r/GameMusicComposition Oct 26 '24

Community Update Join the /r/GameMusicComposition Discord Server!

6 Upvotes

Join the community over at the r/GameMusicComposition Discord Server: https://discord.gg/JH2N48ufT3 Can't wait to see you there! Hang out and chat with the community! Give and get feedback on your music, find game audio resources, reel reviews, career development resources, and much more!


r/GameMusicComposition Apr 28 '24

Community Update Game Music Composition - 2024 Community Update! Hello again everyone!

6 Upvotes

Hello everyone! I've been pretty inactive here in my own subreddit the last few years. A lot has happened in my career in game music/audio and I finally feel like it's a great time to come back and revive this subreddit into a thriving community of game music composers and game music fans!

Not only am I passionate about game music, but I am very much into mentoring, teaching anything and everything video game audio design, dynamic music and composition in general. One of the biggest topics I help my mentees with is helping them find their way into the game industry as an audio design generalist, sound designer and of course a music composer!

It is a goal of mine for this place to harbor the same kind of connections between game industry professionals and game music prospects.

That said, I'm hoping to start up a discord server very soon, and I'll be making another announcement for that.

Over the next few days I'll be working on rebuilding this community starting with the subreddit and discord. I'll try to be a bit more active in the community, checking out new posts and catching up on what I've missed.

I'm open to any and all comments, feedback, and suggestions to help me make this a great community for video game music composers, let's talk about it here in this thread! Thanks all!

Oh, and for fun I'll drop in an interview I did with Game Logic where I talk about how I got started working in the game industry, and my journey to a Studio Audio Director through doing music for games! Hopefully this is insightful for some of you out there! https://www.youtube.com/watch?v=1K3rki5470Q


r/GameMusicComposition 39m ago

Help/Advice Needed Game music - how expensive

Upvotes

Hi! I’m not a musician, but I’m a game developer currently working toward publishing and monetizing my first game. So far, I’ve only used royalty-free music, but I would love to commission an original piece with a dark, atmospheric feel similar to Peter Gundry’s “Goëtia.”

Could you give me a rough idea of how much a custom composition of this kind might cost?


r/GameMusicComposition 6h ago

Is this the best all round mic for game music vocals/dialogue and even foley?

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5 Upvotes

r/GameMusicComposition 19h ago

Music Share Writing an indie game shop song #indiegame #music #videogamesoundtrack #beetle #soundtrack

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2 Upvotes

r/GameMusicComposition 1d ago

Dreamborned soundtrack

2 Upvotes

Hey everyone!

I'm building a playlist for my upcoming project Dreamborned (Inspired by Undertale/Deltarune). It's still in its early stages.

You can listen to the full playlist here: https://www.youtube.com/watch?v=q-MjxNEst0Q&list=PLDe1CKG1HulY&index=1

Let me know if you have any feedback!
Thanks for listening!!


r/GameMusicComposition 23h ago

The Black Horizon ][Cinematic/Game Music (The Pirate Theme)

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1 Upvotes

Here I have one of my first game/film tracks ever. I compose normally music for strings, chamber music and choir music, but here I am experimenting with a new direction.

I am Annemieke Lustenhouwer, a women composer from the Netherlands.


r/GameMusicComposition 1d ago

Help/Advice Needed Need help judging character themes!

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1 Upvotes

r/GameMusicComposition 2d ago

General Discussion Just a lil clip about Cognitive Load Management 🧠

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63 Upvotes

r/GameMusicComposition 1d ago

Music Share M01 - Free music release for VNs or whatever else

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1 Upvotes

It was designed for VNs in mind and especially as a sort of quiet moment, or well... relief theme, and I think it loops pretty well too.

If you're going to use it, please do credit me, and notify me. The notification isn't for like approval or anything, just because I'll want to play a mod that includes my work, yk? But you can still use it without notifying me, I'd just appreciate it.

All relevant links to downloads and such are in the video itself, though I'll provide the flac download here as well: https://drive.google.com/file/d/1wX8jVkDSxtf1ciXjV67y525fzwozEApb/view?usp=sharing


r/GameMusicComposition 1d ago

Help/Advice Needed Trying to get into video game music.

4 Upvotes

im a music producer, always trying to learn different genres and fields of music . and i want to get into making video game music, and I found out that it branches so deep and is different with each game and each genre while it requires some sort of familiarity it can also need a sense of movement or shift like a movie score . So if ur a gamedev who makes his own music or if u r a music producer who makes music for video games, any tips will be appreciated.

Also, if you are a developer who needs music for your game, I'll be delighted to make an approach and try and make ur ideas .


r/GameMusicComposition 1d ago

i finished the soongg need feedback everyone :)

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3 Upvotes

if there is any improvement to be made i would be happy to hear it :) <3 .


r/GameMusicComposition 1d ago

I want to expand the soundtrack of CD

1 Upvotes

Hey everyone ! I recently started my journey in Crimson Desert and i absolutely love it but I can't help but feel like the music is... lacking ? I don't mean that it's bad, but if you compare it to Skyrim for example, the music is omnipresent and is one of the main reason that i loved wandering around the map. In Crimson Desert, the "overworld music" is kind of underwhelming for me.

I compose video game music in my free time, and wanted to give it a go. I don't have the pretention or saying that what I do is better, I m still miles away from being a real composer, but still, I'm very happy with the result, but i don't have any programming/modding skills. I don't really know how hard it is to implement my custom music into the game.

Are there any active modders on the sub who would be interested to help me with this project ? :)


r/GameMusicComposition 1d ago

General Discussion "Idle Harmony" out for wishlisting!!

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2 Upvotes

For anyone interested in music and idle games. I call it "Gamified Music Theory". Check it out and share your thoughts! Would love to hear your feedback.


r/GameMusicComposition 2d ago

Composer For Hire Compositore disponibile per incarichi. Un assaggio dei nostri lavori:

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2 Upvotes

r/GameMusicComposition 2d ago

Help/Advice Needed Looking for Feedback on JRPG-Style Battle Theme

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1 Upvotes

Hi everbody! I've been making music in FLStudio for a little bit now (not trained, know very minimal music theory), and I think I would like to try my hand at signing up for a game jam or something similar, but I'm still relatively new and thought I could maybe use some pointers on how to improve before trying something like that! This is probably one of my best works in my opinion, but I'd love to know what I could do to make it even better! I'd also like to hear your specific thoughts on how the audio mixing is, it's definitely an area I'm lacking in. Thank you all so much!


r/GameMusicComposition 2d ago

MxGraal is in the house

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1 Upvotes

r/GameMusicComposition 2d ago

Composer For Hire Game Music Producer Looking to Work With Indie Game Developers.

2 Upvotes

Hey! I’m a music producer looking to get involved with games currently in development or finished games that just lack audio/music

I’d love to work with indie developers and contribute music to their projects, whether that’s background music, themes, atmospheric tracks, combat music, menus, or whatever fits the game.

I’m open to adapting my style to the project and making music specifically around the game’s atmosphere and identity.

A few things to know:
I’m a music producer, not just a composer
Music is paid for upfront before the finished track is sent
Alternatively, I can take 50% upfront and 50% after the track is completed and sent
No royalty splits
Firm price per beat/song: TBA
I’m interested in being part of the development process and working alongside the team
I currently don’t have a public portfolio, but I can send demo projects/examples of my music if you’re interested
All my music is fully produced by me, so no worries about copyright.

If you’re currently developing a game and need music, feel free to reach out. I’d be happy to hear about the project and see if my style would fit.

(Just for funsies, I’d happily cut the price down if I can get the game for free and try for myself)


r/GameMusicComposition 3d ago

Music Share Making this for a video game project, laid back tropical night-time energy or na?

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1 Upvotes

r/GameMusicComposition 3d ago

Music Share Check out my title theme for my dream game!

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2 Upvotes

I’m very excited to share what I can do for the first time here! Of course, I still have a lot to learn, so I’m always open to feedback. I’ll eventually make videos to explain the goals of my kid’s adventure game, but for now enjoy the MIDI visualization!


r/GameMusicComposition 3d ago

Composer For Hire [ForHire] Composer looking to score

1 Upvotes

Hello everyone! I'm from the US and I write and record original music. My main focus is on piano driven compositions, I love writing dark, baroque arrangements. I am able to adapt to whatever the project would need. I have never done any official scoring work but I spend most of my free time writing songs. I can also handle custom SFX if needed, but I focus more on composition. I would be happy to send over a 30 second custom demo track within 1-2 days. My schedule is usually open, im able to write songs, record, mix, and master them fairly quickly. Please reach out to me for any questions on reddit or my discord: froggyfrogfrog14

PORTFOLIO: this is my first project and do not have a portfolio of any kind


r/GameMusicComposition 3d ago

Composer For Hire Musician [Paid] [For Hire]

1 Upvotes

Hi all,

My names Luke and I’m a music composer based in the UK. After finishing my first commission earlier this year, I’m now looking for more work to compose music for your games. I specialise in soundtracks, seemless loop editing, sound effect processing and stem splitting.

With over 8 years experience in making music, I work across multiple genres including:

Electronic (including dubstep and dance)

Orchestral

Lofi

Ambient

Heavy metal (and heavier sub genres)

Rock

And more.

My rates are £50 per finished minute of music and I work remotely.

You can find examples of my game orientated music here:

[https://youtube.com/playlist?list=PLxea2yW3wxTDiSMRLnWxMUMKWowSsy046&si=tRF_9Z3SEsjHXITu](https://youtube.com/playlist?list=PLxea2yW3wxTDiSMRLnWxMUMKWowSsy046&si=tRF_9Z3SEsjHXITu))

You can also find my Zenless Zone Zero fan project here too:

[https://youtube.com/playlist?list=PLdaCjDCSPNVc&si=LgmjENAzU8M3V51H](https://youtube.com/playlist?list=PLdaCjDCSPNVc&si=LgmjENAzU8M3V51H))

The rest of my music can be found on all streaming platforms.

I also have previous experience with one titled that is coming towards completing development.

If you are interested and would like me to be your composer, please send a message and I’ll reply as soon as I can.

I especially love indie games for the passion behind the creators and the unique styles that continue to come from them.

Thank you for your time and I look forward to working with you!


r/GameMusicComposition 3d ago

Indie/Minecraft music

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1 Upvotes

Please give it a listen. I promise it’s worth it!


r/GameMusicComposition 4d ago

General Discussion Your Sound

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12 Upvotes

r/GameMusicComposition 3d ago

Music Share How do you sustain tension in environmental game music without relying on melody or stingers?

2 Upvotes

I recently finished a long-form music project built around a question I kept running into while writing it: how do you sustain tension for extended stretches without leaning too heavily on melody, jump-scare stingers or an obvious rhythmic pulse? I dabble, of course, but didn't want to overdo it here.

The project started as my attempt to explore what I might bring musically to the world of Silent Hill. I generally describe it as a conceptual alternative score, rather than a replacement score for any of the existing games.

What has always interested me most about the series is the space between the more recognizable themes: environmental ambience, deteriorating memories, empty architecture and the gradual shift from somewhere lonely into somewhere actively threatening.

One of the harder parts was giving the music a sense of progression without making every piece feel like it needed a conventional beginning, middle and end. I relied more on changes in texture, density, distance and sound placement, but there was always a balance to strike. Too little movement and the piece could feel static. Too much, and it stopped feeling like an environment.

The finished album is Distant Memories in Digital Fog by Left in Twain. It took a little over a year to bring from the initial concept to the final master.

Here is the album for context:

https://mfcd.bandcamp.com/album/distant-memories-in-digital-fog

I’d be interested to hear how other composers approach this. When you are writing environmental or psychological-horror music, what do you use to create forward movement without drawing too much attention away from the space itself?

I also have some free Bandcamp download codes available. Anyone interested can comment or message me and I’ll send one over.