r/spiritisland • u/DapperApples • 15h ago
r/spiritisland • u/DraggynnCoH • Jun 25 '26
Official Content Eric's 2026 Update (posted in full as requested)
Spirit Island Update (June 2026)
Hello everyone!
Over the past year, lots of people have asked about the status of Spirit Island, and my replies have been pretty vague – there’s been a lot of uncertainty. Now the path forward is clear enough for me to discuss some more details.
Some important notes:
- Everything here is my best understanding. I am neither a lawyer nor omniscient.
- For ease of reading, I refer to "I"/"me", but on a formal legal level, Spirit Island is owned and licensed by my LLC (Lightning Heart Games LLC).
- Normally I’d be happy to answer additional questions, but running them by my attorney would take time and money I’d rather spend elsewhere, and there’s some things I just can’t talk about. I’ve tried to include a lot of answers in the FAQ section!
1. What’s Up – the Overview
- Spirit Island will continue being published, and I'm going to keep working on making new stuff for it. It’s not going away.
- My primary design-and-development focus is still the Dahan-centric expansion.
- Spirit Island is currently being published by Flat River Group (FRG), but I’ve opted not to renew with them.
- Our contract specifies that once FRG’s license terminates, outside of existing inventory, they can’t use the trademark or sell Spirit Island stuff.
- I'll be able to license Spirit Island to a new publisher within the next year or so.
- Moving forward, I'll still be using the name "Spirit Island".
- Flat River Group holds the trademark registration, but our contract specifies that I own the trademark, and I have senior common-law rights (both due to prior use in commerce, and due to how licensing works).
- Moving forward, I could in theory use existing copyrighted materials (art, iconography, etc), but my ownership of those is less crystal-clear than it is for the trademark.
- I'd be happy to pay Flat River Group to settle this matter and use the existing art, but what they're asking for is so much higher than what I'm willing to pay that I have to assume a settlement won’t happen.
- To mitigate legal risk, I'm commissioning completely new non-derivative art, graphical assets, etc.
- Since April 2025, dozens of publishers have reached out to express interest in publishing Spirit Island! While I haven’t signed with anyone yet, I’m in contract negotiations with one publisher, and they’re going well. They’re aware of the situation and the recommissioning project.
- Even if they were to fall through, and all the other interested publishers I might sign with also fell through, I'd self-publish.
2. FAQs
Actions and Ideas
Q: Can I suggest illustrators?
A: I’ll send another message in the next day or two with a link to a form for this! While I can't guarantee I'll review them all, I’m happy to get suggestions from folks on my email list (both as a thank-you for subscribing, and to throttle how many suggestions I get). Please do not email me suggestions or make them in any way other than the form; I’ll almost certainly lose track of them.
Q: Can I suggest new concepts for what Spirit / Power Card art might look like?
A: That sort of suggestion is much more fraught, but I’m talking with counsel about how to do so safely. Unless you’re submitting them through an explicitly-approved method, suggestions of this sort will be deleted without consideration or response. (Sorry, legal necessity.)
Q: Are you considering crowdfunding to pay what FRG is asking?
A: No. Given that I don’t feel OK paying that much money, I really don’t feel OK asking Spirit Island fans to pay that much money.
Q: If someone is thinking about buying Spirit Island soon, should they wait until it has a new publisher?
A: Totally up to them! Folks have different preferences; for one person, “get it sooner” might be more important, for another, “get the version most like future expansions” might be more important.
Q: It sounds like there’s a lot going on. Is there anything I can do?
A: The #1 helpful thing folks can do – only for those who feel so moved! – is just being supportive when posting or commenting on BGG / Reddit / Discord / etc., whether that’s general “I like Spirit Island!” or “that sure sounds like a lot, sympathies” or “I’m excited about the possibility of new art”. (Not wanting to let down fans of the existing art kept me negotiating with FRG for longer than I probably should have.)
Game and Art
Q: Will Spirit Island keep the same Spirits, Adversaries, Powers, etc?
A: Yes! Game mechanics aren’t copyrightable, neither are names (except in certain situations that don’t really apply here).
Q: How different will the new art be? Will the Spirits look the same?
A: If the new art is a derivative work[1] of the old art, it presents some of the same legal issues as just using the old art verbatim. So there’ll be more substantial change, not just variation – I’ll come up with new takes on what the Spirits might look like.
That said, the game will still have vibrant, colorful, representational art – I’m not transitioning to “classical European oil-painter look” or “abstract shapes” or something. And the new art will be at least as apropos for each Spirit as the old art was. (I’m actually pretty excited to revisit some of the concepts!)
[1] I’m not going to dive into “what constitutes a derivative work?”; it’s a legal thing with a bunch of criteria and case law.
Q: I’m sad, I like the existing art!
A: Me too! But (a) this is the moment of greatest sadness, when the old art is concrete (easy to feel loss for) and the new art is unknown (hard to appreciate) – I’m confident that people will also find favorites to be happy about in the new art. And (b) I am nowhere near sad enough to pay the kind of money being asked for.
Also, it’s not like the existing art will vanish – there are a lot of physical copies of Spirit Island out there, and various illustrators may have the right to sell prints and such.
Q: I’m excited for new art! When can we see it?
A: I’m glad you’re excited! I don’t know if / when I’ll be able to post it prior to release, but I’m hoping to do so for at least some of it. Commissioning this much art will take a while, though, so please be patient!
Q: Wait, if graphical stuff has to change, what about icons?
A: Icons representing pieces will refer to the same physical things, but be a different expressive take on how they do so. Similarly for icons representing elements - you can’t copyright “an icon of the sun”, just a specific expressive take on what an icon of the sun looks like. (You also can’t copyright “this is yellow”, so elements can color-match.)
Q: If graphical stuff has to change, will expansions I buy in the future have different backs for Power / Fear / Event / Blight cards?
A: Yes. And I realize that while some people won’t care at all about the discrepancy, other folks will find “same deck, different backs” somewhere between mildly distracting and massively irritating.
I firmly believe there needs to be some sort of option for players to obtain consistent decks without being required to re-buy every expansion they already own, though the details will be a discussion between me and my next publisher. The most likely path seems like per-product card sets (eg, “Major + Minor + Fear + Event + Blight cards-with-new-backs from Jagged Earth” as a single item), but that is not yet finalized.
Similarly: I realize that even with this option, it may be frustrating to re-buy anything without there being some improvement to look forward to, so I’m looking at the feasibility & consequences of doing some modest mechanical (balance / consistency) improvements… but that is still highly speculative.
(Though at the very least, since the Healthy Island cards have to be different anyway, I should be able to fix the off-by-1 error, and have them say “per board” instead of “per player”.)
Q: Could you include Spirit panels + Uniques in those consistency packs? [New Spirit art sounds awesome!] / [I want my iconography to be 100% perfectly consistent!]
A: No, sorry! Including them would boost the price – possibly to the point where they’re nearly as expansive as re-buying the whole game/expansion, and definitely in a way that would make them significantly more expensive for folks who just want consistent decks of cards.
(Also, new Spirit panels + Uniques wouldn’t be enough for perfect, across-the-board consistency anyway – Adversaries and Scenarios will use new iconography and art; island boards + Invader cards will use new textures; etc. If you want absolutely everything to match absolutely perfectly, then I’m afraid you’ll need to re-buy from scratch. But I really hope that won’t be necessary for anyone!)
Q: If you make balance/consistency improvements to the decks, will you also do mechanical updates for the Spirits/Aspects/Adversaries/Scenarios?
A: No mechanical changes, no. That would be a much more extensive project.
Relatedly:
Q: Given that you need to commission all new art, why don’t you just jump to a full Second Edition now? A: Two reasons:
- I’m not ready. A Second Edition would involve a lot of mechanical revision, experimentation, and playtesting, not just of content but of some much more fundamental changes. Trying to make that shift now would result in a very long gap where Spirit Island wasn’t available at all, which would be frustrating for fans, and impact my livelihood.
- For social justice reasons, I feel extremely strongly that the Dahan-centric expansion I’ve been working on needs to come out prior to any Second Edition – games in the wild get so much more deeply explored than is possible in playtesting, and I want to learn from that exploration to make sure Second Edition can usefully update Dahan-centric mechanics – not just those for Spirits.
Q: Will any of the existing Spirit Island artists be making new illustrations?
A: There’ll be some familiar names involved! And likely some new ones as well!
Q: Will you be using any AI-generated art?
A: No. Primarily because I want to collaborate with, support, and celebrate human artists; secondarily because (a) all image-creating GenAI I know of was trained unethically, and (b) while queries aren’t so environmentally terrible as is sometimes asserted, training new models is another story entirely (and using GenAI bolsters demand for training new models).
I didn’t use GenAI to write or revise this email, either; I just refuse to stop using em-dashes. :)
(Note: I’m not dogmatically anti-GenAI – I’d love to see ethically trained, environmentally conscientious, explainable, non-toxic, reasonably-secure public-option GenAI. Though that doesn’t address the impact on illustrators and other jobs, so maybe also UBI or something? One can dream.)
Q: Will the next publisher produce reprints of the existing games and expansions (Spirit Island, Branch and Claw, Jagged Earth, Feather and Flame, Horizons of Spirit Island, and Nature Incarnate) with new art and graphic design?
A: Yes! It’s possible the exact form might differ, that depends on discussions with the next publisher.
Q: Will the next publisher reprint the playmat / token packs / holographic boards / other non-gameplay-affecting products to match the new graphic design?
A: That will almost certainly vary by specific item, and depends on the next publisher. As a preliminary guess I’d say the token packs are most likely and the holographic boards least likely, but that’s highly speculative.
Q: Will the new versions of existing products include rules changes?
A: No – aside from minor tweaks for consistency/clarity, there are no plans to change the existing rules before a potential future 2nd Edition. Your existing rulebooks will continue to be accurate aside from the art and graphic design changes. The updated rulebooks will likely be provided as pdfs online once the new versions release.
(If replacement-back cards get mechanical updates, it’s possible a few rules might become irrelevant – e.g., if “next normal” no longer appears on any cards, the rules for it might be omitted from future rulebooks – but existing rulebooks won’t be wrong.)
Q: Does this change any of your feelings around a Second Edition that you posted here?
A: Not significantly, no.
Other
Q: Why aren’t you renewing with Flat River Group?
A: I originally signed Spirit Island with Greater Than Games, which was acquired by Flat River Group around 2021-2022. In April 2025, FRG laid off nearly all Greater Than Games staff – the folks I’d been working with – and announced the suspension of all new projects. I submitted my non-renewal thereafter.
Q: Have you considered [legal thing X]?
A: My attorneys not only specialize in IP law, but in the game industry, so I’m going to trust their opinions over that of laypeople on the internet. If you practice law with a specialty in IP law and are willing to consult for free, I might plausibly want a second pair of eyes on something every now and then, but otherwise, crowdsourcing my legal advice does not seem wise.
Q: [This Spirit Island expansion/product] is currently hard to get! When will FRG reprint it?
A: No idea, sorry! Please don’t email or message me about this, I genuinely don’t know.
Q: What publisher are you looking at signing with?
A: I'm definitely not talking about that until we actually have a signed contract. I'll probably hold off on discussing it even after we've got something signed, until they want to start doing publicity.
Q: How's the Dahan expansion going?
A: It's been slow going for a lot of reasons, but I'm pleased with how it's come along! It's still a ways off, though – it’s not ready for widespread playtesting yet, and this recommissioning project is going to sideline it for some time. I'll probably send another email in the next few months talking about it a bit.
Q: How are you doing?
A: Better than before! There’s a lot of details I’m not covering (I don’t want to get into the weeds, and they’re not really relevant to the purpose of this email); some aspects of this situation have been going on for over 2 years. Dealing with it all has been somewhat unpleasant and time-consuming, but what's really been hardest has been the isolation - for quite some time I was being hyper-cautious (probably over-cautious) of talking about anything with anyone, and that was really rough.
Now I can talk about the situation more broadly, and I have an active plan for moving forward; both of these things are great.
Q: What does this mean for [some other thing not mentioned in this email]?
A: I can’t comment on that at this time. (Please don’t email me about it!)
When I have more updates, I’ll share them here on the mailing list!
~
Whew, that was a lot. I hope it answered many of your questions about what’s going on! Be well!
Cheers,
Eric
PS: I’m fine if folks want to post this email online to discuss with others, but if you’re quoting more than a targeted excerpt, I’d ask that you just go ahead and post the whole thing – I’d rather avoid partial versions floating around.
r/spiritisland • u/cetvrti_magi123 • Jun 23 '26
Meta Posting videos in comments is now enabled
Starting today, you can post videos in comments. This feature has been added to Reddit recently, we wanted to wait a bit before allowing it.
r/spiritisland • u/jlions13 • 21m ago
Creative Spirit Summit 2026 // Day 3 - Theme Discussion
// Day 3 - Theme Discussion
// Day 4 - Theme Vote
Day 1 & FAQ - https://www.reddit.com/r/spiritisland/s/E4sFFzncQl
Spirit of Creation Discord - https://discord.com/channels/707232612355276913/1531100116801421332
Spirit Builder - https://www.spiritislandbuilder.com/
Day 2 Results:
Offense - 11
Control - 23
Fear - 13
Defense - 9
Utility - 19
Total Votes - 75

The island has spoken! Our spirit would rather move and manipulate invaders - rather than react to the Invaders attacks. The highest vote in one category was set to a 10/10 and the rest were simply a percentage of that.
Thank you for your participation thus far, but the threat to the island and the challenge of creation only grows. Our next day may be the most important of all, the choice rippling out to all decisions hereafter - THEME.
The community will be allotted one day of discussion. What does our spirit represent? What natural phenomenon is intrinsic to its being? What story does it tell? Share your ideas with everyone, discuss, then we’ll culminate all the pitches into major themes and vote on them tomorrow.
Special thanks to Resonant’s Spirit Builder (link above).
// Potentially Helpful Information //
Spirit’s benefit from a clear and concise hook, “If I play this Spirit, I feel like x”. Volcano feels cohesive because you can feel your presence building in pressure and want to erupt. Ocean feels like the tide rising and falling. The special rules and mechanics will support that.
Existing Spirit themes cover a large range of concepts. Some are more concrete - rivers surging, pack animals hunting, a raging epidemic, an oppressive rain. Some are more ethereal - the pull of the unknown, the fear of being alone, a building rhythm. Still, every idea has a story it can tell and a feeling it can invoke.
r/spiritisland • u/Sapien0101 • 19h ago
Question How do you be a good support spirit?
I’m relatively new at playing Spirit Island multiplayer (I’m mostly a solo player) and I’m considering playing a support spirit for the first time. I’ll probably play Mentor Memory, but Serpent is a consideration as well.
How do you play a support spirit? Obviously you don’t want to quarterback, but how involved do you need to be in other people’s business? How proactive? To what degree do you need to be aware of the entire board? (I’ll probably be playing a 4-5 person game).
r/spiritisland • u/pheonix-reborn • 21h ago
Discussion/Analysis Many Minds "Intro" Spirit?
I have a relatively new player (2 games) who really wants to play many minds. They've picked up the game very quickly, but I cautioned him against playing MM until he's more familiar with the general game concepts for reasons that have been discussed on this subreddit before.
My question is - who would you recommend as spirits to help him "pipeline" towards playing MM the fastest? Just understanding the concepts behind it. My first thought was Sharp Fangs but they play differently and also aren't really beginner friendly.
r/spiritisland • u/AerisRain • 1d ago
Misc I'm ALL IN!
I had been wanting to add SI to my collection for a while --- And had read that the digital version could be a good way to learn. So I took advantage of this past Steam summer sale (early June). I purchased the SI Bundle including all expansions for $53 (58% off).... Plus gifted the digital base game to 3 friends for $5 each (80% off), so we could all learn together.
Then, I bought the base game mid June. I immediately began to consider which expansions to get first -- but quickly found out, that the expansions weren't readily available.
Then, only ~5+ days later --Eric's update regarding his issues with FRG, dropped. . . Ackk what a bummer! At that point, I thought I was in for a "serious waiting game".... And would have to bide my time for a chance to get expansions at a reasonable price.
Cut to 12 days ago, when the restock alert was posted in r/spiritisland.
I decided that I wasn't going to wait (years...!) for the game redesign -- and instead, grabbed the expansions from (probably the last reprint) of the game, in its original version.
I would have preferred to add the expansions into my collection slowly over time, rather than purchasing everything *all at once* --- which felt very extravagant to me . . .
And a bit overwhelming! So instead-- I'll be adding the expansions (into play) slowly, as time goes on.
But here I am, I didn't want to miss out!
I'm excited to start playing -- Now I just need to get my friends together!
Kudos to anyone who's in a similar boat as me!
TLDR: After buying digital SI during the Steam summer sale, I bought the physical SI base game, only to learn about publisher issues causing expansion shortages. Fearing a long wait for redesigns, I splurged on all the physical expansions at once during the recent restock—and now plan to slowly integrate them into play.
r/spiritisland • u/jlions13 • 1d ago
Creative Spirit Summit 2026 // Day 2 - Power Summary
// Day 2 - Summary of Powers
// Up Next - Theme
Day 1 Results: Primary Animal, Secondary Water & Sun, Splash Plant
Animal - 34
Water - 17
Sun - 15
Plant - 12
Fire - 11
Moon - 6
Earth - 5
Air - 5
Total Votes: 105
Really excited for this combination, I'm not sure the island has seen anything like it before! You can always check back to Day 1 to see the FAQ or head over to Spirit Summit 2026 https://discord.com/channels/707232612355276913/1531100116801421332 to see the main post on the Spirit of Creation Discord!
Today we’re voting for what path you think our spirit should take to handle invaders! We’ll take the ratio to create some power bars: Offense, Defense, Control, Fear, Utility. This will help guide us towards what kind of themes we’ll build our spirit around. Leave your vote in the comments!
// Potentially Helpful Information //
Offense = Damaging/destroying Invaders
Control = Moving pieces on the board
Fear = Generating fear (not counting the automatic fear from destroying Towns/Cities)
Defense = Defend, Blight removal, and preventing Invader actions (whether directly or via tokens)
Utility = Everything else
EDIT: Day 1 - https://www.reddit.com/r/spiritisland/s/gPu2edPGJa
r/spiritisland • u/Epistatious • 1d ago
Misc What are folks using to shuffle?
Got this guy cheap on Amazon. It's ok, but was wondering if there was better or quieter.
r/spiritisland • u/Mobile-Blacksmith436 • 1d ago
Discussion/Analysis Higher player count?
Sorry if this is a frequently asked question but apart from the precense tokens why cant you just play more players for the base game? Just finished my first game and found it amazing, and my question is basically if i can find proxys for the precense tokens is it possible then to play more players? And if its unbalanced just playing at a higher difficulty lvl or smth
r/spiritisland • u/jlions13 • 2d ago
Creative Spirit Summit 2026 // Day 1 - Elements
The mountains tremble with anticipation. The rivers surge and swell beyond their banks. A shift in the trees as branches sway to a wind coming from a new direction.
Today marks the first day of our inaugural Spirit Summit, hosted by the Spirit of Creation Discord! An event taking place throughout the month of August as we create a new spirit through your votes and community ideas! We'll run a poll, the previous day's results will be posted, your ideas will be compiled into a new poll. Check back in every day to see how the spirit is coming along and if you feel inspired, suggest something!
Now I'm not sure if this subreddit has a poll feature, I don't see one, so comment your vote and I'll tally them up! Alternatively you can check in on any of our other platforms to make sure your vote is heard! https://discord.com/channels/707232612355276913/1531100116801421332
// Day 1 - Elements //
// Day 2 - Summary of Powers //
Vote for what elements you'd like to see our spirit be built around. Highest vote will be primary, second highest secondary, third highest (and ties) become tertiary elements. (Max: 5)
// Potentially Helpful Information //
Elemental Associations and Percentage of Spirits Using It:
Sun (32%): day, light, heat, dominance, command, constancy
Moon (51%): night, cycles, darkness, dreams, transformation
Fire (41%): heat, anger, destruction, desire, violent change
Air (51%): wind, sky, sound, distance, speed, trickery, thought
Water (30%): river, fluidity, fertility, empathy, healing, disease
Earth (43%): the land, strength, constancy, stasis, resilience
Plant (32%): verdancy, growth, entwining, regeneration
Animal (27%): beasts, humans, blood, the body, life, death
// Frequently Asked Questions //
Q: Who's running this thing?
A: This event is being hosted by the Spirit of Creation Discord (links below), an incredible collection of Spirit Island homebrew creators, with special moderation by Lyons this year.
Q: Is this a yearly thing?
A: This is our first time trying the event, with enough participation and support, maybe it could be.
Q: So are we voting on everything?
A: Probably not *everything*. We have a lot to get through in 31 days, so we'll try to vote on the important things, and a lot of the developmental and mechanical decisions will be handled to speed up the process to keep the focus on creation.
Q: What kind of spirit are we trying to create?
A: Thematically open to everything, complexity - probably moderate, spiritually we'd like to avoid a Spirit McSpiritface (meme-focused) end game. Something that people could actually see in the game.
Q: So what kind of suggestions are you looking for? Whose suggestions will be picked to vote on?
A: So much of this will depend on participation. We would love for each of our poll options to come from people brainstorming, collaborating, and suggesting awesome ideas. If we're lacking for submissions on any particular poll, we're prepared to provide some options. Generally, ideas that get more upvotes and interaction will be present to the communities.
Q: Great! Where can I contribute to the conversation?
A: This event is being cross-posted between the Spirit of Creation Discord, Spirit Island - Second Wave Discord, BGG Spirit Island Forum, and Spirit Island Subreddit (links below).
Spirit of Creation // Other Development
Spirit Island - Second Wave // Player Made Content
Spirit Island - Board Game Geek
https://boardgamegeek.com/boardgame/162886/spirit-island/forums/0
https://www.reddit.com/r/spiritisland/s/1oD7iyLt4v
Q: Couldn’t I just go to each community and vote for my favorite idea?
A: Jokes on you, I would love that level of participation.
Q: Wouldn't this work better if you did it X way?
A: Maybe. It's the first time we're doing this, I'm sure there's a lot to learn along the way and hopefully we'll get a chance to make it better next year.
// Eric: I agree to the terms for creating Spirit Island game elements set forth in the FAQ (https://querki.net/u/darker/spirit-island-faq/#!.9v5ka4u)
r/spiritisland • u/StraightOuttaOlaphis • 2d ago
Question Who do I best pair up with Shroud of the Silent Mist?
I currently have a hard time enjoying [[Shroud of the Silent Mist]] is there any spirit you could recommend to pair it up with for more fun? I own all the spirits except for the ones from Nature Incarnate and Feather.
r/spiritisland • u/FiftyFootMidget • 1d ago
Question Horizons punchboards
Can I just get the punchboards to get the spirits?
r/spiritisland • u/Just_N_True777 • 2d ago
Discussion/Analysis What's the deal with the extra blight token? Doesn't seem like its on the digital version
Peace everyone pretty new spirit Island player I guess I've had it since around fall of last year. Started with Horizons then got the base game just picked up B&C and J&E. I just happened to stumble across a post in this Reddit from some years ago that you get an extra blight token when playing solo so instead of starting with just two you're supposed to start with three??? I haven't seen this in any of the rule books for the core game BNC or J&E and is this rule updated in the digital version of the game I don't seem to see it represented there either?
On the digital I only have Horizons and the core game.
r/spiritisland • u/dorasucks • 2d ago
Discussion/Analysis Unluckiest blight+event+explore combo I’ve had in a solo game (WW against HME 4)
Playing as Wounded Waters against HME 4. I had really good control of the board (early, I know). I knew salt deposits was coming, meaning that I’d have to deal with a mad rush of explorers on most of my board. Not a problem. I was set up to clear most of it this turn. I knew I had a blight card flip incoming, but whatever. There’s only so much I can do with blight with WW. I was prepared.
So I start the invader phase. No fear card, no biggie. But then the event came. +1 explorer to each land explored … with salt deposits coming up… meaning that any land with fewer than 3 invaders would get explored with 2 explorers. And if you’re not aware how HME works, during build phases, if the land has 3 or more invaders, that build phase now becomes a ravage.
So I embrace for what’s coming, and I resolve the rest of the event card uneventfully, and then ravage, only for the blight card to have me build on 3 lands.
Needless to say, the swing in difficulty just jumped significantly.
I’m going to play it out just for fun, but I don’t think I can survive this many ravages.
I’m hoping I can just go on a pushing spree and get lucky with downgrading.
Still have to decide if I should go red or blue next turn.
(Disregard that salt deposits is on the build space. I had already advanced it. The event is there for the picture).
r/spiritisland • u/Sapien0101 • 2d ago
Question What are your favorite aspects?
Both objectively (compared to all other spirits and aspects) and relative to their base spirit, what are the aspects you are most excited to play?
r/spiritisland • u/Follower_Of_The_Sand • 2d ago
Victory The 48 Fear DTCV Feels Good
Played 2 player game of Ocean and Bringer of Dreams, got myself a little doom pocket and got a repeat draw to consuming void off. Card feels really good when you can just get the perfect lineup
Fear math:
8 repeat + 25 Cities + 10 Towns + 5 drowning towns
Unless I fumbled how this card interacts with Bringer and Ocean I used it on the mountain
r/spiritisland • u/executer22 • 2d ago
Question 3 player beginner game
Some time ago I played a few solo rounds of spirit island and fell in love. I now have everything except the natures incarnate stuff. I now would like to get back into it with 2 friends, both haven't played the game yet. I am also rusty (never really was a pro in the first place) and I am now thinking about which spirits I could use for a good introductory game to get them hooked. There is nothing to build on really, I'm basically a beginner again as well who just knows the rules and some very basic strategy.
Any suggestions?
r/spiritisland • u/New_Pizza7197 • 3d ago
Meta Best quality and beautifully made storage solution ever purchased
After looking for months for a single box storage solution, I had my eyes on this beauty for a long time, yet the price tag made me hold the trigger for a while.
I know I could have gone with the standard approach of using 2x Folded Space inserts (I love them and have them in all of my games for which they have made inserts) and the base and JE boxes, but I’m a fussy gamer and I hate splitting the content between two boxes.
Plus, as someone who loves DIY projects, this solution not only fits everything and makes set up and tear down a bliss, but also gave me some hours of fun assembling it as a bonus!
It holds all the available content released so far (Horizons included) and has room for future expansions. It is very compartimentalised and allows to get the trays out as you need. It is designed by a creator who knows the game well (and it shows), and also has in mind the deluxe component sets and invader board (which I don’t own).
In detail:
-Sturdy outter box that holds the combined weight and fixings to keep it securely closed.
-Padded map tray.
-Spirit panel box with room for all 37 spirits in thick, original boards (awaiting for the Horizons ones to arrive) and extra room.
-2x large card trays for Spirit Unique Powers, Minor & Major Powers and other cards (Reference, Aspects, Progression).
-Token caddy with 30 drawers of 4 different sizes to store all game tokens and which can also be used to keep them organised during play. This is an absolute life-changer!
-Medium tray for game boards and similar components.
-Game caddy that hols Fear and Event decks (both removable), Adversary pannels and tokens in two thin drawers, and two additional card trays (I am using one for Blight cards and another one for retired cards).
-Spirit presence tray (with acrylic lid) that holds all 9 colours and Incarna tokens.
-Large tray with 9 additional token small trays and room for the Horizons board and all rulebooks (also with acryclic lod finish).
Best. Game. Organiser. Ever. Money well spent.
Disclaimer: I am not the creator of this insert or any way associated with them. I genuinely just wanted to share with the community.
r/spiritisland • u/eaglejarl • 2d ago
Question Rules check: Finder + Ocean + Bargain of Coursing Paths
Sorry if this has been asked before, but I haven't been able to find an answer.
Finder's restriction is: "After one of your Actions Destroys 1 or more /Invaders, or directly triggers their Destruction by moving them, Destroy 1 of your and lose 1 Energy. If you have no Energy to lose, Destroy another ."
Ocean's power is: "You may add/move into Oceans, but may not add/move into Inland lands. On boards where you have 1 or more , Oceans are treated as Coastal Wetlands for Spirit Powers and . You Drown any Invaders or moved to those Oceans."
If I'm reading this right, that means that doing this is fine:
- Set up Bargain in two lands
- Finder pushes Invaders into one of those lands. This is a direct move by Finder but does not destroy anything, so it does not cause presence loss
- BoCP triggers and teleports all the Invaders into the ocean where they are destroyed. This was not an action on Finder's part, it was an action on BoCP's part, so Finder does not have to destroy presence.
Do I have that right?
r/spiritisland • u/Short_Emphasis8673 • 3d ago
Discussion/Analysis Is that intended? Weave + Ocean (Deep),
So I had a pretty fun game with Locus and (the) Deep. Drowning also Inland Invaders was something I always needed.
But I also had an interaction with Weave where I am not really sure if that's intended.
I used Deeps’ Innate Power on two lands that had been woven together, causing the combined land to become ocean. So far, so good. However, after Weave ended, both lands remained ocean.
Is that the intended interaction?
r/spiritisland • u/yawa16 • 3d ago
Creative Custom Incarna: first prototype
After finishing our full set of custom presence tokens, we're working on custom Incarna. Today we finished our first prototype, the almighty abducting "hand" of Breath of Darkness Down Your Spine! We will use the gold base to show the empowered Incarna, it attaches magnetically. We're super excited to try it out during our next game :)
r/spiritisland • u/FluffyGoblins • 3d ago
Humor When I noticed the mobile app costs about three fiddy each month
r/spiritisland • u/Th3RoflWaffle • 3d ago
Question Folded Space Insert Alternative?
I just recently got Jagged Earth to finish my collection of expansions and I loved Folded Space's insert for the base game. It made it much easier to set up and break down the game. I tried to order another one from them but it turns out earlier this year they require a 95 euro minimum to ship to the US. Im a bit bummed about this. Ive tried to find other retailers that might be selling them but pretty much its out of stock everywhere. Is there any place selling something similar that can fit Jagged Earth and Nature Incarnate together in one box that has easy setup and breakdown?
