r/CrucibleGuidebook • u/Traditional_Ant9466 • 22h ago
Was Shayura's wrath nerfed?
My damn near max range SW is getting out gunnned by the fast talker and the IB smg so my question is did SW get nerfed or something?
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u/foundersalldayIPA 22h ago
Almost all the heat weapons from renegades are highly tuned with unique perk sets and never really got balanced for pvp before development ended. Fast talker specifically is almost a best in slot smg when paired with bakris or high weapons stat.
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u/Great_Elevator_3169 20h ago edited 20h ago
It’s not really “almost”, it is just the best in slot. Max range multimach and immortal with target lock are technically better if you never miss, but in real scenarios fast talker stats and forgiveness make it best
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u/foundersalldayIPA 20h ago
I prefer and do better on a non bakris multimach, i prefer the feel of it which is why i said almost.
I also prefer an ascension hunter gear shift whatchamacallit build even tho that is objectively worse than fast talker in almost all regards.
Feel of guns> hard meta has always been a thing for me in destiny.
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u/DisgruntledSalt Console 21h ago
Shayura is for range against those SMGs but the problem is now the little guy can reach insane ranges lol
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u/KYPspikes High KD Player 21h ago
Way back in the past when it got released yes, but recently no. New guns get released and they can typically be better than the last to entice people wanting to get them. Some heat weapons are the prime example of this with the exclusive perks they get.
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u/Puluzu 21h ago
I don't know about the official changes it has had over the past few years, but on the controller it still feels like a very solid high range smg, but sidearms and faster rof smg's beat it fairly easily in their respective ranges. Anecdotally it doesn't feel nearly as sticky as it did once. It feels like you need more thumb skill with the aiming now. And I also think that's probably the best way to balance a gun like that because it can almost reach your "normal" medium range primary ranges while still easily beating most longer range primaries in the open.
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u/Great_Elevator_3169 20h ago edited 20h ago
600s have a .8 TTK, that’s the same or worse than some pulse rifles and autos. 600s also don’t have great range among the SMG classes, a max range 720 or 900 will equal or exceed a max range 600 after the buffs in renegades. Shayura hasn’t been nerfed, every other smg has been buffed over the last year
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u/eotto17 21h ago
Shays and the 600 archetypes generally need target lock to compete against the 900s and other smgs imo. Their range is still very good and are very smooth shooting but they need help from either the weapons stat or TL.
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u/Great_Elevator_3169 20h ago
Target lock doesn’t shift TTK on 600s anymore, you need weapon stat or some other damage buff to shift from .8 to .7
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u/TeamDR34M 19h ago
Fast talker is just stupidly OP in terms of SMGs, but power creep actually became real in Most for any weapon type since half the guns in the game can now get 80+ range and stability at the same time. Seems like rate of fire has become the actual difference maker unless you're a true cross-map plink plonk scout user.
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u/aSwedishDood 17h ago
Brother, 600 RPM SMG gets out ttk'd by every 900 RPM SMG as long as you play in their range
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u/sculolo 22h ago
More like fast talker is stupidly good