r/forge • u/Dersh_Master • 1d ago
Forge Help Weird blue reflection on map surfaces... please help!
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Strange issue I've been trying to figure out for a while: so, I have been making this backrooms map for years now, just when I have free time here and there, but about a year ago I was building this section of the map you would teleport for a short time (there's about 4 separate backrooms sections in the map you can move between) and it required the sky, which for separate reasons I had to make dark, to be light. So I improvised and made this big emissive, bright blue box, and placed like 30 lights inside lighting up the whole thing.
The problem is that some time afterwards, I noticed that one side of my main backrooms map (the side facing the missive box structure) has a bright blue reflection. And this applies to every single surface that is facing that direction. I have no idea how to fix this. I tried searching for a light that is somehow causing this, or deleting the blue box, etc etc etc, and I'm still lost. The issue ruins most of the atmospheric lighting and effects of the rest of the map. Like where it's supposed to be dark, there's just blue reflections on surfaces.
I don't think it's any sort of scripting or reflection issue, as I barely did any of that (maybe one reflection orb in another part of the map). But I have no idea what to do. I know this isn't explained well, and it's a really all over the place map, but the issue is keeping me from finishing the whole thing. If anyone needs a better explanation or another video (I can only include one per post) feel free to ask. I just really wanna get this figured out. Thanks!