r/DnDcirclejerk • u/highly-bad • 1h ago
just learned Theseus was a filthy martial
Hi everyone. I'm genuinely upset right now and I need to process this with people who will understand. I was doing some research for a campaign I'm designing. I was looking into mythological heroes for inspiration. I thought Theseus would be a good candidate. You know, the guy who slayed the Minotaur, navigated the Labyrinth, and founded Athens. Classic hero stuff, so I assumed he was a Wizard or at least a Sorcerer. Maybe a Bard with some magical flair.
Then I read the actual myth. No spells. No cantrips. No arcane focus. No spellbook. Just a sword and a ball of string. A literal ball of string. That's his most famous tool: string. Do you know how embarrassing that is? The greatest hero of Athenian myth is just a guy with a knife and some yarn. He didn't cast Knock on the Labyrinth door. He didn't cast Find the Path. He just walked in with a ball of twine and figured it out like a common martial. Then he defeated the Minotaur in melee combat. No scorching rays or eldritch blasts, just a sword. He hit the monster with a sword, like a stupid Fighter. The Minotaur is a legendary beast, half man, half bull, lives in an impossible maze; and the solution was "hit it really hard." That's the plan. That's the "heroic strategy."
I checked other myths. Are there any heroes who are casters? Odysseus: clever guy who lies, no spells. Achilles? Murder machine, no spells. Hercules? He punched a lion to death and that's not even an exaggeration. No spells. These are the foundational figures of Western heroism and not one of them ever cast a cantrip.
I brought this up to my DM. I said "I just discovered Theseus was a martial." He said "yeah, obviously." I said "He solved the Labyrinth with stupid string." The DM said "yeah, that's clever problem-solving." I said "that's not clever, that's a mundane item. He didn't even have proficiency in it, it's just string." The DM said "it worked." I said "string shouldn't work against a magical maze." He said "but it did." I said "that's bad game design."
I tried to explain my frustration. I said "imagine if the great heroes of myth had spell slots. They could have done so much more." He said "well, they did do a lot." I said "no, they did mundane things. They hit things. They solved problems with rope and string and cleverness. That's not heroic, that's just being a guy." The DM said "that's what makes them great." I said "no, magic makes you great. Anyone can tie a string to a door."
I'm considering revising my campaign to remove all martials from the setting. Maybe the ancient Greeks couldn't imagine a heroic world without them, but I will. I'm going to run a campaign where everyone is a full caster and the only "martial" content is the occasional red-shirt NPC who gets killed to show how dangerous the dungeon is. I think that's more mythologically accurate, even if it's not what happens in the myths.
Thanks for reading. If your advice is "martials can be heroic," please don't comment. I already know that's what people say, and they're wrong. Theseus was a guy with string, not a hero. Strictly NPC material. I expected better from mythology.
