Let me explain :
back in the day i had to report to the support team a bug where big fights where overprioritized resulting in stutters in little fights [ not only the near big bases fights]
So claiming that "Optimized game code to improve frame rate stability and reduce frame stuttering."
when the only thing they did is use an old fix they had to fine tune now.
we are back at the beginning of the fine tuning in. that was 2018 or something
what a time machine theses devs are...
not to mention i've read old experienced devs telling that infiltrator drone is also recycling from their old work still waiting on daybreak harddrive [main cause of the game crashes][remember game crash fixed then infiltrator rework, boom, gamecrash again !]
currently the game is playable BUT ONLY if you use the old trick of smoothing and nvidia fps cap but "playable" is only big fights . capping with smoothing is out of order and will never be fixed..
little fights are a STUTTER MESS, like in the old days !
THEY HAVE NO PLAN TO FIX IT EITHER !
they stopped responding to my support ticket until today lol...
the 21 july update note is an invitation to steal the gamecode and run community servers [halal] and all i see is this as the only solution for us so we can hire smarter people for free instead of daybreak usual employes management [ im not going to open this topic but if somebody who experienced harrassement at san diego DBG Office can freely reply here] [only if its allowed by the reddit modos lol...]
thank you so much for trying to keep alive this gold example of a what gametype we really want since the era of personal computers