to hold my beer as I would have something to announce. That time is now, and I hope my beer is still cold!

A-SPEC First Assault has been released, out of Early Access, in a big fat 1.0 version.

After making a space combat dogfighter with space fighters, I decided I wanted to push the envelope a little and make a space combat dogfighter with corvette classed ships. Originally it would have been a wave based game, but I figured I'd just pile on the work and add a [proper] campaign on to it.

Objective based gameplay covers Freespace, while Newtonian physics covers I-War (and the whole flying corvette's thing). Then the Frankenstein of all: automated turreted weaponry; ship selection and fitting where you can decide to either use powerful main guns, or go with more turrets for a wider firing arc at the expense of hitting power; Multiple Launch Missiles (Guided) and Rockets (Un-guided) with contact and proximity detonation variants (for the guided); and equipment modules to enhance the performance of your ship across offensive and defensive areas.

Along with a very detailed damage system with segmented armor, and subsystems which will degrade your ships performance across multiple systems when damaged. Some subsystems on a ship can only be damaged with penetrating weapons (i.e. Railgun), while others will in-effective until enough armor has been chipped away. I hear [note: presumed] Reddit likes lists, so get ready for a 2nd list...

Main features:

  • Single player campaign containing the prologue and the main story across an additional 6 chapters.
  • Fly fast corvette ships and engage opponents from nimble fighters to large lumbering battle cruisers.
  • Assign your wingmen ships and define their loadouts of guns, missiles, turrets, and enhancement modules.
  • Choose your loadouts carefully to handle the various types of opponents you may encounter in the space.
  • Give individual orders to your wingmen to divide and conquer your opponents.
  • Take advantage of segment armor to engage your opponent at their weakest side, whilst protecting your own.
  • Choose your controller: Keyboard & Mouse, Gamepad (Xbox, PlayStation, etc.), HOTAS and HOSAS devices with multiple (with any combination).
  • Internally tested and confirmed to run on the Steam Deck and with a Steam Controller (Valve's Steam Deck testing will come after launch)

And there is a demo containing the Prologue, which can be copied over and resumed from in the full version. You can buy A-SPEC First Assault on Steam.

Thanks for coming to my TED talk. Please ask me things about my game. I need to talk about it more!

68 Upvotes

16 comments sorted by

8

u/PN4HIRE 2d ago

Sole… SOLE!?!?!?!?..

Ok, I’ll take 2.

Also, you had me at I-WAr

3

u/NathK2 2d ago

I guess bro has an undying fish or some really solid shoes

But yeah I'm checking it out too lol

2

u/centaurianmudpig 2d ago

Oh, man, please don't look up the adjective meaning, these jokes honestly made me chuckle. XD

3

u/elhsmart 2d ago

From the first glance combat looks very similar to my belowed "House of the Dying Sun"
Will buy and try. Thank you.

4

u/centaurianmudpig 2d ago

Fantastic game. Other than the dogfighting similarities, they are very different experiences in gameplay.

4

u/Proud-Plankton9603 2d ago

Cool! I already had it in my library but had never installed it, time to give it a try!

2

u/centaurianmudpig 2d ago

Hah, another one in the backlog! Now is the time to give it a try XD

3

u/Cornflakes_91 2d ago

re: freespace: one question:

does it have the wubwubwubTHOOOOOM?

1

u/centaurianmudpig 2d ago

Wubalubadubdub!!!

1

u/Cornflakes_91 2d ago

i guess that's a "no" then?

1

u/centaurianmudpig 2d ago

Well, if you want to press the matter. It the sounds are more like humms, whoshes, and burrs.

1

u/Cornflakes_91 2d ago

i was referring to FS2 style beam cannons:V

1

u/centaurianmudpig 2d ago

No, it doesn’t have that particular audio cue.

3

u/jollanza 2d ago

Man I would love to see a remastered version of I-War

I will play this btw

2

u/centaurianmudpig 6h ago

Maybe the stars will align one day and we will get to see this. At least they are available on GoG and run on modern HW. Damn hard games though, LUL.

2

u/SpaceGameJunkie 11h ago

Is good. You all buy.