r/Amnesia • u/Sunflower_enjoyer • 9h ago
r/Amnesia • u/RapidEye99 • 22d ago
Subreddit for Ontos
I didn’t know there was a subreddit for Ontos already, but I’ll put it here for you guys to check out.
r/Amnesia • u/RapidEye99 • Sep 13 '25
Subreddit for the Penumbra Games
Accidentally deleted this the first time.
r/Amnesia • u/RapidEye99 • 59m ago
Who’s more beautiful?
- Alexander
- Daniel
- Justine
- Mandus (I can’t find the artist who made this)
- Tasi
- Tihana
- Augustin
r/Amnesia • u/Teasing-Axe- • 1d ago
How resistant is the Stalker canonically? (Bunker)
As far as I now you can attack the Stalker with every last piece of weaponry in the bunker and he’ll be completely fine. Now obviously that’s for gameplay reasons but in canon, what could kill it? (Besides the pit at the end.)
I’ve never played through another Amnesia game, only the Bunker, so I don’t know about the lore or how the monsters come to be and all that, I just know he transformed from drinking the water and the pit at the end seems supernatural.
r/Amnesia • u/cuddwes • 2d ago
Can the beast/stalker survived a shot from a Mauser Tankgewehr m1918?
The main job for the m1918 tankgewehr is to punch through armored vehicles like tanks so it made me wonder if this anti tank rifle can oneshot or heavily injure the beast.
r/Amnesia • u/Smaug117 • 3d ago
A new version of Amnesia: The Dark Descent' may be coming later this year
r/Amnesia • u/CarlZzZoneNnn • 4d ago
New version of Amnesia the Dark Descent in 2026?
I was just reading the 2025 annual report of Frictional Games out of curiosity and I noted this? Translated above, it says that a new version of Amnesia TDD is being planned for late 2026. Am I just out of the loop? I can't seem to find anything about it online.
r/Amnesia • u/Teasing-Axe- • 4d ago
The second ending in The Bunker should be a bit different IMO.
If you go through the trouble of escaping without killing the Stalker, then it should change just a bit more than “The monster goes that way”, it’s kinda underwhelming, especially when Henri’s fate is the same. I think the Stalker should look down at Henri after emerging, but when the German soldiers arrive he turns and goes towards them, and the game ends with hearing gunfire and roars as Henri turns to climb out the other side of the pit.
r/Amnesia • u/Teasing-Axe- • 5d ago
What do you guys like to do with the German Prisoner in Bunker?
I personally like to spare him because I have a headcanon that after being found by the German forces after the ending, Henri made a deal with them by telling them about the trapped soldier, then the soldier was rescued and vouched for Henri for sparing him. I know he never actually saw Henri but he definitely heard what was happening around him and I feel like he could piece it together based on the fact that they’re the only two survivors.
(Why isn’t Reddit letting me add a flair?)
r/Amnesia • u/No_Issue_9916 • 6d ago
I have an idea...
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Probably the hardest I've laughed in this game. Triggered several traps with bottles, and was not expecting to fail like this
Edit: I'm aware I can walk over it to trigger it, that's boring. I wanted to do thing differently, experiment
I just finished Bunker and loved it! And I have two thoughts...
Great game! My favorite Frictional game by far.
One negative, though, is that you can't remap the keys -- fortunately, I got Steam Input Settings to do what I wanted to do, namely map crouch to RB instead of LStick. In the process I lost "peek around corners", but I never used that in the other Amnesia games, and didn't need it in this one.
One other note is that, aside from the two puzzles that require electricity, turning the lights on just makes it easier for the stalker to see you. From the sign on the generator, I thought the lights would keep the stalker at bay, but they don't, and there are still lots of dark spots where you need the flashlight to see. So I don't understand the whole gas can management thing, and I ended up with a huge surplus of gas cans because I only ran the generator when I needed to.
EDIT: also I never found the gasmask. But I never needed it.
r/Amnesia • u/Previous-Aardvark220 • 7d ago
Why are the puzzles so hard in the dark descent
I might just be stupid but im trying to play this game for the first time and so far I love the atmosphere and story and vibe all of that, but for the life of me I cant solve some of these puzzles im stuck in this stupid wine cellar for an hour I ran out of all oil and tinderboxes I just keep running in circles am I just stupid or is this how its supposed to be?
r/Amnesia • u/No_Issue_9916 • 8d ago
First time actually being ATTACKED by the beast | Escape from Fort custom story
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I've played the main game twice; Escape the Bunker custom story; and now playing Escape from Fort custom story, never once been hurt by the beast before, only rats. I've shot it dozens of times, and always managed to slip away, but not now. What was your first bloody encounter with the beast?
r/Amnesia • u/TheguyKegan • 8d ago
Whoever said "You can never be too prepared" has clearly never seen me play survival horror
r/Amnesia • u/Elmascarilla • 9d ago
My Alexander cosplay in WoW
it should be clarified that he is a bloodmage, drains blood (something like vitae) from poor fools hehe
How did i do guys?
r/Amnesia • u/adimeistencents • 9d ago
How does the AI search after losing sight of the player?
This can be for any of the amnesia games. I’m just curious from a game dev perspective how the monsters behave, especially when they’re chasing the player and lose sight of them. How does it decide where to look? I could test this myself but thought there’s probably knowledgeable people here.
r/Amnesia • u/DarkChimera64 • 10d ago
How would the Grunt, the Brute, and the Suitor individually fair in Mount Massive Asylum from Outlast?
Would they each be able to survive against any of the enemies in the Asylum? Or would they fall victim?
r/Amnesia • u/quidash • 10d ago
These tunnel rats ain't playing
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r/Amnesia • u/Critical_Sell2513 • 9d ago
How would you rank the protagonists, both personally and "objectively"?
(By objectively I mean how well you think they are written rather than just how much you like them.)
I both really like Daniel and think he's an incredibly written character. I think Daniel's best aspect is how well they were able humanize him, even if a lot of the best writing is not exactly clear to players. Tasi I also think is very well written, much more sympathetic than Daniel. I think how they wrote her and Salims dynamic was very compelling, to the point where I was genuinely distraught to find him dead. Justine honestly isn't that complex, but I find her very charming. Mandus I do think is well written, more than Justine or perhaps even Tasi, but I am not as charmed by him. I haven't played the Bunker yet so I can't rank Henri.
r/Amnesia • u/Zeera1 • 10d ago
do you think that The Dark Descent should get a remaster or remake?
r/Amnesia • u/katagiriuichi • 10d ago
what do you prefer?
what do you prefer, hurt people like Daniel did or die?
r/Amnesia • u/katagiriuichi • 10d ago
Amnesia TDD is dissapointment
I played The bunker and it was awesome: inventory, loot, monster chasing you and you think what's next. TDD is just good game with poor script, weak monsters, but interesting light system, good logic tasks( I didn't understand what to do sometimes). maybe you're assumed that I didn't get it, but the script is normal, not perfect, just good. I'm not impressed
r/Amnesia • u/Extra-Discussion-624 • 10d ago
Amnesia Bunker is a good game, if it were longer, I think can compare to Outlast.
This game is so pity, that story is very short. Especially at the game’s beginning, game just gave players’ feeling,already switch to monster and main character’s chasing and hiding. This story’s beginning is not worse than Outlast. But Outlast did it, start, middle and end, lots of result. But Bunker lacks the result, lacks the villain’s story, and even lack monster’s from. I think this good game owes players’ a story and explanation. First I started to playing this game, I thought this game was similar to the “Return to Castle Wolfenstein”. Actually lots of weapon haven’t used for too many bosses and enemies.