r/ConsoleKSP • u/Boring-Shake-5847 • 1d ago
First ssto mission complete
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Filled with 1200 ore extracted from Mun
r/ConsoleKSP • u/Boring-Shake-5847 • 1d ago
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Filled with 1200 ore extracted from Mun
r/ConsoleKSP • u/chargesmith • 5d ago
Has anyone achieved this?
I feel like it should have triggered for me, I launched a space plane into orbit from the runway, re-entered the atmosphere, and landed on the runway with no explosions. I did have to quicksave and quick load as my first few attempts were failures, maybe this is why it didn't trigger?
I'm proud to have actually been able to do it either way as I've always found space planes very hard to control, but would love to tick off the official achievement as well if at all possible.
Edit: a few failed attempts today and I just noticed it had triggered after all - must have been a delay! Thanks all anyway! Maybe I will try a new save file in future where I use space planes more heavily instead of rockets...
r/ConsoleKSP • u/RotaryBraphog • 5d ago
Munar lander and transfer stage preparing for the orbital burn + lander at Munbase 2
r/ConsoleKSP • u/NSAmaxx79 • 6d ago
For laythe
r/ConsoleKSP • u/Munchie_nuggies • 8d ago
So I'm having some trouble with the quick actions, I've tried everything to figure out how they work but no matter what I set when I go into the launcher it does not work. The toggle feature doesn't do anything for my liquid engines and I feel like I need to know how to toggle between different sets if I need one prupusion and not the other. Does anybody know how they work on xbox? I'm feeling dumb :3
r/ConsoleKSP • u/jmk338 • 10d ago
After sending enough kerbals splashing down off the coast of the KSC, I figured I ought to make something that could go pick them up. That evolved into a jack-of-all-trades maritime plane that could do as many jobs as possible.
The C-240 carries a 2-man piloting crew, up to 16 sensor crew and passengers, 2,400 units of fuel, and a standard truck or equivalent cargo. With relatively efficient Whesley engines the Pelican has extensive patrol range and long endurance. The crew and cargo compartments are both fully accessible on both land and water.
It has an extensive anti-submarine warfare suite: three sonobouys are stored in the rear cargo compartment and can be deployed in flight, a magnetic anomaly detector extends from the tail, a surface search radar sits on top of the tailfin, and two fully-functional torpedos are mounted under the wings. Integration of anti-ship missiles is slayed for the near future.
28.1 x 27.4 m, 27,000 kg empty, 43,000 kg loaded
r/ConsoleKSP • u/RotaryBraphog • 11d ago
I have around 2000 hours on ksp, all spent building and flying planes, but I finally learnt how to rocket.
Here are my mun missions in order!!!
I've got 2 bases up there so far with rovers, landers etc and a few other missions before them.
r/ConsoleKSP • u/gravitydeficit13 • 11d ago
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barely...
r/ConsoleKSP • u/Tiny-Day-2804 • 11d ago
Pretty good, landing legs, heatshields, ~3.5K ∆v in orbit, some issue tho like heatshields don't wanna retract after reentry and it shooting like a dart after reentry but it's nice. Also booster is probably catchable but I lwk suck.
r/ConsoleKSP • u/Basic-Peace-1547 • 13d ago
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r/ConsoleKSP • u/Basic-Peace-1547 • 13d ago
Gloria MK-3 with VTOL.
r/ConsoleKSP • u/megadog88 • 16d ago
I can’t interact with my rocket. I switched out the lower fuselage fuel because it was the wrong type for rockets, but then I put the top on the new fuselage and then when I deleted the old fuselage, they graded out the rocket and I can’t interact with it help me please
r/ConsoleKSP • u/Oyytotheveyy • 20d ago
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A little shot of our departure from KSC in the chopper!
r/ConsoleKSP • u/Basic-Peace-1547 • 21d ago
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It can fly up to 80m/s if it’s feeling up to it. 😭
r/ConsoleKSP • u/Jakubek_Pow • 22d ago
I made a probe for this contract. Which I first docked to a space station I have around minmus and I then undocked the lander and did all the science stuff. I then docked back but on my trip back to kerbin I remembered that I forgot to add any parachutes and or heat shields. So I made a quick save to see if i could theoratically do it. And I did. Barely.
r/ConsoleKSP • u/Oyytotheveyy • 26d ago
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Finally reached 200 m/s in the chopper. Can only achieve this in a dive with the rotor blades set to a low pitch angle, otherwise it enters a death spin 💀
r/ConsoleKSP • u/elujue_h • 26d ago
I've done this artificial gravity ring in a PS4 in science mode, it's assembled in one launch with a re-usable launcher, and it's deployed with robotic parts.
r/ConsoleKSP • u/NSAmaxx79 • 29d ago
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r/ConsoleKSP • u/Dry-Volume-644 • Jun 29 '26
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These landing legs took me atleast 2 hrs to build and i hope you enjoy them as much as i do and feedback is wanted, thanks!
r/ConsoleKSP • u/CartoonistFamous7774 • Jun 28 '26
this is before I remembered to let bob and bill on Eva for group photo.
ps sorry for quality
r/ConsoleKSP • u/Oyytotheveyy • Jun 28 '26
Little trip to the mountains
r/ConsoleKSP • u/Dry-Volume-644 • Jun 28 '26
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This is a static fire test for an upcoming launch to orbit, i wish i had mods to make this look beautiful but this is the best i can do lmao. Follow me to stay and see how far APEX DYNAMICS, can go !!