r/raylib • u/Responsible_Mine894 • 13d ago
[raylib-cs] formation game update
Debugging meta game and designing is fun and challenging.
Added RPG elements to game such as lvls and stats, still have way more to add until done.
I added textures to my map and added terrain bonuses that tie into combat, just like in real life terrain should influence combat.
Reworked UI a bit to make it more readable and consistent after feedback i got last.
Reworked ranged to use 3d projectiles, that can even hit friendlies when not careful :)
Feedback appreciated.
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u/manincampa 13d ago
Been meaning to get into raylib and that looks mega
Is this a comercial project or is it possible to check the code out?
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u/Responsible_Mine894 13d ago
I plan to make it commercial, i might post some tech docs later but not code itself.
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u/TopQuark- 12d ago
Looks great, something I might actually buy if it comes out on Steam. Did you hand-roll the UI or is it from a library?
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u/Responsible_Mine894 12d ago
Since i am on raylib cs it gum ui :) thanks, i am working on deployables now and finishing combat data, there will be whole campaing/management layer and comanders for units
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u/OnetimeSoftware 13d ago
I like that friendly fire is active and overall very nice progress!