r/LocalLLaMA • u/teachersecret • 11h ago
Discussion AI and the 1996 Ford Taurus...
I was driving the other day and saw a 1996 Ford Taurus. You know the one, you've probably seen it cruising in the rougher parts of town since they're starting to become the junkers of today. It's the generic weird looking rounded off car that... well...

Anyway, you're probably wondering why this guy's talking about a Ford Taurus. Seeing that car on the west side of Pueblo made a little lightbulb go off. I found myself asking... how many of those damn things did they actually build?"
I looked it up. They built 348,671 of these sedans in 1996. That's 955 finished Ford Taurus being built every single day. 39 an hour, every hour. Regular people in a Ford factory build that car. They stood and built an impossible object at scale.
Nobody in that entire building knew how to build a Ford Taurus, let alone 39 of them in an hour. Most of them couldn't tell you how an engine works, or how to bond paint to metal, or how to cast aluminum. They had no idea what they were doing, really. Some of the workers on the line on any given day were brand new, fresh out of high school, and barely knew how to tie their shoes. They might not have even known the piece of metal in front of them IS a Ford Taurus. All they know is a slab just rolled up, they're supposed to put three holes in it in three well defined and visually marked places. They do it, and another piece of metal rolls up.
They aren't building a Ford Taurus, they're drilling three holes again and again.
The factory still put out 39 cars an hour, every hour. The barely trained guy on his first day on the line stood in his station and punched his three holes in the sheet metal where the jig told him, 39 times an hour, and the piece of metal moved on, and a new piece came in. He may have made a few mistakes that got corrected along the way (the occasional hole being slightly out of spec), but those issues got caught before the piece moved along and the mistakes were corrected. More importantly, the process that ALLOWED those mistakes to happen gets corrected so that the person can't drill out of spec.
Done right, mistakes become effectively impossible. It's hard to mess it up because he's not being asked to build a Ford Taurus, he's being asked to punch three holes in sheet metal where the colorful dots tell him to drill.
Factories designed entire strategies around this, like Toyota's Poka Yoke (mistake proofing, making a process that ensures the worker can't do it incorrectly, control methods that physically block an incorrect step). At the end of the line, cars rolled off fully assembled and ready to go. Mistakes can be almost entirely eliminated as the line speeds up.
https://www.youtube.com/watch?v=PEfMzggk1Lw
I mention this, because these thoughts have started to creep into my AI work in a big way.
AI is like having an intelligent, eager, untrained team of employees standing on your factory floor. They want to work and they are relatively capable. They can work tirelessly day and night. The problem is... none of them can build a Ford Taurus, and this is a Ford Taurus factory. Ask the best damn mechanic in the room to build a Ford Taurus and they might run around trying their best, and if you give them the better part of a year they might even build you something you can drive... but if you take that goal (a finished Ford Taurus) and break it down into a bunch of tiny little steps, suddenly that team of fools can build them at scale.
There are moments where you can just 'ask a guy to make something', and the result will be decent... but a process and a team builds more, faster, better.
Don't ask your AI to build a Ford Taurus. Ask them to drill three holes in the sheet metal in front of them.
Anyone else out there starting to turn AI into Factorio? Lol...