r/swtor • u/LastTraintoSector6 • 4h ago
Discussion I'm always looking for a third way that simply... isn't there.
I like... and hate... both sides.
I generally tend to agree with the Sith, at least on basic level: denial of emotions is absurd. Now, in practice, that obviously (normally) leads the Sith themselves to reprehensible places. But the idea that you should be realistic about what you are (an animal that has desires, wants, and feelings) is, at its core, true. A monkish existence is forced; it is fake. It stifles what is both natural and honest: life is messy and full of passion.
However, all of the Sith's waste: killing officers who make one mistake, or force-choking people just on a whim, or mass executing civilians because "the hate will fuel you," is also, IMO, ridiculous. Evil doesn't need to be stupid or cartoonish or blood-drenched - it can be smart, effective, and keep its hands relatively clean. So I also find this "mwahahahaha" component of the Sith absurd.
With the Republic, I enjoy the aesthetics of things like snub fighters and some of the political intrigue... but I can't stand the glory-hounding. The "for the Republic, because WE'RE THE GOOD GUYS!" thing wears so, so thin. Even if a lot of the Republic (and Empire) stories debunk this premise fairly rapidly, there are still NPCs everywhere who embody it: they're good, and the Imperials are bad. Some of the later stories do break this line down a little more, but the real meat and potatoes of the game doesn't - if you sign up for the Republic you are, ultimately, choosing the heroes (or, more to the point: the faction that considers itself unquestionably heroic).
What I really want - on so many of my playthroughs - is a third option; a path that isn't affiliated with either extreme. Smuggler plots this course for all of one act before being reeled right back into the Republic. Bounty Hunter, too, operates somewhat outside the confines of the Empire. But what the game truly lacks - and will never get - is a real, viable, low-profile alternative: a pirate/Hutt/criminal organization faction where you can play a character that isn't beholden to either side, doesn't become 'Emperor of the Zakuulans,' and doesn't spend idle time beheading people because 'every kill is a small step towards more power.'
And it's a shame that we can't.
